Player Matchup

Cthulhu
Cthulhu
Gabichat
Cthulhu
Level 18
God Stats
1W - 0L
1,758 SR
Queue Stats
17W - 12L
1,475 Elo+
Solo
Anubis
Anubis
HaraJok
Anubis
Level 24
God Stats
19W - 5L
1,685 SR
Queue Stats
53W - 40L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
Librid
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,502 Elo+
Solo
Nemesis
Nemesis
charlieiles
Nemesis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,467 Elo+
Solo
Sol
Sol
iRaisei
Sol
Level 27
God Stats
20W - 10L
1,147 SR
Queue Stats
76W - 72L
1,396 Elo+
Party 1
Team Averages
Level 16
1,518 SR
1,443 Elo+

VS

Team Averages
Level 20
1,317 SR
1,324 Elo+
Chaac
Chaac
Lauckenberg
Chaac
Level 27
God Stats
9W - 8L
1,571 SR
Queue Stats
19W - 26L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RetroAmami
Morgan Le Fay
Level 28
God Stats
1W - 3L
1,407 SR
Queue Stats
67W - 59L
1,575 Elo+
Solo
Cthulhu
Cthulhu
alvgocas
Cthulhu
Level 11
God Stats
0W - 8L
1,000 SR
Queue Stats
1W - 18L
991 Elo+
Party 2
Cupid
Cupid
egc399
Cupid
Level 6
God Stats
0W - 9L
1,195 SR
Queue Stats
1W - 17L
974 Elo+
Party 2
Ao Kuang
Ao Kuang
faiward
Ao Kuang
Level 28
God Stats
9W - 9L
1,412 SR
Queue Stats
152W - 162L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gabichat
Cthulhu
14
5 / 3 / 9
9,344
492
12,305
15,216
16,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
HaraJok
Anubis
13
7 / 6 / 5
9,044
476
13,249
10,595
5,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Librid
Kukulkan
15
6 / 4 / 1
10,137
534
12,158
11,749
4,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
charlieiles
Nemesis
15
5 / 2 / 3
9,722
512
7,795
12,405
5,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
17
3 / 6 / 1
10,290
542
13,332
16,563
7,023
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 6
9,905
521
10,993
16,613
13,479
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
RetroAmami
Morgan Le Fay
15
4 / 9 / 2
9,622
506
7,515
16,939
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
alvgocas
Cthulhu
11
1 / 6 / 4
7,599
400
3,622
15,313
6,253
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
egc399
Cupid
11
0 / 8 / 4
7,185
378
3,043
11,626
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
faiward
Ao Kuang
19
14 / 1 / 1
11,723
617
14,496
19,128
6,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
26
Kills
21
21
Deaths
26
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Gabichat
Cthulhu
5
3
9
3.17
W
Anubis
HaraJok
Anubis
7
6
5
1.58
L
2
2
6
2.5
W
Kukulkan
Librid
Kukulkan
6
4
1
1.63
L
Morgan Le Fay
RetroAmami
Morgan Le Fay
4
9
2
0.56
L
Cthulhu
alvgocas
Cthulhu
1
6
4
0.5
W
Nemesis
charlieiles
Nemesis
5
2
3
3.25
L
Cupid
egc399
Cupid
0
8
4
0.25
L
Ao Kuang
faiward
Ao Kuang
14
1
1
14.5
W
Sol
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,839
Damage
39,669
66,528
Taken
79,619
39,157
Mitigated
34,719
15,842
Healing
19,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Gabichat
Cthulhu
12,305
1,390
49
2,537
15,216
16,930
58
5,163
9,804
45,953
0
W
Anubis
HaraJok
Anubis
13,249
716
0
1,763
10,595
5,032
430
6,262
4,149
32,836
0
L
10,993
2,689
0
6,990
16,613
13,479
0
11,811
4,754
0
62,625
W
Kukulkan
Librid
Kukulkan
12,158
1,616
0
2,072
11,749
4,942
328
4,996
6,502
69,846
0
L
Morgan Le Fay
RetroAmami
Morgan Le Fay
7,515
754
0
3,365
16,939
4,811
345
10,637
6,030
49,807
0
L
Cthulhu
alvgocas
Cthulhu
3,622
441
169
0
15,313
6,253
459
11,175
4,083
19,057
0
W
Nemesis
charlieiles
Nemesis
7,795
3,293
0
1,876
12,405
5,230
0
4,286
7,986
0
64,655
L
Cupid
egc399
Cupid
3,043
1,187
568
2,204
11,626
3,198
276
6,843
4,735
0
27,715
L
Ao Kuang
faiward
Ao Kuang
14,496
5,589
0
6,384
19,128
6,978
774
10,035
8,973
77,194
0
W
Sol
13,332
4,060
0
7,545
16,563
7,023
1,147
4,436
11,482
65,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,537
Gold Earned
46,034
441
Minions Killed
400
0
Camps Cleared
0
1,746,898
Distance Traveled
1,752,848
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,344
492
64
3
0
387,673
2
W
Anubis
9,044
476
38
2
0
324,840
2
L
Chaac
9,905
521
115
6
0
377,277
1
W
Kukulkan
10,137
534
125
7
0
340,392
1
L
Morgan Le Fay
9,622
506
95
5
0
319,443
6
L
Cthulhu
7,599
400
25
1
0
362,635
0
W
Nemesis
9,722
512
94
5
0
356,699
1
L
Cupid
7,185
378
50
3
0
281,363
0
L
Ao Kuang
11,723
617
115
6
0
412,130
0
W
Sol
10,290
542
120
6
0
337,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role