Player Matchup

Neith
Neith
Aka Smitty96
Neith
Level 116
God Stats
2W - 0L
1,640 SR
Queue Stats
9W - 8L
1,374 Elo+
Party 1
Jormungandr
Jormungandr
BULLET PROOF019
Jormungandr
Level 19
God Stats
2W - 0L
1,721 SR
Queue Stats
10W - 6L
1,391 Elo+
Party 1
Medusa
Medusa
PHANT4SOS
Medusa
Level 96
God Stats
3W - 1L
1,502 SR
Queue Stats
488W - 528L
1,345 Elo+
Solo
Rama
Rama
PercentAtom
Rama
Level 128
God Stats
1W - 0L
1,572 SR
Queue Stats
55W - 53L
1,587 Elo+
Party 1
Fenrir
Fenrir
Ph1l5t33n
Fenrir
Level 16
God Stats
1W - 0L
1,308 SR
Queue Stats
5W - 1L
1,697 Elo+
Party 1
Team Averages
Level 75
1,548 SR
1,479 Elo+

VS

Team Averages
Level 82
1,584 SR
1,481 Elo+
Terra
Terra
Avery14RJ
Terra
Level 67
God Stats
4W - 3L
1,464 SR
Queue Stats
58W - 59L
1,464 Elo+
Party 2
Bakasura
Bakasura
ExoticKnightMare
Bakasura
Level 103
God Stats
6W - 8L
1,599 SR
Queue Stats
383W - 350L
1,513 Elo+
Party 2
Fenrir
Fenrir
MLTN_BOSS
Fenrir
Level 104
God Stats
12W - 8L
1,496 SR
Queue Stats
411W - 420L
1,481 Elo+
Solo
Ra
Ra
phantomkidc
Ra
Level 28
God Stats
4W - 2L
1,720 SR
Queue Stats
117W - 113L
1,479 Elo+
Party 2
Mercury
Mercury
xn-SwAvY
Mercury
Level 106
God Stats
10W - 7L
1,640 SR
Queue Stats
497W - 457L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
8,022
472
4,653
5,156
1,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
BULLET PROOF019
Jormungandr
13
1 / 0 / 2
7,465
439
2,006
3,930
2,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
PHANT4SOS
Medusa
15
0 / 2 / 3
8,861
521
1,511
5,706
2,166
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
8 / 1 / 8
11,007
647
11,332
9,293
3,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Ph1l5t33n
Fenrir
15
13 / 4 / 4
9,943
585
12,670
13,656
5,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Avery14RJ
Terra
12
0 / 2 / 4
8,028
472
4,046
8,592
12,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 1
8,733
514
6,073
10,412
5,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
MLTN_BOSS
Fenrir
14
3 / 3 / 0
9,000
529
4,765
9,336
10,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
0 / 8 / 3
7,702
453
3,820
9,638
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
xn-SwAvY
Mercury
14
2 / 8 / 2
8,530
502
3,759
12,429
5,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
23
Kills
8
8
Deaths
23
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Terra
Avery14RJ
Terra
0
2
4
1
W
Jormungandr
BULLET PROOF019
Jormungandr
1
0
2
2
L
3
2
1
1.75
L
Fenrir
MLTN_BOSS
Fenrir
3
3
0
1
W
Medusa
PHANT4SOS
Medusa
0
2
3
0.75
W
8
1
8
12
W
Fenrir
Ph1l5t33n
Fenrir
13
4
4
3.75
L
0
8
3
0.19
L
Mercury
xn-SwAvY
Mercury
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,172
Damage
22,463
37,741
Taken
50,407
16,156
Mitigated
36,541
9,895
Healing
12,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,653
2,253
0
1,439
5,156
1,682
0
1,831
3,227
0
50,183
L
Terra
Avery14RJ
Terra
4,046
885
892
3,253
8,592
12,109
30
379
8,213
20,132
0
W
Jormungandr
BULLET PROOF019
Jormungandr
2,006
287
0
0
3,930
2,937
0
1,039
2,842
18,554
0
L
6,073
3,515
0
2,045
10,412
5,068
0
1,230
9,182
0
50,654
L
Fenrir
MLTN_BOSS
Fenrir
4,765
531
0
2,283
9,336
10,517
0
362
8,974
10,182
26,883
W
Medusa
PHANT4SOS
Medusa
1,511
952
0
1,458
5,706
2,166
2,378
210
5,197
0
47,786
W
11,332
7,679
0
4,183
9,293
3,555
0
3,347
5,557
0
101,365
W
Fenrir
Ph1l5t33n
Fenrir
12,670
5,043
0
2,815
13,656
5,816
0
2,297
10,738
0
59,268
L
3,820
277
405
1,251
9,638
3,607
0
0
9,638
44,350
0
L
Mercury
xn-SwAvY
Mercury
3,759
1,131
0
2,472
12,429
5,240
0
163
12,266
0
56,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,298
Gold Earned
41,993
501
Minions Killed
432
0
Camps Cleared
0
1,554,574
Distance Traveled
1,671,758
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,022
472
110
6
0
256,388
1
L
Terra
8,028
472
24
1
0
340,239
5
W
Jormungandr
7,465
439
32
2
0
331,341
0
L
Bakasura
8,733
514
129
8
0
365,993
3
L
Fenrir
9,000
529
88
5
0
322,107
3
W
Medusa
8,861
521
104
6
0
323,706
6
W
Rama
11,007
647
171
10
0
304,127
0
W
Fenrir
9,943
585
84
5
0
339,012
1
L
Ra
7,702
453
93
5
0
318,120
0
L
Mercury
8,530
502
98
6
0
325,299
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role