Player Matchup

Freya
Freya
BrunoSaurio7
Freya
Level 23
God Stats
1W - 5L
1,500 SR
Queue Stats
31W - 31L
1,534 Elo+
Party 3
Sol
Sol
GabrielMij
Sol
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,569 Elo+
Party 3
Hachiman
Hachiman
MRblithe511
Hachiman
Level 22
God Stats
2W - 4L
1,289 SR
Queue Stats
44W - 33L
1,601 Elo+
Party 3
Nemesis
Nemesis
Sagest17
Nemesis
Level 18
God Stats
21W - 13L
1,711 SR
Queue Stats
29W - 23L
1,628 Elo+
Party 3
Hel
Hel
VANERA33
Hel
Level 110
God Stats
2W - 0L
1,670 SR
Queue Stats
66W - 61L
1,561 Elo+
Party 3
Team Averages
Level 38
1,534 SR
1,579 Elo+

VS

Team Averages
Level 23
1,587 SR
1,568 Elo+
Erlang Shen
Erlang Shen
BrendanJ01
Erlang Shen
Level 28
God Stats
11W - 4L
1,898 SR
Queue Stats
187W - 185L
1,522 Elo+
Solo
Ra
Ra
DewSlayer97
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 63L
1,516 Elo+
Party 2
Artemis
Artemis
Yoshi550
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,643 Elo+
Party 1
Fenrir
Fenrir
durtydawgs
Fenrir
Level 31
God Stats
2W - 5L
1,535 SR
Queue Stats
82W - 75L
1,516 Elo+
Party 2
Sylvanus
Sylvanus
thomasblue1
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 4
12,162
553
12,695
17,975
6,563
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 11 / 11
11,892
541
13,807
18,466
5,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
MRblithe511
Hachiman
18
14 / 8 / 9
12,367
562
23,451
23,038
7,635
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Sagest17
Nemesis
18
5 / 6 / 12
11,748
534
10,865
20,308
9,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 7 / 15
9,968
453
6,485
14,123
11,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BrendanJ01
Erlang Shen
18
7 / 4 / 7
11,328
515
15,355
20,495
13,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
8 / 9 / 15
11,198
509
16,052
17,232
6,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Yoshi550
Artemis
14
3 / 8 / 12
9,250
420
14,223
13,093
4,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
durtydawgs
Fenrir
18
18 / 7 / 6
12,489
568
16,264
17,558
11,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
thomasblue1
Sylvanus
13
1 / 7 / 13
8,307
378
5,667
17,628
13,636
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
90
35
Kills
37
38
Deaths
35
51
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BrendanJ01
Erlang Shen
7
4
7
2.63
W
8
6
4
1.67
L
8
9
15
1.72
W
7
11
11
1.14
W
Hachiman
MRblithe511
Hachiman
14
8
9
2.31
W
Nemesis
Sagest17
Nemesis
5
6
12
1.83
W
1
7
15
1.21
L
Artemis
Yoshi550
Artemis
3
8
12
1.13
L
Fenrir
durtydawgs
Fenrir
18
7
6
3
L
Sylvanus
thomasblue1
Sylvanus
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,303
Damage
67,561
93,910
Taken
86,006
39,951
Mitigated
49,237
30,983
Healing
22,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BrendanJ01
Erlang Shen
15,355
6,445
0
7,347
20,495
13,437
317
8,832
11,663
0
62,049
W
12,695
4,646
0
5,819
17,975
6,563
769
3,205
14,770
53,405
0
L
16,052
1,824
1,322
3,765
17,232
6,401
656
6,624
10,608
61,869
0
W
13,807
5,743
0
4,160
18,466
5,263
3,994
6,072
12,394
54,918
0
W
Hachiman
MRblithe511
Hachiman
23,451
13,730
0
8,651
23,038
7,635
2,041
5,930
17,108
0
73,730
W
Nemesis
Sagest17
Nemesis
10,865
4,188
0
3,782
20,308
9,176
578
3,607
16,701
0
86,158
W
6,485
803
5,285
3,286
14,123
11,314
518
2,905
11,218
46,824
0
L
Artemis
Yoshi550
Artemis
14,223
7,260
0
2,053
13,093
4,638
168
4,235
8,858
0
37,572
L
Fenrir
durtydawgs
Fenrir
16,264
2,170
0
2,730
17,558
11,125
138
6,996
10,562
0
58,709
L
Sylvanus
thomasblue1
Sylvanus
5,667
1,773
1,810
3,218
17,628
13,636
0
6,300
11,328
13,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,137
Gold Earned
52,572
476
Minions Killed
348
0
Camps Cleared
0
1,942,909
Distance Traveled
1,969,103
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,328
515
99
5
0
407,081
1
W
Freya
12,162
553
95
4
0
399,001
4
L
Ra
11,198
509
94
4
0
372,613
6
W
Sol
11,892
541
84
4
0
342,929
3
W
Hachiman
12,367
562
95
4
0
357,709
3
W
Nemesis
11,748
534
121
6
0
454,791
1
W
Hel
9,968
453
81
4
0
388,479
0
L
Artemis
9,250
420
57
3
0
390,649
1
L
Fenrir
12,489
568
84
4
0
437,615
6
L
Sylvanus
8,307
378
14
1
0
361,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role