Player Matchup

Merlin
Merlin
GuerillaBeetz
Merlin
Level 17
God Stats
8W - 2L
1,734 SR
Queue Stats
43W - 22L
1,688 Elo+
Party 2
Thanatos
Thanatos
JuanCena1451
Thanatos
Level 42
God Stats
16W - 16L
1,467 SR
Queue Stats
82W - 92L
1,461 Elo+
Party 2
Tyr
Tyr
KingShítter
Tyr
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 12L
1,737 Elo+
Party 2
Neith
Neith
Kolio98
Neith
Level 159
God Stats
16W - 25L
1,692 SR
Queue Stats
77W - 93L
1,545 Elo+
Party 2
Geb
Geb
Makeawish2022
Geb
Level 26
God Stats
5W - 1L
1,843 SR
Queue Stats
92W - 65L
1,514 Elo+
Party 2
Team Averages
Level 50
1,647 SR
1,589 Elo+

VS

Team Averages
Level 35
1,555 SR
1,597 Elo+
Anubis
Anubis
Agrolien
Anubis
Level 17
God Stats
2W - 2L
1,711 SR
Queue Stats
11W - 11L
1,481 Elo+
Party 1
Izanami
Izanami
BlackGryphon
Izanami
Level 18
God Stats
2W - 3L
1,244 SR
Queue Stats
28W - 31L
1,410 Elo+
Party 1
Awilix
Awilix
Budtrain
Awilix
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 355L
1,525 Elo+
Party 1
Sylvanus
Sylvanus
ShuffleDayz
Sylvanus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,784 Elo+
Solo
Chronos
Chronos
fliptheduck
Chronos
Level 6
God Stats
3W - 1L
1,820 SR
Queue Stats
171W - 98L
1,785 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 6
13,673
594
13,783
12,225
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
JuanCena1451
Thanatos
17
4 / 11 / 1
11,978
521
7,423
20,846
6,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
13 / 3 / 3
14,739
641
31,675
31,651
29,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Kolio98
Neith
20
8 / 1 / 6
14,444
628
18,004
18,378
7,666
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 1 / 11
12,767
555
11,701
21,339
27,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Agrolien
Anubis
16
2 / 5 / 7
10,336
449
6,896
16,178
8,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
BlackGryphon
Izanami
19
5 / 5 / 2
12,272
534
8,321
15,094
5,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Budtrain
Awilix
17
6 / 10 / 6
11,398
496
16,380
21,984
7,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
ShuffleDayz
Sylvanus
16
4 / 3 / 10
10,171
442
11,738
24,302
25,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
fliptheduck
Chronos
19
2 / 6 / 4
11,862
516
15,232
25,671
20,396
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
48
29
Kills
19
20
Deaths
29
27
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
Agrolien
Anubis
2
5
7
1.1
L
Izanami
BlackGryphon
Izanami
5
5
2
1.2
L
Awilix
Budtrain
Awilix
6
10
6
0.9
W
2
4
6
1.25
W
Thanatos
JuanCena1451
Thanatos
4
11
1
0.41
W
13
3
3
4.83
W
Neith
Kolio98
Neith
8
1
6
11
W
2
1
11
7.5
L
Sylvanus
ShuffleDayz
Sylvanus
4
3
10
3
L
Chronos
fliptheduck
Chronos
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,586
Damage
58,567
104,439
Taken
103,229
76,773
Mitigated
68,260
47,307
Healing
29,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Agrolien
Anubis
6,896
562
0
5,853
16,178
8,844
0
5,692
10,486
62,834
0
L
Izanami
BlackGryphon
Izanami
8,321
5,111
0
425
15,094
5,579
483
2,303
12,791
0
101,239
L
Awilix
Budtrain
Awilix
16,380
6,019
0
3,030
21,984
7,616
0
6,583
15,401
0
65,096
W
13,783
535
90
2,909
12,225
4,881
973
3,122
9,103
99,604
0
W
Thanatos
JuanCena1451
Thanatos
7,423
3,130
0
9,327
20,846
6,640
1,317
9,510
11,336
0
79,758
W
31,675
4,198
0
15,490
31,651
29,774
1,562
10,933
20,718
3,201
96,333
W
Neith
Kolio98
Neith
18,004
13,553
0
11,698
18,378
7,666
8,475
5,906
12,472
0
122,463
W
11,701
1,103
871
6,922
21,339
27,812
823
8,957
12,382
44,078
0
L
Sylvanus
ShuffleDayz
Sylvanus
11,738
1,805
5,102
8,693
24,302
25,825
0
8,880
15,422
34,857
0
L
Chronos
fliptheduck
Chronos
15,232
5,948
0
6,810
25,671
20,396
345
3,854
21,817
94,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,601
Gold Earned
56,039
629
Minions Killed
588
0
Camps Cleared
0
2,206,459
Distance Traveled
2,054,303
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,336
449
115
5
0
368,679
4
L
Izanami
12,272
534
174
8
0
398,401
3
L
Awilix
11,398
496
80
3
0
442,116
2
W
Merlin
13,673
594
186
8
0
417,031
8
W
Thanatos
11,978
521
97
4
0
408,747
8
W
Tyr
14,739
641
132
6
0
479,694
5
W
Neith
14,444
628
172
7
0
425,423
2
W
Geb
12,767
555
42
2
0
475,564
3
L
Sylvanus
10,171
442
55
2
0
417,034
2
L
Chronos
11,862
516
164
7
0
428,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role