Player Matchup

Zeus
Zeus
 
Zeus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
I Saw You Try
Sylvanus
Level 124
God Stats
37W - 39L
1,631 SR
Queue Stats
1,093W - 1,002L
1,628 Elo+
Party 1
Danzaburou
Danzaburou
Necrophobiax
Danzaburou
Level 105
God Stats
5W - 5L
1,307 SR
Queue Stats
699W - 604L
1,548 Elo+
Party 1
Team Averages
Level 115
1,479 SR
1,559 Elo+

VS

Team Averages
Level 67
1,613 SR
1,508 Elo+
Medusa
Medusa
DCrazyDog
Medusa
Level 87
God Stats
23W - 13L
1,672 SR
Queue Stats
23W - 13L
1,608 Elo+
Party 2
Tiamat
Tiamat
PoopySpiders
Tiamat
Level 108
God Stats
5W - 5L
1,667 SR
Queue Stats
91W - 107L
1,521 Elo+
Party 2
Ravana
Ravana
furry_coolll
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
12 / 1 / 7
11,167
798
21,615
7,134
2,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
I Saw You Try
Sylvanus
14
3 / 2 / 14
9,953
711
4,061
13,650
6,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Necrophobiax
Danzaburou
14
5 / 3 / 9
10,110
722
12,076
12,214
4,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DCrazyDog
Medusa
13
4 / 8 / 2
9,853
704
10,317
18,008
6,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
13
1 / 7 / 4
9,005
643
6,926
12,460
6,278
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
11
1 / 5 / 4
8,364
597
5,099
14,715
14,231
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
20
Kills
6
6
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
1
7
15.5
L
Medusa
DCrazyDog
Medusa
4
8
2
0.63
W
Sylvanus
I Saw You Try
Sylvanus
3
2
14
5
W
Danzaburou
Necrophobiax
Danzaburou
5
3
9
3.17
L
Tiamat
1
7
4
0.43
L
Ravana
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,752
Damage
22,342
32,998
Taken
45,183
13,558
Mitigated
26,986
11,969
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,615
2,230
0
216
7,134
2,432
1,317
1,144
5,990
61,758
0
L
Medusa
DCrazyDog
Medusa
10,317
3,536
0
4,089
18,008
6,477
1,357
10,417
7,429
0
43,101
W
Sylvanus
I Saw You Try
Sylvanus
4,061
938
3,344
6,071
13,650
6,313
611
3,630
10,020
10,590
0
W
Danzaburou
Necrophobiax
Danzaburou
12,076
4,431
0
2,338
12,214
4,813
842
2,382
9,832
0
32,001
L
Tiamat
6,926
409
0
1,140
12,460
6,278
46
7,071
5,266
28,594
0
L
Ravana
5,099
387
0
2,188
14,715
14,231
0
7,628
6,751
0
17,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,230
Gold Earned
27,222
165
Minions Killed
150
5
Camps Cleared
6
735,538
Distance Traveled
702,818
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,167
798
94
7
3
243,482
4
L
Medusa
9,853
704
71
5
3
213,650
1
W
Sylvanus
9,953
711
15
1
0
231,299
3
W
Danzaburou
10,110
722
56
4
2
260,757
3
L
Tiamat
9,005
643
66
5
1
217,581
3
L
Ravana
8,364
597
13
1
2
271,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role