Player Matchup

Neith
Neith
XtremSquanch
Neith
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 62L
1,627 Elo+
Party 1
Chang'e
Chang'e
XtremeLeeArti
Chang'e
Level 139
God Stats
32W - 15L
1,696 SR
Queue Stats
815W - 555L
1,694 Elo+
Party 1
Susano
Susano
xUshiox
Susano
Level 148
God Stats
7W - 5L
1,592 SR
Queue Stats
813W - 552L
1,729 Elo+
Party 1
Team Averages
Level 131
1,596 SR
1,683 Elo+

VS

Team Averages
Level 114
1,549 SR
1,567 Elo+
Rama
Rama
FMJM3ZA
Rama
Level 122
God Stats
1W - 4L
1,544 SR
Queue Stats
150W - 166L
1,510 Elo+
Solo
Cerberus
Cerberus
SpookiSkeletor
Cerberus
Level 125
God Stats
5W - 6L
1,600 SR
Queue Stats
139W - 142L
1,574 Elo+
Solo
Chang'e
Chang'e
xThe Gamer 313x
Chang'e
Level 95
God Stats
98W - 101L
1,501 SR
Queue Stats
488W - 506L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
7,701
770
4,224
2,858
878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
12
2 / 1 / 8
7,675
768
10,480
9,587
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
xUshiox
Susano
12
6 / 0 / 4
8,211
821
8,277
11,204
6,723
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
FMJM3ZA
Rama
10
0 / 6 / 0
6,166
617
3,597
7,992
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
10
1 / 2 / 0
6,421
642
5,648
12,684
10,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 1
6,153
615
5,556
6,251
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
10
Kills
1
1
Deaths
10
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
FMJM3ZA
Rama
0
6
0
0
L
Cerberus
1
2
0
0.5
W
2
0
8
6
W
Chang'e
2
1
8
6
L
0
2
1
0.25
W
Susano
xUshiox
Susano
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,981
Damage
14,801
23,649
Taken
26,927
10,485
Mitigated
15,890
12,845
Healing
7,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
FMJM3ZA
Rama
3,597
1,758
0
425
7,992
3,109
0
3,838
4,154
0
28,359
L
Cerberus
5,648
334
0
2,641
12,684
10,813
0
4,511
8,173
11,684
0
W
4,224
2,686
0
974
2,858
878
456
1,114
1,744
0
21,511
W
Chang'e
10,480
1,287
4,098
5,878
9,587
2,884
270
6,291
3,296
38,140
0
L
5,556
481
2,064
2,011
6,251
1,968
0
2,611
3,640
16,997
0
W
Susano
xUshiox
Susano
8,277
1,835
200
1,695
11,204
6,723
104
4,173
7,031
0
23,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,587
Gold Earned
18,740
129
Minions Killed
99
6
Camps Cleared
4
613,091
Distance Traveled
539,439
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,166
617
52
5
3
163,495
1
L
Cerberus
6,421
642
16
2
0
188,545
0
W
Neith
7,701
770
45
5
3
183,092
0
W
Chang'e
7,675
768
63
6
2
202,444
3
L
Chang'e
6,153
615
31
3
1
187,399
4
W
Susano
8,211
821
21
2
1
227,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role