Player Matchup

Anubis
Anubis
Alfastar0631
Anubis
Level 60
God Stats
4W - 5L
1,603 SR
Queue Stats
72W - 208L
1,224 Elo+
Party 2
Ymir
Ymir
EthanJK64
Ymir
Level 26
God Stats
2W - 3L
1,607 SR
Queue Stats
39W - 50L
1,341 Elo+
Party 3
Osiris
Osiris
XI-M-A-L-IX
Osiris
Level 68
God Stats
6W - 7L
1,470 SR
Queue Stats
196W - 376L
1,307 Elo+
Party 2
Cupid
Cupid
manoffire0631
Cupid
Level 28
God Stats
7W - 13L
1,388 SR
Queue Stats
58W - 159L
1,230 Elo+
Party 2
Thanatos
Thanatos
soggy-plughole8
Thanatos
Level 44
God Stats
4W - 5L
1,444 SR
Queue Stats
72W - 85L
1,378 Elo+
Party 3
Team Averages
Level 45
1,502 SR
1,296 Elo+

VS

Team Averages
Level 75
1,474 SR
1,398 Elo+
Hercules
Hercules
ChuckMorris1904
Hercules
Level 93
God Stats
8W - 5L
1,432 SR
Queue Stats
178W - 212L
1,360 Elo+
Party 1
Cerberus
Cerberus
MisterNigo
Cerberus
Level 105
God Stats
3W - 0L
1,750 SR
Queue Stats
131W - 144L
1,428 Elo+
Party 1
Medusa
Medusa
Piti-8i
Medusa
Level 46
God Stats
20W - 15L
1,588 SR
Queue Stats
117W - 130L
1,402 Elo+
Party 1
Erlang Shen
Erlang Shen
luudreh
Erlang Shen
Level 88
God Stats
2W - 1L
1,341 SR
Queue Stats
49W - 54L
1,433 Elo+
Party 1
Tiamat
Tiamat
tirador_amigo
Tiamat
Level 43
God Stats
1W - 3L
1,260 SR
Queue Stats
279W - 299L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 4 / 2
8,084
449
5,537
10,926
5,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
1 / 5 / 3
8,534
474
4,340
10,746
6,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
15
2 / 3 / 1
8,942
497
10,690
16,162
15,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 6 / 2
8,603
478
7,081
10,152
2,812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
14
7 / 8 / 2
9,361
520
11,121
16,265
8,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
3 / 3 / 4
8,524
474
9,911
15,168
13,236
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
MisterNigo
Cerberus
14
3 / 4 / 14
9,441
525
9,703
16,781
15,450
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Piti-8i
Medusa
16
10 / 2 / 2
10,166
565
8,207
7,664
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
luudreh
Erlang Shen
18
9 / 2 / 4
10,747
597
10,175
12,997
7,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 3
8,968
498
3,457
8,614
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
14
Kills
26
26
Deaths
14
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
4
2
0.5
W
Hercules
3
3
4
1.67
L
Ymir
1
5
3
0.5
W
Cerberus
MisterNigo
Cerberus
3
4
14
2.5
W
Medusa
Piti-8i
Medusa
10
2
2
5.5
L
Osiris
2
3
1
0.83
W
Erlang Shen
luudreh
Erlang Shen
9
2
4
5.5
L
3
6
2
0.67
L
Thanatos
7
8
2
1
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,769
Damage
41,453
64,251
Taken
61,224
38,285
Mitigated
42,597
19,163
Healing
13,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,537
316
0
3,696
10,926
5,711
248
4,232
6,694
42,565
0
W
Hercules
9,911
2,445
75
2,042
15,168
13,236
0
3,926
11,242
0
30,799
L
Ymir
4,340
1,548
0
0
10,746
6,423
90
2,198
8,548
37,124
0
W
Cerberus
MisterNigo
Cerberus
9,703
582
0
2,975
16,781
15,450
72
4,329
12,228
30,413
0
W
Medusa
Piti-8i
Medusa
8,207
4,124
0
1,682
7,664
3,564
760
1,419
6,143
0
57,598
L
Osiris
10,690
1,982
0
3,137
16,162
15,137
36
971
15,191
14,561
35,305
W
Erlang Shen
luudreh
Erlang Shen
10,175
5,727
0
4,947
12,997
7,524
0
1,456
11,473
0
84,327
L
7,081
3,386
341
2,037
10,152
2,812
496
2,805
7,347
0
41,377
L
Thanatos
11,121
4,519
0
9,952
16,265
8,202
0
3,198
13,067
0
59,691
W
3,457
118
0
1,294
8,614
2,823
802
2,394
6,220
53,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,524
Gold Earned
47,846
386
Minions Killed
478
0
Camps Cleared
0
1,543,975
Distance Traveled
1,747,026
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,084
449
73
4
0
295,849
6
W
Hercules
8,524
474
52
3
0
331,660
5
L
Ymir
8,534
474
61
3
0
279,077
0
W
Cerberus
9,441
525
65
4
0
324,678
12
W
Medusa
10,166
565
107
6
0
352,798
2
L
Osiris
8,942
497
93
5
0
343,719
0
W
Erlang Shen
10,747
597
151
8
0
412,753
0
L
Cupid
8,603
478
70
4
0
310,169
0
L
Thanatos
9,361
520
89
5
0
315,161
0
W
Tiamat
8,968
498
103
6
0
325,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role