Player Matchup

Artemis
Artemis
BeachinaParadise
Artemis
Level 123
God Stats
3W - 1L
1,733 SR
Queue Stats
380W - 404L
1,467 Elo+
Party 1
Ymir
Ymir
KamiKarasu2242
Ymir
Level 19
God Stats
1W - 0L
1,698 SR
Queue Stats
13W - 9L
1,493 Elo+
Solo
Nemesis
Nemesis
MrZombo132
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,454 Elo+
Solo
Xing Tian
Xing Tian
Tchang_killa_one
Xing Tian
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,312 Elo+
Solo
Hel
Hel
shantaywewin
Hel
Level 8
God Stats
7W - 2L
1,611 SR
Queue Stats
32W - 33L
1,521 Elo+
Party 1
Team Averages
Level 33
1,608 SR
1,449 Elo+

VS

Team Averages
Level 18
1,577 SR
1,448 Elo+
Hel
Hel
Acrident
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,345 Elo+
Solo
Bakasura
Bakasura
Certiico
Bakasura
Level 5
God Stats
1W - 5L
1,727 SR
Queue Stats
3W - 10L
1,655 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nano26080304
Tsukuyomi
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
55W - 66L
1,317 Elo+
Solo
Da Ji
Da Ji
da_Glubb
Da Ji
Level 18
God Stats
2W - 3L
1,598 SR
Queue Stats
23W - 27L
1,411 Elo+
Solo
Izanami
Izanami
maxiton4ik
Izanami
Level 24
God Stats
10W - 6L
1,561 SR
Queue Stats
33W - 28L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 14
13,734
528
20,593
20,849
6,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 5 / 13
12,256
471
3,191
27,232
36,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
MrZombo132
Nemesis
15
3 / 10 / 10
11,559
445
6,055
18,392
8,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Xing Tian
11
0 / 8 / 1
9,248
356
172
15,335
3,984
20
25 / 6 / 4
17,652
679
32,556
29,238
13,713
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 11 / 8
13,247
510
15,321
21,684
8,851
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Certiico
Bakasura
16
4 / 5 / 7
11,408
439
6,223
19,113
10,711
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tsukuyomi
Nano26080304
Tsukuyomi
17
6 / 6 / 6
11,867
456
14,176
14,189
5,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
da_Glubb
Da Ji
20
5 / 4 / 8
13,685
526
5,798
17,205
10,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
maxiton4ik
Izanami
20
10 / 6 / 9
14,660
564
24,884
21,267
7,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
70
32
Kills
32
36
Deaths
32
42
Assists
38
Player
Kills
Deaths
Assists
KDA
L
7
11
8
1
W
3
7
14
1.43
L
Bakasura
Certiico
Bakasura
4
5
7
1.5
W
1
5
13
1.5
W
Nemesis
MrZombo132
Nemesis
3
10
10
0.8
L
Tsukuyomi
Nano26080304
Tsukuyomi
6
6
6
1.5
W
Xing Tian
0
8
1
0.06
L
Da Ji
da_Glubb
Da Ji
5
4
8
2.25
L
Izanami
maxiton4ik
Izanami
10
6
9
2.42
W
25
6
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,567
Damage
66,402
111,046
Taken
93,458
69,785
Mitigated
42,541
28,110
Healing
19,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,321
1,991
0
3,902
21,684
8,851
2,033
9,400
12,284
65,207
0
W
20,593
9,281
0
3,289
20,849
6,834
5,405
1,860
18,279
0
115,761
L
Bakasura
Certiico
Bakasura
6,223
4,658
0
3,581
19,113
10,711
245
5,896
13,217
0
44,127
W
3,191
566
0
0
27,232
36,670
962
3,783
23,421
21,763
0
W
Nemesis
MrZombo132
Nemesis
6,055
1,579
0
1,686
18,392
8,584
1,876
3,011
15,381
0
47,363
L
Tsukuyomi
Nano26080304
Tsukuyomi
14,176
3,083
0
2,847
14,189
5,369
721
4,959
9,230
0
61,014
W
Xing Tian
172
35
264
539
15,335
3,984
0
3,177
12,158
17,213
0
L
Da Ji
da_Glubb
Da Ji
5,798
1,221
0
1,486
17,205
10,599
114
3,732
13,473
0
101,488
L
Izanami
maxiton4ik
Izanami
24,884
17,848
0
7,598
21,267
7,011
3,891
12,274
8,993
0
118,530
W
32,556
2,457
7,998
14,334
29,238
13,713
4,458
4,734
24,254
123,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,449
Gold Earned
64,867
443
Minions Killed
626
0
Camps Cleared
0
2,212,370
Distance Traveled
2,034,665
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,247
510
100
4
0
384,142
0
W
Artemis
13,734
528
129
5
0
435,057
1
L
Bakasura
11,408
439
86
3
0
456,728
0
W
Ymir
12,256
471
33
1
0
447,183
3
W
Nemesis
11,559
445
67
3
0
489,290
1
L
Tsukuyomi
11,867
456
82
3
0
347,841
2
W
Xing Tian
9,248
356
19
1
0
419,126
2
L
Da Ji
13,685
526
152
6
0
438,894
1
L
Izanami
14,660
564
206
8
0
407,060
0
W
Hel
17,652
679
195
8
0
421,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role