Player Matchup

Baron Samedi
Baron Samedi
CrimeMinister666
Baron Samedi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,242 Elo+
Solo
Da Ji
Da Ji
DiamondNia
Da Ji
Level 102
God Stats
1W - 4L
1,528 SR
Queue Stats
11W - 27L
1,244 Elo+
Solo
Ullr
Ullr
McPapi007
Ullr
Level 123
God Stats
25W - 35L
1,444 SR
Queue Stats
352W - 368L
1,422 Elo+
Solo
Mercury
Mercury
Narutojun1
Mercury
Level 141
God Stats
285W - 306L
1,473 SR
Queue Stats
1,252W - 1,403L
1,466 Elo+
Solo
Kukulkan
Kukulkan
SneakyFeet369
Kukulkan
Level 100
God Stats
17W - 21L
1,450 SR
Queue Stats
290W - 327L
1,454 Elo+
Solo
Team Averages
Level 102
1,479 SR
1,366 Elo+

VS

Team Averages
Level 56
1,494 SR
1,392 Elo+
Horus
Horus
FonikKisune
Horus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 138L
1,074 Elo+
Solo
Rama
Rama
RickyBobby_Inc
Rama
Level 66
God Stats
9W - 8L
1,570 SR
Queue Stats
120W - 116L
1,472 Elo+
Solo
Aphrodite
Aphrodite
Twonimus88
Aphrodite
Level 43
God Stats
6W - 7L
1,438 SR
Queue Stats
277W - 342L
1,345 Elo+
Party 1
Ne Zha
Ne Zha
WorldlyNickel7
Ne Zha
Level 39
God Stats
48W - 51L
1,462 SR
Queue Stats
158W - 195L
1,385 Elo+
Party 1
Artio
Artio
arquayquay
Artio
Level 62
God Stats
6W - 3L
1,500 SR
Queue Stats
21W - 15L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrimeMinister666
Baron Samedi
15
0 / 7 / 4
8,971
816
4,207
9,517
3,401
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
17
9 / 5 / 2
12,162
1,106
13,312
16,377
8,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
16
1 / 2 / 6
9,919
902
12,585
13,776
4,504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mercury
Narutojun1
Mercury
15
1 / 3 / 4
9,142
831
3,372
7,050
2,296
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
SneakyFeet369
Kukulkan
16
0 / 2 / 8
9,942
904
23,592
9,755
4,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

144

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 8
10,419
947
4,151
18,723
15,145
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 1 / 9
10,792
981
13,558
8,002
4,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
Twonimus88
Aphrodite
17
2 / 2 / 7
9,888
899
4,628
9,187
5,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 2 / 9
12,148
1,104
16,321
15,121
6,996
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
17
4 / 1 / 11
11,730
1,066
14,011
17,985
22,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
11
Kills
19
19
Deaths
11
24
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CrimeMinister666
Baron Samedi
0
7
4
0.29
L
Da Ji
9
5
2
2
W
3
5
8
1.4
L
Ullr
1
2
6
2
L
Mercury
Narutojun1
Mercury
1
3
4
1
W
2
1
9
6.5
L
Kukulkan
SneakyFeet369
Kukulkan
0
2
8
2
W
Aphrodite
Twonimus88
Aphrodite
2
2
7
2.75
W
8
2
9
6.25
W
Artio
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,068
Damage
52,669
56,475
Taken
69,018
22,310
Mitigated
55,327
3,902
Healing
32,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CrimeMinister666
Baron Samedi
4,207
920
809
693
9,517
3,401
0
3,884
5,382
11,523
0
L
Da Ji
13,312
5,085
0
20
16,377
8,043
0
4,458
11,550
0
22,225
W
4,151
3,302
4,006
4,010
18,723
15,145
0
7,335
11,388
0
9,754
L
Ullr
12,585
5,439
0
1,789
13,776
4,504
0
5,074
8,570
0
39,043
L
Mercury
Narutojun1
Mercury
3,372
680
0
0
7,050
2,296
0
2,393
4,354
0
13,885
W
13,558
7,757
818
1,507
8,002
4,683
0
2,667
5,335
0
48,121
L
Kukulkan
SneakyFeet369
Kukulkan
23,592
1,471
0
591
9,755
4,066
0
2,830
6,770
47,135
0
W
Aphrodite
Twonimus88
Aphrodite
4,628
1,092
2,792
3,586
9,187
5,911
0
3,693
5,494
26,200
0
W
16,321
7,679
0
6,078
15,121
6,996
0
7,137
7,984
0
36,946
W
Artio
14,011
1,185
3,371
6,224
17,985
22,592
0
6,967
9,685
21,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,136
Gold Earned
54,977
167
Minions Killed
208
2
Camps Cleared
8
819,900
Distance Traveled
1,076,710
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,971
816
21
2
0
129,648
0
L
Da Ji
12,162
1,106
16
1
1
188,962
0
W
Horus
10,419
947
14
1
0
209,376
4
L
Ullr
9,919
902
59
5
0
180,855
1
L
Mercury
9,142
831
14
1
0
117,954
0
W
Rama
10,792
981
94
9
6
183,102
0
L
Kukulkan
9,942
904
57
5
1
202,481
3
W
Aphrodite
9,888
899
41
4
0
201,509
0
W
Ne Zha
12,148
1,104
50
5
2
246,878
0
W
Artio
11,730
1,066
9
1
0
235,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role