Player Matchup

Jormungandr
Jormungandr
AnkleShark
Jormungandr
Level 26
God Stats
20W - 19L
1,447 SR
Queue Stats
25W - 29L
1,341 Elo+
Party 1
Baron Samedi
Baron Samedi
Meephen
Baron Samedi
Level 83
God Stats
1W - 1L
1,478 SR
Queue Stats
38W - 48L
1,384 Elo+
Party 1
Neith
Neith
vaserious
Neith
Level 107
God Stats
1W - 2L
1,396 SR
Queue Stats
79W - 98L
1,356 Elo+
Solo
Team Averages
Level 72
1,440 SR
1,360 Elo+

VS

Team Averages
Level 25
1,456 SR
1,397 Elo+
Cthulhu
Cthulhu
AquaticRaven
Cthulhu
Level 62
God Stats
3W - 2L
1,472 SR
Queue Stats
92W - 118L
1,397 Elo+
Party 2
Da Ji
Da Ji
BigMomma69
Da Ji
Level 6
God Stats
3W - 8L
1,397 SR
Queue Stats
18W - 25L
1,294 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GhostWalker33
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnkleShark
Jormungandr
11
3 / 1 / 12
7,886
717
3,954
8,780
7,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Meephen
Baron Samedi
13
15 / 1 / 8
10,087
917
16,623
10,766
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
vaserious
Neith
13
6 / 2 / 17
9,120
829
11,239
7,407
2,439
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AquaticRaven
Cthulhu
10
0 / 6 / 4
7,107
646
7,913
11,794
8,837
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
12
4 / 7 / 0
8,363
760
6,296
12,157
5,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
GhostWalker33
Cu Chulainn
8
0 / 11 / 4
6,470
588
4,402
15,438
8,372
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
24
Kills
4
4
Deaths
24
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AnkleShark
Jormungandr
3
1
12
9
L
Cthulhu
AquaticRaven
Cthulhu
0
6
4
0.33
L
Da Ji
4
7
0
0.57
L
Cu Chulainn
GhostWalker33
Cu Chulainn
0
11
4
0.18
W
Baron Samedi
Meephen
Baron Samedi
15
1
8
19
W
Neith
vaserious
Neith
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,816
Damage
18,611
26,953
Taken
39,389
14,294
Mitigated
22,705
14,552
Healing
2,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AnkleShark
Jormungandr
3,954
1,240
473
1,941
8,780
7,454
0
2,037
6,743
13,611
0
L
Cthulhu
AquaticRaven
Cthulhu
7,913
773
308
1,285
11,794
8,837
0
6,191
5,434
20,499
0
L
Da Ji
6,296
1,313
0
437
12,157
5,496
0
5,516
6,493
0
10,414
L
Cu Chulainn
GhostWalker33
Cu Chulainn
4,402
674
0
0
15,438
8,372
0
8,368
6,779
406
9,550
W
Baron Samedi
Meephen
Baron Samedi
16,623
3,330
3,982
6,120
10,766
4,401
853
4,139
6,627
40,273
0
W
Neith
vaserious
Neith
11,239
6,357
0
2,036
7,407
2,439
1,541
2,645
4,762
0
30,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,093
Gold Earned
21,940
108
Minions Killed
37
4
Camps Cleared
2
528,242
Distance Traveled
481,070
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,886
717
17
2
1
164,310
2
L
Cthulhu
7,107
646
23
2
1
167,573
0
L
Da Ji
8,363
760
11
1
1
167,716
1
L
Cu Chulainn
6,470
588
3
0
0
145,781
0
W
Baron Samedi
10,087
917
50
5
3
180,973
2
W
Neith
9,120
829
41
4
0
182,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role