Player Matchup

Baron Samedi
Baron Samedi
BlackDeath204863
Baron Samedi
Level 109
God Stats
17W - 14L
1,534 SR
Queue Stats
60W - 95L
1,441 Elo+
Party 1
Medusa
Medusa
Celtic Demon330
Medusa
Level 88
God Stats
50W - 50L
1,449 SR
Queue Stats
166W - 192L
1,415 Elo+
Solo
Ymir
Ymir
NataylaDonutz
Ymir
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,603 Elo+
Party 1
Team Averages
Level 79
1,494 SR
1,486 Elo+

VS

Team Averages
Level 99
1,377 SR
1,418 Elo+
King Arthur
King Arthur
Badlittlepiggy
King Arthur
Level 69
God Stats
30W - 53L
1,285 SR
Queue Stats
177W - 225L
1,399 Elo+
Solo
Artemis
Artemis
Timberjr6
Artemis
Level 111
God Stats
5W - 9L
1,511 SR
Queue Stats
254W - 293L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
thannak13
Nu Wa
Level 116
God Stats
0W - 4L
1,333 SR
Queue Stats
107W - 177L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackDeath204863
Baron Samedi
15
3 / 4 / 9
11,490
605
16,309
15,344
7,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
9 / 1 / 3
12,862
677
13,269
12,536
5,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 2 / 11
12,605
663
8,318
20,409
24,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Badlittlepiggy
King Arthur
15
4 / 4 / 3
12,771
672
7,658
19,615
13,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Timberjr6
Artemis
15
2 / 5 / 5
11,264
593
16,646
12,715
4,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
thannak13
Nu Wa
14
1 / 4 / 4
10,419
548
14,065
12,150
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
13
Kills
7
7
Deaths
13
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Badlittlepiggy
King Arthur
4
4
3
1.38
W
Baron Samedi
BlackDeath204863
Baron Samedi
3
4
9
1.88
W
9
1
3
10.5
W
1
2
11
3.25
L
Artemis
Timberjr6
Artemis
2
5
5
0.9
L
Nu Wa
thannak13
Nu Wa
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,896
Damage
38,369
48,289
Taken
44,480
37,600
Mitigated
22,976
15,430
Healing
14,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Badlittlepiggy
King Arthur
7,658
914
807
7,804
19,615
13,573
0
11,052
8,563
0
30,231
W
Baron Samedi
BlackDeath204863
Baron Samedi
16,309
766
2,253
4,576
15,344
7,851
658
3,947
11,024
49,587
0
W
13,269
5,692
508
2,356
12,536
5,732
2,880
3,031
9,137
0
84,831
W
8,318
830
959
4,778
20,409
24,017
160
5,971
13,724
27,643
0
L
Artemis
Timberjr6
Artemis
16,646
8,098
0
3,560
12,715
4,986
754
7,236
5,479
0
48,198
L
Nu Wa
thannak13
Nu Wa
14,065
3,430
0
2,746
12,150
4,417
0
7,078
5,072
38,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,957
Gold Earned
34,454
256
Minions Killed
189
8
Camps Cleared
6
1,011,055
Distance Traveled
952,302
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,771
672
48
3
1
322,255
4
W
Baron Samedi
11,490
605
83
4
1
320,125
0
W
Medusa
12,862
677
129
7
6
353,570
7
W
Ymir
12,605
663
44
2
1
337,360
2
L
Artemis
11,264
593
88
5
5
310,481
5
L
Nu Wa
10,419
548
53
3
0
319,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role