Player Matchup

Thanatos
Thanatos
Blitzboi_jp
Thanatos
Level 46
God Stats
4W - 1L
1,593 SR
Queue Stats
86W - 79L
1,480 Elo+
Solo
Ganesha
Ganesha
DarqueChacolate
Ganesha
Level 35
God Stats
2W - 5L
1,233 SR
Queue Stats
86W - 108L
1,384 Elo+
Party 2
Osiris
Osiris
DragonRider227
Osiris
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 109L
1,384 Elo+
Party 2
Janus
Janus
Manlockboy
Janus
Level 19
God Stats
3W - 2L
1,286 SR
Queue Stats
8W - 8L
1,388 Elo+
Party 3
Jing Wei
Jing Wei
redmen1135
Jing Wei
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 52L
1,440 Elo+
Party 3
Team Averages
Level 39
1,422 SR
1,415 Elo+

VS

Team Averages
Level 71
1,465 SR
1,364 Elo+
Ravana
Ravana
AresDistruction
Ravana
Level 147
God Stats
1W - 3L
1,310 SR
Queue Stats
198W - 221L
1,355 Elo+
Party 1
Medusa
Medusa
HockeyEinstein
Medusa
Level 99
God Stats
0W - 4L
1,565 SR
Queue Stats
82W - 93L
1,511 Elo+
Party 1
Ymir
Ymir
JimmysMom5822
Ymir
Level 20
God Stats
17W - 20L
1,407 SR
Queue Stats
32W - 54L
1,283 Elo+
Party 1
Anubis
Anubis
LivinggCookiee
Anubis
Level 48
God Stats
58W - 39L
1,578 SR
Queue Stats
239W - 217L
1,395 Elo+
Solo
Ah Puch
Ah Puch
kotsikos
Ah Puch
Level 43
God Stats
0W - 1L
1,463 SR
Queue Stats
2W - 5L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blitzboi_jp
Thanatos
17
11 / 2 / 1
11,199
560
14,779
17,736
7,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 6
8,875
444
7,159
20,455
24,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 4
9,265
463
6,881
12,747
10,509
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
16
4 / 2 / 6
10,377
519
11,352
7,592
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
redmen1135
Jing Wei
15
3 / 3 / 3
8,791
440
9,454
11,127
4,551
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
8,864
443
10,678
12,390
4,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 3 / 8
9,482
474
16,801
14,823
4,939
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 6
8,948
447
6,936
18,176
16,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

18
6 / 2 / 0
11,593
580
10,623
10,083
5,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
kotsikos
Ah Puch
15
0 / 4 / 1
8,556
428
2,097
9,559
4,309
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
18
Kills
14
14
Deaths
18
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Thanatos
Blitzboi_jp
Thanatos
11
2
1
5.75
W
0
5
6
0.6
W
0
2
4
1
L
3
3
8
2.33
L
3
3
6
2
L
6
2
0
3
W
Janus
4
2
6
3.5
L
Ah Puch
kotsikos
Ah Puch
0
4
1
0.13
W
Jing Wei
redmen1135
Jing Wei
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,625
Damage
47,135
69,657
Taken
65,031
49,002
Mitigated
35,912
20,246
Healing
17,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,678
3,671
0
1,160
12,390
4,547
0
2,809
9,231
0
53,008
W
Thanatos
Blitzboi_jp
Thanatos
14,779
5,286
0
11,968
17,736
7,001
762
3,406
14,330
0
76,784
W
7,159
906
0
1,367
20,455
24,875
396
4,837
15,618
28,993
0
W
6,881
959
0
3,135
12,747
10,509
105
5,335
7,412
3,851
39,761
L
16,801
7,620
0
6,915
14,823
4,939
696
3,190
11,570
0
76,100
L
6,936
1,105
0
750
18,176
16,689
162
8,071
9,758
22,868
0
L
10,623
688
0
6,441
10,083
5,428
582
460
9,060
69,794
0
W
Janus
11,352
1,059
184
1,077
7,592
2,066
0
3,992
3,600
62,015
0
L
Ah Puch
kotsikos
Ah Puch
2,097
91
0
2,550
9,559
4,309
0
4,684
4,606
36,851
0
W
Jing Wei
redmen1135
Jing Wei
9,454
4,739
0
2,515
11,127
4,551
1,404
2,086
9,041
0
53,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,507
Gold Earned
47,443
486
Minions Killed
412
0
Camps Cleared
0
1,950,686
Distance Traveled
1,800,041
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,864
443
75
4
0
388,766
7
W
Thanatos
11,199
560
122
6
0
403,912
0
W
Ganesha
8,875
444
19
1
0
381,611
11
W
Osiris
9,265
463
88
4
0
405,863
1
L
Medusa
9,482
474
116
6
0
344,362
2
L
Ymir
8,948
447
25
1
0
367,961
3
L
Anubis
11,593
580
126
6
0
349,088
2
W
Janus
10,377
519
145
7
0
398,213
6
L
Ah Puch
8,556
428
70
4
0
349,864
8
W
Jing Wei
8,791
440
112
6
0
361,087
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role