Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
MoUrEnO_25
Cthulhu
Level 27
God Stats
6W - 2L
1,698 SR
Queue Stats
128W - 103L
1,544 Elo+
Party 2
Da Ji
Da Ji
VicTHORkiller_-
Da Ji
Level 148
God Stats
2W - 4L
1,259 SR
Queue Stats
146W - 116L
1,532 Elo+
Party 2
Artemis
Artemis
WPA-PSK-WPA2-PSK
Artemis
Level 129
God Stats
8W - 0L
1,745 SR
Queue Stats
193W - 165L
1,577 Elo+
Party 2
Eset
Eset
o_neal101
Eset
Level 69
God Stats
7W - 3L
1,719 SR
Queue Stats
151W - 149L
1,528 Elo+
Party 2
Team Averages
Level 104
1,584 SR
1,536 Elo+

VS

Team Averages
Level 43
1,626 SR
1,483 Elo+
Artemis
Artemis
GREEKTHEFREEK
Artemis
Level 29
God Stats
4W - 2L
1,817 SR
Queue Stats
148W - 144L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
GriazniySanches
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 68L
1,434 Elo+
Solo
Odin
Odin
KeyLowGank
Odin
Level 17
God Stats
2W - 2L
1,786 SR
Queue Stats
10W - 15L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
LowKeyGank
Kukulkan
Level 116
God Stats
6W - 6L
1,527 SR
Queue Stats
189W - 197L
1,487 Elo+
Party 1
Rama
Rama
QFN_c
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
7 / 2 / 21
10,707
892
10,553
26,086
24,054
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
MoUrEnO_25
Cthulhu
17
4 / 2 / 18
10,985
915
8,539
13,293
15,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
11 / 3 / 18
10,730
894
15,832
13,055
6,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
8 / 4 / 20
10,396
866
18,163
10,096
4,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
16
6 / 4 / 16
9,951
829
10,723
9,834
3,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
3 / 7 / 5
8,683
724
12,768
11,753
5,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 5 / 5
7,330
611
5,959
18,083
25,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 9 / 9
7,775
648
5,868
19,132
8,681
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
LowKeyGank
Kukulkan
19
10 / 5 / 3
10,825
902
26,726
11,033
5,786
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
QFN_c
Rama
10
0 / 10 / 6
6,972
581
4,121
11,154
3,700
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
43
36
Kills
15
15
Deaths
36
93
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
2
21
8.75
L
Artemis
3
7
5
0.79
L
1
5
5
0.7
L
1
9
9
0.61
L
Kukulkan
LowKeyGank
Kukulkan
10
5
3
2.3
W
Cthulhu
MoUrEnO_25
Cthulhu
4
2
18
6.5
L
Rama
QFN_c
Rama
0
10
6
0.3
W
11
3
18
6.67
W
8
4
20
4.5
W
Eset
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,810
Damage
55,442
72,364
Taken
71,155
53,665
Mitigated
49,330
32,791
Healing
8,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,553
2,027
1,651
15,490
26,086
24,054
799
10,257
15,829
0
26,148
L
Artemis
12,768
5,760
0
1,393
11,753
5,331
350
3,210
8,543
0
23,384
L
5,959
2,131
795
2,791
18,083
25,832
14
6,492
11,591
8,985
0
L
5,868
1,844
156
2,306
19,132
8,681
76
5,300
13,832
0
9,786
L
Kukulkan
LowKeyGank
Kukulkan
26,726
1,631
30
829
11,033
5,786
0
1,882
9,151
53,685
0
W
Cthulhu
MoUrEnO_25
Cthulhu
8,539
516
708
2,002
13,293
15,415
503
5,857
7,436
19,090
0
L
Rama
QFN_c
Rama
4,121
2,000
58
276
11,154
3,700
0
2,378
8,776
0
5,649
W
15,832
3,557
1,793
2,637
13,055
6,288
792
5,791
7,264
0
23,037
W
18,163
11,536
1,126
1,395
10,096
4,027
2,653
5,129
4,967
0
35,861
W
Eset
10,723
317
4,099
1,890
9,834
3,881
180
5,651
4,183
21,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,769
Gold Earned
41,585
115
Minions Killed
87
0
Camps Cleared
0
1,097,536
Distance Traveled
888,410
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,707
892
19
2
0
248,132
0
L
Artemis
8,683
724
24
2
0
148,878
0
L
Kuzenbo
7,330
611
2
0
0
207,547
0
L
Odin
7,775
648
7
1
0
196,161
0
L
Kukulkan
10,825
902
52
4
0
229,045
3
W
Cthulhu
10,985
915
26
2
0
232,485
0
L
Rama
6,972
581
2
0
0
106,779
1
W
Da Ji
10,730
894
19
2
0
226,538
0
W
Artemis
10,396
866
35
3
0
198,541
0
W
Eset
9,951
829
16
1
0
191,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role