Player Matchup

Chang'e
Chang'e
ItsNayzzz
Chang'e
Level 27
God Stats
2W - 0L
1,751 SR
Queue Stats
279W - 219L
1,625 Elo+
Solo
Kukulkan
Kukulkan
Ran_Tan_Plan005
Kukulkan
Level 29
God Stats
1W - 1L
1,572 SR
Queue Stats
12W - 7L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
koaxial_Flanke
Kuzenbo
Level 24
God Stats
5W - 2L
1,660 SR
Queue Stats
106W - 76L
1,661 Elo+
Solo
Rama
Rama
ryanbadchild
Rama
Level 28
God Stats
8W - 2L
1,500 SR
Queue Stats
187W - 110L
1,675 Elo+
Party 1
Artio
Artio
waderucroft
Artio
Level 12
God Stats
2W - 0L
1,698 SR
Queue Stats
20W - 6L
1,810 Elo+
Party 1
Team Averages
Level 24
1,636 SR
1,659 Elo+

VS

Team Averages
Level 28
1,893 SR
1,706 Elo+
Sylvanus
Sylvanus
ArbolTreeArbre
Sylvanus
Level 29
God Stats
18W - 9L
1,834 SR
Queue Stats
175W - 59L
1,659 Elo+
Party 2
Guan Yu
Guan Yu
LOKI_TOP_BAN
Guan Yu
Level 17
God Stats
7W - 2L
1,834 SR
Queue Stats
44W - 18L
1,703 Elo+
Party 2
Neith
Neith
LittleAngy22
Neith
Level 23
God Stats
51W - 25L
1,850 SR
Queue Stats
68W - 33L
1,746 Elo+
Party 2
Nu Wa
Nu Wa
MercySinManos_
Nu Wa
Level 26
God Stats
42W - 10L
1,934 SR
Queue Stats
120W - 37L
1,745 Elo+
Party 2
Osiris
Osiris
PharahSinManos
Osiris
Level 43
God Stats
12W - 4L
2,010 SR
Queue Stats
284W - 108L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ItsNayzzz
Chang'e
18
5 / 3 / 3
10,864
517
8,453
20,564
6,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
15
2 / 2 / 5
9,412
448
12,314
10,031
3,240
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 7
9,288
442
7,271
13,681
16,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 4 / 6
12,355
588
19,233
16,759
5,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 0 / 1
10,663
508
8,054
18,688
20,325
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
3 / 4 / 5
9,146
436
9,289
19,705
21,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
LOKI_TOP_BAN
Guan Yu
19
2 / 0 / 4
12,134
578
12,582
16,262
18,379
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 5 / 2
9,475
451
3,720
9,732
3,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 4 / 2
10,817
515
18,759
13,506
5,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 4 / 2
10,355
493
11,250
18,372
13,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
17
Kills
11
11
Deaths
17
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
4
5
1.38
W
Chang'e
ItsNayzzz
Chang'e
5
3
3
2.17
L
Guan Yu
LOKI_TOP_BAN
Guan Yu
2
0
4
4
L
1
5
2
0.4
L
2
4
2
0.75
L
3
4
2
1
W
Kukulkan
2
2
5
2.25
W
3
2
7
3.25
W
7
4
6
2.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,325
Damage
55,600
79,723
Taken
77,577
51,946
Mitigated
61,800
30,429
Healing
23,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
9,289
2,010
1,002
4,095
19,705
21,594
87
9,572
10,133
27,913
8,751
W
Chang'e
ItsNayzzz
Chang'e
8,453
836
2,088
11,440
20,564
6,499
220
4,228
16,164
88,342
0
L
Guan Yu
LOKI_TOP_BAN
Guan Yu
12,582
2,204
1,999
9,091
16,262
18,379
168
7,069
9,193
0
90,163
L
3,720
826
0
1,054
9,732
3,348
1,671
1,686
8,046
0
54,229
L
18,759
4,603
0
1,715
13,506
5,444
1,012
7,568
5,938
87,107
0
L
11,250
5,498
0
4,540
18,372
13,035
0
10,435
7,937
0
89,555
W
Kukulkan
12,314
362
0
2,387
10,031
3,240
0
4,041
5,742
71,359
0
W
7,271
2,419
0
991
13,681
16,492
0
5,769
7,627
34,965
0
W
19,233
14,052
0
4,944
16,759
5,390
248
8,256
8,279
0
116,300
W
8,054
610
395
8,184
18,688
20,325
0
3,858
14,544
87,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,582
Gold Earned
51,927
700
Minions Killed
650
0
Camps Cleared
0
1,992,674
Distance Traveled
2,003,921
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,146
436
57
3
0
374,441
4
W
Chang'e
10,864
517
137
7
0
387,670
5
L
Guan Yu
12,134
578
184
9
0
469,390
6
L
Neith
9,475
451
109
5
0
368,880
5
L
Nu Wa
10,817
515
165
8
0
367,635
3
L
Osiris
10,355
493
135
6
0
423,575
0
W
Kukulkan
9,412
448
149
7
0
401,474
1
W
Kuzenbo
9,288
442
44
2
0
401,612
3
W
Rama
12,355
588
198
9
0
378,727
4
W
Artio
10,663
508
172
8
0
423,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role