Player Matchup

Sol
Sol
MaLSiN945
Sol
Level 109
God Stats
3W - 0L
1,772 SR
Queue Stats
41W - 29L
1,545 Elo+
Party 1
Achilles
Achilles
Red772-
Achilles
Level 106
God Stats
3W - 3L
1,379 SR
Queue Stats
67W - 55L
1,528 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lNaad-
Tsukuyomi
Level 95
God Stats
12W - 6L
1,640 SR
Queue Stats
92W - 64L
1,565 Elo+
Party 1
Team Averages
Level 103
1,597 SR
1,546 Elo+

VS

Team Averages
Level 107
1,468 SR
1,419 Elo+
Osiris
Osiris
Hero_Links
Osiris
Level 66
God Stats
4W - 7L
1,539 SR
Queue Stats
102W - 129L
1,404 Elo+
Solo
Ra
Ra
One__Turtle
Ra
Level 129
God Stats
2W - 6L
1,333 SR
Queue Stats
64W - 95L
1,391 Elo+
Solo
Cu Chulainn
Cu Chulainn
TwoMinTea
Cu Chulainn
Level 127
God Stats
5W - 5L
1,533 SR
Queue Stats
37W - 35L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 9
9,404
855
17,094
10,600
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Red772-
Achilles
12
3 / 0 / 15
9,331
848
9,056
8,972
8,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
lNaad-
Tsukuyomi
13
9 / 3 / 9
9,716
883
11,261
10,096
3,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hero_Links
Osiris
11
4 / 6 / 0
8,522
775
6,468
15,129
13,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 8 / 3
6,902
627
6,655
9,425
3,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
TwoMinTea
Cu Chulainn
9
0 / 5 / 4
7,447
677
6,908
19,396
11,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
19
Kills
4
5
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
Hero_Links
Osiris
4
6
0
0.67
W
7
2
9
5.75
L
0
8
3
0.19
W
Achilles
Red772-
Achilles
3
0
15
10.5
L
Cu Chulainn
TwoMinTea
Cu Chulainn
0
5
4
0.4
W
Tsukuyomi
lNaad-
Tsukuyomi
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,411
Damage
20,031
29,668
Taken
43,950
15,844
Mitigated
28,422
11,982
Healing
8,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Hero_Links
Osiris
6,468
1,580
0
2,679
15,129
13,365
0
6,613
8,516
0
12,947
W
17,094
7,092
0
5,300
10,600
3,301
2,171
3,866
6,488
40,565
0
L
6,655
84
707
713
9,425
3,210
0
2,612
6,813
31,383
0
W
Achilles
Red772-
Achilles
9,056
2,445
0
2,998
8,972
8,938
179
2,203
6,485
0
16,421
L
Cu Chulainn
TwoMinTea
Cu Chulainn
6,908
1,630
356
4,536
19,396
11,847
0
8,484
10,912
4,085
10,896
W
Tsukuyomi
lNaad-
Tsukuyomi
11,261
3,697
0
3,684
10,096
3,605
297
2,910
6,891
0
29,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,451
Gold Earned
22,871
108
Minions Killed
78
7
Camps Cleared
2
640,746
Distance Traveled
598,166
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,522
775
22
2
0
201,330
3
W
Sol
9,404
855
64
6
0
183,239
4
L
Ra
6,902
627
40
4
2
190,390
0
W
Achilles
9,331
848
10
1
1
233,326
2
L
Cu Chulainn
7,447
677
16
1
0
206,446
2
W
Tsukuyomi
9,716
883
34
3
6
224,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role