Player Matchup

Fenrir
Fenrir
BillyMaysdawg
Fenrir
Level 28
God Stats
2W - 0L
1,754 SR
Queue Stats
8W - 8L
1,453 Elo+
Solo
Yemoja
Yemoja
Godfather1418
Yemoja
Level 17
God Stats
7W - 7L
1,468 SR
Queue Stats
8W - 9L
1,360 Elo+
Party 1
Cabrakan
Cabrakan
PsychoGerbil
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 37L
1,494 Elo+
Solo
Ullr
Ullr
lMamarrachol
Ullr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,713 Elo+
Solo
Charybdis
Charybdis
winter_angel-909
Charybdis
Level 29
God Stats
26W - 28L
1,564 SR
Queue Stats
66W - 70L
1,373 Elo+
Party 1
Team Averages
Level 19
1,557 SR
1,478 Elo+

VS

Team Averages
Level 19
1,582 SR
1,509 Elo+
Artemis
Artemis
ElementShots
Artemis
Level 8
God Stats
23W - 22L
1,845 SR
Queue Stats
233W - 240L
1,690 Elo+
Solo
Nemesis
Nemesis
Zesthor
Nemesis
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 95L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
benjivinilos
Sun Wukong
Level 28
God Stats
105W - 131L
1,515 SR
Queue Stats
141W - 168L
1,434 Elo+
Solo
Bakasura
Bakasura
kenway987
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
xXGodboredXx
Baron Samedi
Level 28
God Stats
0W - 1L
1,549 SR
Queue Stats
37W - 46L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,910
614
1,349
4,289
1,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 1 / 3
4,376
547
2,103
3,407
2,698
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
PsychoGerbil
Cabrakan
9
1 / 0 / 1
5,390
674
2,122
3,108
2,533
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
5 / 1 / 0
5,648
706
3,900
3,081
1,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charybdis
7
1 / 2 / 1
4,440
555
2,329
4,039
900
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElementShots
Artemis
8
4 / 2 / 0
5,241
655
3,289
3,257
657
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Zesthor
Nemesis
8
0 / 0 / 2
4,676
585
2,899
4,426
1,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
benjivinilos
Sun Wukong
6
0 / 2 / 0
3,913
489
1,857
3,478
1,593
Bakasura
kenway987
Bakasura
5
0 / 3 / 0
3,733
467
213
3,974
978
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
xXGodboredXx
Baron Samedi
5
0 / 3 / 2
3,841
480
1,510
5,097
2,088
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
10
Kills
4
4
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Artemis
ElementShots
Artemis
4
2
0
2
W
1
1
3
2.5
W
Cabrakan
PsychoGerbil
Cabrakan
1
0
1
1.5
L
Nemesis
Zesthor
Nemesis
0
0
2
1
L
Sun Wukong
benjivinilos
Sun Wukong
0
2
0
0
L
Bakasura
kenway987
Bakasura
0
3
0
0
W
5
1
0
5
W
Charybdis
1
2
1
0.75
L
Baron Samedi
xXGodboredXx
Baron Samedi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,803
Damage
9,768
17,924
Taken
20,232
8,497
Mitigated
6,955
5,319
Healing
5,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,349
482
0
991
4,289
1,342
0
225
4,064
0
22,441
L
Artemis
ElementShots
Artemis
3,289
2,060
0
1,267
3,257
657
0
812
2,445
0
14,111
W
2,103
818
680
570
3,407
2,698
405
567
2,840
7,414
0
W
Cabrakan
PsychoGerbil
Cabrakan
2,122
153
0
1,423
3,108
2,533
0
30
3,078
23,657
0
L
Nemesis
Zesthor
Nemesis
2,899
1,001
0
2,633
4,426
1,639
0
355
4,071
0
29,353
L
Sun Wukong
benjivinilos
Sun Wukong
1,857
308
0
358
3,478
1,593
0
1,510
1,968
0
12,856
L
Bakasura
kenway987
Bakasura
213
183
0
721
3,974
978
234
0
3,974
0
5,693
W
3,900
1,027
0
711
3,081
1,024
646
314
2,737
0
27,040
W
Charybdis
2,329
1,176
212
732
4,039
900
757
374
3,665
0
14,806
L
Baron Samedi
xXGodboredXx
Baron Samedi
1,510
554
108
191
5,097
2,088
0
1,548
3,549
5,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,764
Gold Earned
21,404
190
Minions Killed
140
0
Camps Cleared
0
734,083
Distance Traveled
738,692
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,910
614
47
6
0
157,326
4
L
Artemis
5,241
655
23
3
0
153,632
4
W
Yemoja
4,376
547
6
1
0
139,211
1
W
Cabrakan
5,390
674
54
7
0
143,153
3
L
Nemesis
4,676
585
64
8
0
187,376
4
L
Sun Wukong
3,913
489
24
3
0
140,671
0
L
Bakasura
3,733
467
21
3
0
126,881
0
W
Ullr
5,648
706
55
7
0
165,730
4
W
Charybdis
4,440
555
28
4
0
128,663
1
L
Baron Samedi
3,841
480
8
1
0
130,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role