Player Matchup

Ao Kuang
Ao Kuang
Galaxia-magica
Ao Kuang
Level 126
God Stats
7W - 5L
1,614 SR
Queue Stats
490W - 365L
1,568 Elo+
Party 2
Scylla
Scylla
JV_Acordi
Scylla
Level 102
God Stats
8W - 6L
1,533 SR
Queue Stats
178W - 131L
1,582 Elo+
Party 2
Chaac
Chaac
PnK_Pedro1v4
Chaac
Level 29
God Stats
4W - 2L
1,766 SR
Queue Stats
75W - 62L
1,550 Elo+
Party 2
Odin
Odin
gaspar130578
Odin
Level 90
God Stats
4W - 5L
1,569 SR
Queue Stats
67W - 57L
1,543 Elo+
Party 2
Olorun
Olorun
papagas_gordo
Olorun
Level 46
God Stats
7W - 3L
1,687 SR
Queue Stats
173W - 130L
1,543 Elo+
Party 2
Team Averages
Level 79
1,634 SR
1,557 Elo+

VS

Team Averages
Level 47
1,568 SR
1,487 Elo+
Bellona
Bellona
CanYouWriteCode
Bellona
Level 37
God Stats
2W - 3L
1,506 SR
Queue Stats
141W - 130L
1,472 Elo+
Party 3
Kukulkan
Kukulkan
DesmondThePlayer
Kukulkan
Level 43
God Stats
3W - 4L
1,579 SR
Queue Stats
165W - 174L
1,423 Elo+
Party 3
Bacchus
Bacchus
KaynonnSleeps
Bacchus
Level 104
God Stats
6W - 4L
1,649 SR
Queue Stats
193W - 170L
1,570 Elo+
Party 1
Apollo
Apollo
Red_Titanium
Apollo
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 1
Fenrir
Fenrir
munoz_eduar
Fenrir
Level 40
God Stats
9W - 11L
1,604 SR
Queue Stats
144W - 160L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
11 / 0 / 1
11,249
703
11,174
14,810
7,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
JV_Acordi
Scylla
12
1 / 2 / 2
7,813
488
5,763
6,150
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 2
8,908
557
10,615
11,110
11,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 0 / 7
7,808
488
4,799
11,090
6,938
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 1 / 2
9,456
591
8,201
9,676
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,203
450
5,308
12,607
12,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 0
8,273
517
7,346
9,940
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
10
0 / 3 / 3
6,732
421
6,249
10,355
8,180
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
10
0 / 9 / 1
6,596
412
2,814
9,878
2,919
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
13
2 / 3 / 2
8,072
505
4,980
16,768
5,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
23
Kills
5
5
Deaths
23
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
2
3
0
0.67
W
Ao Kuang
11
0
1
11.5
W
Scylla
JV_Acordi
Scylla
1
2
2
1
L
Bacchus
0
3
3
0.5
W
2
2
2
1.5
L
Apollo
0
9
1
0.06
W
2
0
7
5.5
L
Fenrir
2
3
2
1
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,552
Damage
26,697
52,836
Taken
59,548
31,727
Mitigated
32,604
24,477
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,308
708
0
2,384
12,607
12,569
0
4,982
7,625
9,319
21,838
L
7,346
880
28
2,341
9,940
3,182
0
6,382
3,290
56,096
0
W
Ao Kuang
11,174
2,504
0
10,991
14,810
7,517
214
4,856
9,818
88,979
14,731
W
Scylla
JV_Acordi
Scylla
5,763
167
0
293
6,150
2,017
637
3,012
3,138
45,251
0
L
Bacchus
6,249
1,281
0
918
10,355
8,180
0
5,061
5,275
19,368
0
W
10,615
516
0
2,944
11,110
11,421
128
2,422
7,591
12,130
40,269
L
Apollo
2,814
1,693
0
675
9,878
2,919
903
6,145
3,733
0
28,564
W
4,799
899
628
3,684
11,090
6,938
28
3,676
7,414
0
22,543
L
Fenrir
4,980
432
0
5,933
16,768
5,754
0
5,196
11,550
0
44,119
W
8,201
3,495
564
5,373
9,676
3,834
2,304
1,108
8,568
65,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,234
Gold Earned
36,876
472
Minions Killed
353
0
Camps Cleared
0
1,549,992
Distance Traveled
1,420,785
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,203
450
70
4
0
249,446
3
L
Kukulkan
8,273
517
125
8
0
292,103
3
W
Ao Kuang
11,249
703
171
11
0
338,111
0
W
Scylla
7,813
488
84
5
0
313,234
4
L
Bacchus
6,732
421
37
2
0
296,244
1
W
Chaac
8,908
557
90
6
0
296,368
0
L
Apollo
6,596
412
48
3
0
269,330
2
W
Odin
7,808
488
31
2
0
344,605
0
L
Fenrir
8,072
505
73
5
0
313,662
2
W
Olorun
9,456
591
96
6
0
257,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role