Player Matchup

Skadi
Skadi
Alt Account7584
Skadi
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
ChillxZay
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 70L
1,203 Elo+
Solo
Loki
Loki
PumpStaishCuhz
Loki
Level 29
God Stats
1W - 1L
1,431 SR
Queue Stats
6W - 3L
1,364 Elo+
Solo
Izanami
Izanami
Purplewolf9398
Izanami
Level 29
God Stats
3W - 2L
1,546 SR
Queue Stats
9W - 7L
1,360 Elo+
Solo
Anubis
Anubis
frenemy218712
Anubis
Level 105
God Stats
2W - 0L
1,569 SR
Queue Stats
19W - 14L
1,501 Elo+
Party 3
Team Averages
Level 34
1,509 SR
1,386 Elo+

VS

Team Averages
Level 11
1,567 SR
1,534 Elo+
Ymir
Ymir
Discrd7140
Ymir
Level 4
God Stats
5W - 5L
1,500 SR
Queue Stats
36W - 43L
1,500 Elo+
Party 1
Neith
Neith
EvilestBongo734
Neith
Level 14
God Stats
6W - 9L
1,383 SR
Queue Stats
33W - 34L
1,399 Elo+
Party 2
Arachne
Arachne
Navystoner420
Arachne
Level 27
God Stats
5W - 4L
1,664 SR
Queue Stats
15W - 8L
1,559 Elo+
Party 2
Olorun
Olorun
Skullbeauty
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
VariableTrench
Jormungandr
Level 4
God Stats
4W - 3L
1,790 SR
Queue Stats
4W - 4L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 25
10,613
1,179
14,734
9,186
3,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
ChillxZay
Medusa
17
11 / 4 / 14
11,234
1,248
12,178
8,745
3,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 2 / 23
10,550
1,172
13,360
5,150
2,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
7 / 0 / 20
10,711
1,190
13,262
7,397
3,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
16 / 1 / 22
12,372
1,375
26,162
10,977
5,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 1
8,187
910
6,605
22,498
20,580
Talisman

Talisman

+75
Health
+15
Magical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
1 / 4 / 1
8,317
924
7,774
11,658
3,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arachne
15
7 / 9 / 0
11,219
1,247
12,912
18,146
7,091
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
14
0 / 13 / 3
8,450
939
2,829
17,286
5,293
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
VariableTrench
Jormungandr
15
1 / 8 / 4
8,946
994
7,789
17,755
10,626
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
18
47
Kills
9
9
Deaths
47
104
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
25
9.25
W
Medusa
ChillxZay
Medusa
11
4
14
4.5
L
0
13
1
0.04
L
1
4
1
0.38
L
Arachne
7
9
0
0.78
W
7
2
23
9.25
W
7
0
20
17
L
Olorun
0
13
3
0.12
L
Jormungandr
VariableTrench
Jormungandr
1
8
4
0.38
W
16
1
22
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,696
Damage
37,909
41,455
Taken
87,343
16,971
Mitigated
47,012
9,754
Healing
4,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,734
6,416
0
0
9,186
3,305
0
2,753
6,433
0
23,802
W
Medusa
ChillxZay
Medusa
12,178
8,119
202
523
8,745
3,460
0
3,618
5,127
0
27,397
L
6,605
1,128
0
0
22,498
20,580
0
4,524
17,974
17,940
0
L
7,774
2,932
0
451
11,658
3,422
0
5,530
6,128
0
15,586
L
Arachne
12,912
8,237
0
1,737
18,146
7,091
0
4,769
13,377
0
25,028
W
13,360
3,642
0
0
5,150
2,026
0
2,383
2,767
0
22,523
W
13,262
8,944
0
834
7,397
3,018
0
3,968
3,429
0
30,870
L
Olorun
2,829
1,604
93
1,482
17,286
5,293
0
5,906
11,380
15,490
0
L
Jormungandr
VariableTrench
Jormungandr
7,789
1,563
0
389
17,755
10,626
0
5,433
12,322
32,144
0
W
26,162
4,178
0
8,195
10,977
5,162
0
4,501
6,476
48,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,480
Gold Earned
45,119
195
Minions Killed
133
6
Camps Cleared
8
807,846
Distance Traveled
737,325
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,613
1,179
28
3
1
146,492
0
W
Medusa
11,234
1,248
48
5
0
151,953
1
L
Ymir
8,187
910
23
3
0
120,005
0
L
Neith
8,317
924
18
2
1
162,873
0
L
Arachne
11,219
1,247
16
2
6
185,572
0
W
Loki
10,550
1,172
30
3
1
193,733
1
W
Izanami
10,711
1,190
34
4
3
174,585
2
L
Olorun
8,450
939
28
3
1
128,859
0
L
Jormungandr
8,946
994
48
5
0
140,016
0
W
Anubis
12,372
1,375
55
6
1
141,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role