Player Matchup

Sol
Sol
DrBonga
Sol
Level 6
God Stats
1W - 1L
1,713 SR
Queue Stats
2W - 4L
1,352 Elo+
Party 2
Fenrir
Fenrir
Dynasty1X
Fenrir
Level 29
God Stats
22W - 28L
1,468 SR
Queue Stats
101W - 127L
1,397 Elo+
Solo
Charybdis
Charybdis
LoTUSJawn
Charybdis
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,433 Elo+
Party 2
Odin
Odin
YAhtiW
Odin
Level 53
God Stats
8W - 4L
1,541 SR
Queue Stats
10W - 11L
1,433 Elo+
Party 2
Cabrakan
Cabrakan
imlu
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 113L
1,369 Elo+
Solo
Team Averages
Level 30
1,544 SR
1,397 Elo+

VS

Team Averages
Level 37
1,468 SR
1,434 Elo+
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
HeroMackzZ
Freya
Level 124
God Stats
9W - 7L
1,580 SR
Queue Stats
95W - 104L
1,550 Elo+
Party 1
Sobek
Sobek
JollyOtterz
Sobek
Level 8
God Stats
5W - 6L
1,626 SR
Queue Stats
71W - 65L
1,334 Elo+
Solo
Hades
Hades
VillaInHD3
Hades
Level 6
God Stats
26W - 12L
1,134 SR
Queue Stats
148W - 149L
1,209 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
violaChamacos
Ah Muzen Cab
Level 17
God Stats
14W - 11L
1,502 SR
Queue Stats
145W - 135L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
1 / 6 / 1
6,690
515
5,482
7,629
2,619
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Dynasty1X
Fenrir
10
0 / 5 / 2
5,989
461
3,187
9,113
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
LoTUSJawn
Charybdis
10
0 / 7 / 1
5,952
458
2,955
8,282
2,218
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Odin
YAhtiW
Odin
11
1 / 4 / 0
6,589
507
5,034
11,181
8,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
imlu
Cabrakan
8
1 / 7 / 0
5,602
431
3,446
9,083
9,574
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
4 / 0 / 5
8,305
639
3,735
8,758
5,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
14
7 / 0 / 2
7,947
611
9,205
7,317
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 1 / 10
7,512
578
3,700
8,143
7,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
13
5 / 2 / 1
7,950
612
9,046
11,012
6,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
violaChamacos
Ah Muzen Cab
12
11 / 0 / 2
7,912
609
8,277
3,924
1,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
29
29
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
5
6.5
L
Sol
1
6
1
0.25
L
Fenrir
Dynasty1X
Fenrir
0
5
2
0.2
W
Freya
7
0
2
8
W
2
1
10
7
L
Charybdis
LoTUSJawn
Charybdis
0
7
1
0.07
W
Hades
5
2
1
2.75
L
Odin
YAhtiW
Odin
1
4
0
0.25
L
Cabrakan
imlu
Cabrakan
1
7
0
0.14
W
Ah Muzen Cab
violaChamacos
Ah Muzen Cab
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,104
Damage
33,963
45,288
Taken
39,154
25,396
Mitigated
22,605
8,508
Healing
18,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,735
1,482
0
2,366
8,758
5,865
0
1,607
7,151
0
64,921
L
Sol
5,482
2,676
0
1,790
7,629
2,619
219
5,365
2,264
27,891
0
L
Fenrir
Dynasty1X
Fenrir
3,187
1,020
0
1,224
9,113
2,833
0
4,508
4,605
0
27,544
W
Freya
9,205
3,201
0
4,466
7,317
2,474
1,064
3,994
3,232
37,025
0
W
3,700
595
0
3,367
8,143
7,028
194
2,388
5,755
16,305
0
L
Charybdis
LoTUSJawn
Charybdis
2,955
1,834
0
1,566
8,282
2,218
792
1,917
6,365
0
26,036
W
Hades
9,046
1,806
258
5,998
11,012
6,038
325
669
9,636
40,828
0
L
Odin
YAhtiW
Odin
5,034
846
0
3,510
11,181
8,152
151
7,223
3,958
0
26,181
L
Cabrakan
imlu
Cabrakan
3,446
565
0
418
9,083
9,574
0
2,938
6,145
17,342
0
W
Ah Muzen Cab
violaChamacos
Ah Muzen Cab
8,277
3,492
0
1,742
3,924
1,200
588
388
3,536
0
45,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,822
Gold Earned
39,626
259
Minions Killed
389
0
Camps Cleared
0
1,137,641
Distance Traveled
1,281,531
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,305
639
124
10
0
282,527
4
L
Sol
6,690
515
65
5
0
231,987
1
L
Fenrir
5,989
461
51
4
0
224,886
4
W
Freya
7,947
611
71
5
0
267,598
0
W
Sobek
7,512
578
22
2
0
245,624
0
L
Charybdis
5,952
458
59
5
0
219,800
0
W
Hades
7,950
612
98
8
0
222,272
0
L
Odin
6,589
507
47
4
0
243,867
7
L
Cabrakan
5,602
431
37
3
0
217,101
0
W
Ah Muzen Cab
7,912
609
74
6
0
263,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role