Player Matchup

Serqet
Serqet
SaddlerM
Serqet
Level 116
God Stats
12W - 14L
1,633 SR
Queue Stats
151W - 139L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
TTV-Boltonandy
Kuzenbo
Level 142
God Stats
7W - 4L
1,525 SR
Queue Stats
22W - 20L
1,561 Elo+
Party 1
Ah Puch
Ah Puch
Toxic-Tic-Tacs
Ah Puch
Level 142
God Stats
6W - 2L
1,910 SR
Queue Stats
122W - 112L
1,508 Elo+
Party 1
Team Averages
Level 133
1,689 SR
1,535 Elo+

VS

Team Averages
Level 70
1,471 SR
1,479 Elo+
Rama
Rama
Ben Apes
Rama
Level 124
God Stats
1W - 1L
1,430 SR
Queue Stats
118W - 64L
1,667 Elo+
Solo
Zeus
Zeus
ellyau7
Zeus
Level 82
God Stats
3W - 5L
1,481 SR
Queue Stats
73W - 150L
1,271 Elo+
Party 2
Guan Yu
Guan Yu
net_ash
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
SaddlerM
Serqet
12
6 / 0 / 5
7,927
793
4,537
6,632
5,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 0 / 11
8,664
866
5,873
7,120
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 0 / 9
8,598
860
10,231
4,827
1,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 1 / 0
6,287
629
2,448
6,525
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
ellyau7
Zeus
8
0 / 8 / 0
5,902
590
4,576
8,761
2,499
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
net_ash
Guan Yu
8
0 / 6 / 0
5,791
579
1,680
7,887
3,132
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
15
Kills
0
0
Deaths
15
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Rama
0
1
0
0
W
Serqet
SaddlerM
Serqet
6
0
5
8.5
W
3
0
11
8.5
W
6
0
9
10.5
L
Zeus
ellyau7
Zeus
0
8
0
0
L
Guan Yu
net_ash
Guan Yu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,641
Damage
8,704
18,579
Taken
23,173
14,991
Mitigated
7,852
4,935
Healing
1,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
2,448
1,695
0
288
6,525
2,221
0
4,689
1,560
0
31,325
W
Serqet
SaddlerM
Serqet
4,537
832
0
250
6,632
5,021
555
1,539
5,093
0
18,342
W
5,873
2,431
0
3,809
7,120
7,997
180
2,390
4,730
17,613
0
W
10,231
215
0
876
4,827
1,973
847
1,258
3,569
39,492
0
L
Zeus
ellyau7
Zeus
4,576
259
75
439
8,761
2,499
0
5,860
2,225
15,446
0
L
Guan Yu
net_ash
Guan Yu
1,680
40
111
120
7,887
3,132
0
5,864
1,936
0
2,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,189
Gold Earned
17,980
138
Minions Killed
108
7
Camps Cleared
2
587,369
Distance Traveled
466,511
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,287
629
79
8
1
184,351
5
W
Serqet
7,927
793
30
3
3
213,850
3
W
Kuzenbo
8,664
866
26
3
0
197,064
1
W
Ah Puch
8,598
860
82
8
4
176,455
1
L
Zeus
5,902
590
21
2
1
140,067
1
L
Guan Yu
5,791
579
8
1
0
142,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role