Player Matchup

Cthulhu
Cthulhu
BabyArisen
Cthulhu
Level 106
God Stats
4W - 3L
1,510 SR
Queue Stats
191W - 177L
1,493 Elo+
Party 2
Ra
Ra
Collision122
Ra
Level 109
God Stats
9W - 10L
1,451 SR
Queue Stats
110W - 104L
1,574 Elo+
Party 1
Rama
Rama
Phadoom
Rama
Level 157
God Stats
7W - 4L
1,649 SR
Queue Stats
387W - 367L
1,600 Elo+
Party 1
Thanatos
Thanatos
Renegade122
Thanatos
Level 126
God Stats
4W - 4L
1,616 SR
Queue Stats
124W - 112L
1,589 Elo+
Party 1
Mulan
Mulan
TNM_Ironspider
Mulan
Level 97
God Stats
1W - 0L
1,518 SR
Queue Stats
184W - 174L
1,449 Elo+
Party 2
Team Averages
Level 119
1,549 SR
1,541 Elo+

VS

Team Averages
Level 107
1,540 SR
1,583 Elo+
Anubis
Anubis
BrunoMaster09
Anubis
Level 122
God Stats
17W - 19L
1,450 SR
Queue Stats
428W - 457L
1,512 Elo+
Solo
King Arthur
King Arthur
DewChainz
King Arthur
Level 93
God Stats
0W - 1L
1,216 SR
Queue Stats
7W - 6L
1,637 Elo+
Party 3
Bastet
Bastet
Litx
Bastet
Level 90
God Stats
0W - 1L
1,741 SR
Queue Stats
7W - 6L
1,637 Elo+
Party 3
Artemis
Artemis
Vareciaa
Artemis
Level 107
God Stats
10W - 8L
1,661 SR
Queue Stats
19W - 14L
1,623 Elo+
Solo
Yemoja
Yemoja
shockermarc
Yemoja
Level 121
God Stats
16W - 12L
1,630 SR
Queue Stats
75W - 71L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BabyArisen
Cthulhu
16
1 / 3 / 11
8,934
745
8,832
11,235
10,564
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 0 / 6
10,218
852
6,432
7,087
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
Phadoom
Rama
17
4 / 1 / 10
9,865
822
7,852
8,507
3,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
Renegade122
Thanatos
18
9 / 2 / 8
11,369
947
20,459
12,634
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 5 / 7
8,139
678
3,857
9,724
7,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 7
8,434
703
6,641
7,627
4,153
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
DewChainz
King Arthur
13
1 / 6 / 5
7,817
651
3,938
13,435
11,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
Litx
Bastet
15
5 / 4 / 4
9,301
775
10,351
11,103
3,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Vareciaa
Artemis
16
3 / 5 / 6
9,168
764
12,460
11,058
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
15
1 / 2 / 5
8,235
686
7,549
9,877
5,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
38
21
Kills
11
11
Deaths
21
42
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BabyArisen
Cthulhu
1
3
11
2.17
L
1
4
7
1.13
W
6
0
6
9
L
King Arthur
DewChainz
King Arthur
1
6
5
0.58
L
Bastet
Litx
Bastet
5
4
4
1.75
W
Rama
Phadoom
Rama
4
1
10
9
W
Thanatos
Renegade122
Thanatos
9
2
8
6.5
W
1
5
7
0.9
L
Artemis
Vareciaa
Artemis
3
5
6
1.2
L
Yemoja
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,432
Damage
40,939
49,187
Taken
53,100
29,307
Mitigated
29,491
21,275
Healing
10,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BabyArisen
Cthulhu
8,832
243
485
0
11,235
10,564
153
4,390
6,845
31,773
0
L
6,641
0
327
1,511
7,627
4,153
0
3,647
3,980
36,887
0
W
6,432
305
3,907
2,597
7,087
2,861
196
2,756
4,331
34,883
0
L
King Arthur
DewChainz
King Arthur
3,938
401
0
236
13,435
11,391
0
3,516
9,919
0
14,273
L
Bastet
Litx
Bastet
10,351
3,172
0
690
11,103
3,967
0
1,626
9,477
0
17,787
W
Rama
Phadoom
Rama
7,852
5,766
0
750
8,507
3,183
595
3,731
4,776
0
36,564
W
Thanatos
Renegade122
Thanatos
20,459
2,704
164
12,450
12,634
4,998
258
2,122
10,512
0
32,194
W
3,857
275
0
922
9,724
7,701
69
2,182
7,542
0
20,940
L
Artemis
Vareciaa
Artemis
12,460
4,573
0
2,074
11,058
4,179
0
2,592
8,466
0
40,140
L
Yemoja
7,549
733
2,850
3,158
9,877
5,801
1
3,930
5,947
20,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,525
Gold Earned
42,955
307
Minions Killed
240
9
Camps Cleared
5
1,223,508
Distance Traveled
1,100,308
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,934
745
72
6
1
231,732
0
L
Anubis
8,434
703
78
7
0
205,950
2
W
Ra
10,218
852
85
7
2
265,502
2
L
King Arthur
7,817
651
26
2
1
226,751
5
L
Bastet
9,301
775
17
1
1
246,156
3
W
Rama
9,865
822
79
7
2
227,651
2
W
Thanatos
11,369
947
31
3
1
256,258
3
W
Mulan
8,139
678
40
3
3
242,365
2
L
Artemis
9,168
764
94
8
3
214,470
1
L
Yemoja
8,235
686
25
2
0
206,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role