Player Matchup

Ganesha
Ganesha
HeMo97
Ganesha
Level 32
God Stats
5W - 3L
1,574 SR
Queue Stats
115W - 162L
1,396 Elo+
Party 2
Bellona
Bellona
SekisanSama
Bellona
Level 32
God Stats
8W - 9L
1,344 SR
Queue Stats
45W - 40L
1,278 Elo+
Party 1
Olorun
Olorun
Serum124
Olorun
Level 33
God Stats
5W - 2L
1,558 SR
Queue Stats
154W - 172L
1,317 Elo+
Party 1
Arachne
Arachne
Sodium_CMOI
Arachne
Level 86
God Stats
37W - 30L
1,739 SR
Queue Stats
68W - 70L
1,308 Elo+
Party 1
Izanami
Izanami
TheLegendxx96
Izanami
Level 71
God Stats
39W - 52L
1,396 SR
Queue Stats
409W - 415L
1,486 Elo+
Party 2
Team Averages
Level 51
1,522 SR
1,357 Elo+

VS

Team Averages
Level 73
1,660 SR
1,528 Elo+
Neith
Neith
 
Neith
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
AlbertoCh05
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,317 Elo+
Party 4
Thanatos
Thanatos
CarlitOO10
Thanatos
Level 13
God Stats
3W - 2L
1,651 SR
Queue Stats
9W - 6L
1,635 Elo+
Party 3
The Morrigan
The Morrigan
Juanca5342
The Morrigan
Level 149
God Stats
4W - 3L
1,657 SR
Queue Stats
234W - 172L
1,635 Elo+
Party 4
Sun Wukong
Sun Wukong
sg_force15
Sun Wukong
Level 129
God Stats
6W - 1L
1,993 SR
Queue Stats
268W - 251L
1,555 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HeMo97
Ganesha
9
0 / 4 / 2
6,628
414
3,188
11,028
9,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
SekisanSama
Bellona
15
2 / 1 / 0
8,637
540
4,052
8,178
6,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Serum124
Olorun
10
0 / 10 / 0
6,560
410
1,676
11,338
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Sodium_CMOI
Arachne
11
3 / 5 / 0
7,133
446
3,397
11,704
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
10
1 / 3 / 2
6,673
417
5,651
7,071
2,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 4 / 3
7,229
452
4,517
7,485
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 6
8,327
520
3,730
6,943
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
CarlitOO10
Thanatos
11
0 / 1 / 2
7,000
438
1,746
9,321
3,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Juanca5342
The Morrigan
18
16 / 1 / 2
11,402
713
19,291
5,227
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
sg_force15
Sun Wukong
16
5 / 0 / 2
9,623
601
7,414
10,876
8,828
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
23
23
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
4
3
0.38
W
2
0
6
5
W
Thanatos
CarlitOO10
Thanatos
0
1
2
1
L
Ganesha
HeMo97
Ganesha
0
4
2
0.25
W
The Morrigan
Juanca5342
The Morrigan
16
1
2
17
L
Bellona
SekisanSama
Bellona
2
1
0
2
L
Olorun
Serum124
Olorun
0
10
0
0
L
Arachne
Sodium_CMOI
Arachne
3
5
0
0.6
L
Izanami
1
3
2
0.67
W
Sun Wukong
sg_force15
Sun Wukong
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,964
Damage
36,698
49,319
Taken
39,852
27,799
Mitigated
22,495
9,535
Healing
22,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,517
1,637
0
3,203
7,485
2,089
1,386
385
7,100
0
33,746
W
3,730
115
0
1,623
6,943
6,305
346
1,618
5,325
18,658
0
W
Thanatos
CarlitOO10
Thanatos
1,746
99
0
7,869
9,321
3,010
470
0
9,321
0
42,537
L
Ganesha
HeMo97
Ganesha
3,188
642
371
1,997
11,028
9,607
339
5,674
5,227
14,510
0
W
The Morrigan
Juanca5342
The Morrigan
19,291
5,247
176
3,088
5,227
2,263
186
932
4,295
93,392
1,080
L
Bellona
SekisanSama
Bellona
4,052
1,149
355
2,150
8,178
6,833
864
1,384
6,764
0
49,766
L
Olorun
Serum124
Olorun
1,676
780
0
456
11,338
4,553
0
7,183
3,961
30,741
2,435
L
Arachne
Sodium_CMOI
Arachne
3,397
2,201
0
2,886
11,704
4,744
0
4,912
6,624
0
39,088
L
Izanami
5,651
3,782
230
1,090
7,071
2,062
693
2,282
4,751
0
38,803
W
Sun Wukong
sg_force15
Sun Wukong
7,414
1,598
0
6,886
10,876
8,828
154
1,733
9,143
0
64,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,631
Gold Earned
43,581
359
Minions Killed
486
0
Camps Cleared
0
1,341,977
Distance Traveled
1,443,900
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,229
452
60
4
0
246,665
2
W
Ymir
8,327
520
29
2
0
295,450
3
W
Thanatos
7,000
438
75
5
0
268,793
0
L
Ganesha
6,628
414
2
0
0
183,488
2
W
The Morrigan
11,402
713
182
11
0
318,113
2
L
Bellona
8,637
540
118
7
0
359,032
4
L
Olorun
6,560
410
68
4
0
248,569
3
L
Arachne
7,133
446
80
5
0
362,654
2
L
Izanami
6,673
417
91
6
0
188,234
2
W
Sun Wukong
9,623
601
140
9
0
314,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role