Player Matchup

Gilgamesh
Gilgamesh
BTS x JoJo
Gilgamesh
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,677 Elo+
Solo
Artio
Artio
Canserbero17967
Artio
Level 15
God Stats
1W - 2L
1,722 SR
Queue Stats
8W - 13L
1,450 Elo+
Solo
Guan Yu
Guan Yu
JR Daddy TTRO
Guan Yu
Level 9
God Stats
0W - 2L
1,317 SR
Queue Stats
2W - 5L
1,444 Elo+
Solo
Sol
Sol
L0RD C III
Sol
Level 29
God Stats
9W - 7L
1,583 SR
Queue Stats
119W - 118L
1,556 Elo+
Solo
Nike
Nike
ya_boi_jake0
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,672 Elo+
Solo
Team Averages
Level 12
1,524 SR
1,560 Elo+

VS

Team Averages
Level 17
1,636 SR
1,493 Elo+
Gilgamesh
Gilgamesh
ApexSmurf7373
Gilgamesh
Level 7
God Stats
1W - 0L
1,951 SR
Queue Stats
11W - 1L
1,608 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FireBiscuit7529
Morgan Le Fay
Level 17
God Stats
1W - 2L
1,420 SR
Queue Stats
2W - 2L
1,302 Elo+
Solo
Fafnir
Fafnir
K1nG-_-Co1d
Fafnir
Level 27
God Stats
1W - 0L
1,711 SR
Queue Stats
3W - 3L
1,452 Elo+
Solo
Nemesis
Nemesis
Wounded_Xd
Nemesis
Level 29
God Stats
4W - 2L
1,600 SR
Queue Stats
43W - 22L
1,681 Elo+
Solo
Ra
Ra
powerspro35
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BTS x JoJo
Gilgamesh
17
6 / 5 / 8
11,514
501
12,315
20,458
13,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 4 / 0
10,678
464
4,171
19,348
15,350
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
16
8 / 6 / 9
11,152
485
5,016
16,389
16,015
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
14 / 5 / 7
12,888
560
23,557
16,739
6,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 9 / 5
9,017
392
2,743
14,784
9,979
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ApexSmurf7373
Gilgamesh
20
7 / 0 / 6
12,986
565
18,595
16,760
11,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
FireBiscuit7529
Morgan Le Fay
17
2 / 4 / 8
11,623
505
8,089
13,070
4,778
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
9
0 / 11 / 0
7,689
334
647
14,422
13,309
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
Wounded_Xd
Nemesis
20
15 / 3 / 1
14,066
612
26,707
17,210
7,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 15 / 2
9,626
419
5,421
19,119
12,688
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
42
31
Kills
25
29
Deaths
33
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ApexSmurf7373
Gilgamesh
7
0
6
10
L
Gilgamesh
BTS x JoJo
Gilgamesh
6
5
8
2
L
2
4
0
0.5
W
Morgan Le Fay
FireBiscuit7529
Morgan Le Fay
2
4
8
1.5
L
Guan Yu
8
6
9
2.08
W
Fafnir
0
11
0
0
L
14
5
7
3.5
W
Nemesis
Wounded_Xd
Nemesis
15
3
1
5.17
W
1
15
2
0.13
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,802
Damage
59,459
87,718
Taken
80,581
61,299
Mitigated
50,105
16,094
Healing
15,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ApexSmurf7373
Gilgamesh
18,595
7,254
0
3,685
16,760
11,647
1,067
6,351
10,213
0
112,061
L
Gilgamesh
BTS x JoJo
Gilgamesh
12,315
5,624
0
1,578
20,458
13,253
420
4,536
15,922
0
89,986
L
4,171
835
146
5,259
19,348
15,350
762
168
19,180
40,929
0
W
Morgan Le Fay
FireBiscuit7529
Morgan Le Fay
8,089
321
0
1,941
13,070
4,778
2,639
1,989
10,901
71,894
0
L
Guan Yu
5,016
1,043
568
1,605
16,389
16,015
548
2,948
13,441
0
29,750
W
Fafnir
647
297
0
462
14,422
13,309
724
5,173
9,003
12,986
0
L
23,557
9,271
0
6,678
16,739
6,702
8,195
2,916
13,823
86,843
0
W
Nemesis
Wounded_Xd
Nemesis
26,707
16,026
0
4,157
17,210
7,683
1,797
6,155
10,761
0
123,242
W
5,421
1,241
711
4,359
19,119
12,688
2,070
7,671
11,072
44,423
0
L
2,743
426
0
260
14,784
9,979
0
3,751
11,033
5,272
31,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,249
Gold Earned
55,990
422
Minions Killed
542
0
Camps Cleared
0
1,953,126
Distance Traveled
2,002,629
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,986
565
148
6
0
478,341
3
L
Gilgamesh
11,514
501
101
4
0
457,171
0
L
Artio
10,678
464
63
3
0
429,678
0
W
Morgan Le Fay
11,623
505
128
6
0
451,313
3
L
Guan Yu
11,152
485
48
2
0
405,368
0
W
Fafnir
7,689
334
19
1
0
279,448
0
L
Sol
12,888
560
166
7
0
364,522
2
W
Nemesis
14,066
612
159
7
0
475,363
0
W
Ra
9,626
419
88
4
0
318,164
0
L
Nike
9,017
392
44
2
0
296,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role