Player Matchup

Chronos
Chronos
Archaic Zaros
Chronos
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Athena
Athena
Cobe_Aladjinn
Athena
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 246L
1,426 Elo+
Party 1
Cernunnos
Cernunnos
LT_SanninsKvSg
Cernunnos
Level 106
God Stats
3W - 4L
1,493 SR
Queue Stats
257W - 265L
1,465 Elo+
Party 1
Heimdallr
Heimdallr
TexMexMike1148
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,304 Elo+
Party 2
Agni
Agni
blacknoob350z
Agni
Level 126
God Stats
5W - 8L
1,187 SR
Queue Stats
220W - 235L
1,509 Elo+
Party 1
Team Averages
Level 92
1,436 SR
1,441 Elo+

VS

Team Averages
Level 112
1,591 SR
1,472 Elo+
Tiamat
Tiamat
EVILARMOR21
Tiamat
Level 83
God Stats
8W - 1L
1,605 SR
Queue Stats
149W - 140L
1,489 Elo+
Party 3
Raijin
Raijin
Mr Godartalis
Raijin
Level 137
God Stats
3W - 3L
1,517 SR
Queue Stats
427W - 442L
1,493 Elo+
Party 3
Anhur
Anhur
Nubset6
Anhur
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,433 Elo+
Party 3
Ah Puch
Ah Puch
Qyeenzys
Ah Puch
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
THA MOWA
Zhong Kui
Level 124
God Stats
3W - 0L
1,834 SR
Queue Stats
275W - 293L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
19
5 / 6 / 7
10,958
645
15,770
19,768
8,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 3 / 10
10,237
602
5,864
27,729
26,390
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
LT_SanninsKvSg
Cernunnos
19
3 / 1 / 11
11,082
652
10,974
13,374
5,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
TexMexMike1148
Heimdallr
18
6 / 4 / 10
11,376
669
10,908
12,319
5,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 6 / 8
12,001
706
24,991
16,775
7,579
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
4 / 4 / 6
12,115
713
10,632
12,151
8,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 6 / 7
11,706
689
13,246
13,084
5,303
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Nubset6
Anhur
20
9 / 4 / 7
13,527
796
17,812
17,982
7,622
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Qyeenzys
Ah Puch
20
2 / 3 / 10
11,812
695
19,501
13,117
5,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
THA MOWA
Zhong Kui
18
2 / 7 / 9
11,677
687
14,424
20,078
12,830
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
59
24
Kills
20
20
Deaths
24
46
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chronos
5
6
7
1.42
L
2
3
10
2.33
W
Tiamat
4
4
6
1.75
L
Cernunnos
LT_SanninsKvSg
Cernunnos
3
1
11
8.5
W
3
6
7
1.08
W
Anhur
Nubset6
Anhur
9
4
7
3.13
W
Ah Puch
Qyeenzys
Ah Puch
2
3
10
2.33
W
Zhong Kui
THA MOWA
Zhong Kui
2
7
9
0.93
L
Heimdallr
TexMexMike1148
Heimdallr
6
4
10
2.75
L
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,507
Damage
75,615
89,965
Taken
76,412
54,467
Mitigated
39,504
37,320
Healing
29,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
15,770
3,432
493
6,037
19,768
8,694
924
14,598
4,830
37,898
0
L
5,864
698
3,376
10,288
27,729
26,390
127
14,400
13,095
8,680
0
W
Tiamat
10,632
803
1,861
3,295
12,151
8,422
745
7,887
4,260
30,076
0
L
Cernunnos
LT_SanninsKvSg
Cernunnos
10,974
3,289
3,645
5,975
13,374
5,924
441
9,294
3,928
0
29,122
W
13,246
1,259
1,016
1,023
13,084
5,303
1,028
7,900
5,184
32,993
0
W
Anhur
Nubset6
Anhur
17,812
7,323
2,524
6,878
17,982
7,622
1,892
11,431
6,551
0
32,733
W
Ah Puch
Qyeenzys
Ah Puch
19,501
1,061
1,571
4,186
13,117
5,327
1,148
9,378
3,739
42,753
0
W
Zhong Kui
THA MOWA
Zhong Kui
14,424
557
1,694
5,186
20,078
12,830
421
10,029
10,046
25,434
0
L
Heimdallr
TexMexMike1148
Heimdallr
10,908
1,485
168
842
12,319
5,880
808
8,113
4,092
0
21,001
L
24,991
648
2,203
4,293
16,775
7,579
124
10,404
6,217
44,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,654
Gold Earned
60,837
178
Minions Killed
195
0
Camps Cleared
0
1,646,708
Distance Traveled
1,707,533
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,958
645
46
3
0
312,143
1
L
Athena
10,237
602
4
0
0
362,469
0
W
Tiamat
12,115
713
40
2
0
393,680
4
L
Cernunnos
11,082
652
48
3
0
338,484
0
W
Raijin
11,706
689
40
2
0
283,911
0
W
Anhur
13,527
796
29
2
0
323,429
0
W
Ah Puch
11,812
695
52
3
0
361,246
1
W
Zhong Kui
11,677
687
34
2
0
345,267
4
L
Heimdallr
11,376
669
33
2
0
339,177
0
L
Agni
12,001
706
47
3
0
294,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role