Player Matchup

Discordia
Discordia
HamezZ-_-
Discordia
Level 128
God Stats
8W - 4L
1,635 SR
Queue Stats
292W - 185L
1,643 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WOQUENDO37
Ah Muzen Cab
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
332W - 308L
1,608 Elo+
Party 2
Chaac
Chaac
faby_futboleroPR
Chaac
Level 29
God Stats
10W - 4L
1,435 SR
Queue Stats
37W - 29L
1,542 Elo+
Party 2
Team Averages
Level 87
1,523 SR
1,598 Elo+

VS

Team Averages
Level 49
1,410 SR
1,385 Elo+
Da Ji
Da Ji
DeniseFlower07
Da Ji
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 11L
1,369 Elo+
Party 1
Amaterasu
Amaterasu
Frebilicious
Amaterasu
Level 44
God Stats
4W - 11L
1,210 SR
Queue Stats
99W - 126L
1,340 Elo+
Party 1
Persephone
Persephone
Twxnk
Persephone
Level 96
God Stats
6W - 11L
1,520 SR
Queue Stats
48W - 58L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HamezZ-_-
Discordia
16
8 / 1 / 16
11,467
819
22,669
10,365
3,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
WOQUENDO37
Ah Muzen Cab
15
15 / 1 / 6
11,954
854
13,712
11,888
4,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

14
4 / 1 / 18
10,621
759
7,005
15,236
18,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 1
7,673
548
3,737
16,596
9,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Frebilicious
Amaterasu
11
1 / 5 / 1
9,007
643
3,806
21,492
14,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Twxnk
Persephone
13
2 / 11 / 1
10,270
734
18,797
15,310
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
6
27
Kills
3
3
Deaths
27
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
L
Amaterasu
Frebilicious
Amaterasu
1
5
1
0.3
W
Discordia
HamezZ-_-
Discordia
8
1
16
16
L
Persephone
Twxnk
Persephone
2
11
1
0.23
W
Ah Muzen Cab
WOQUENDO37
Ah Muzen Cab
15
1
6
18
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,386
Damage
26,340
37,489
Taken
53,398
26,239
Mitigated
28,559
17,138
Healing
3,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,737
629
0
0
16,596
9,109
0
5,653
10,672
0
11,311
L
Amaterasu
Frebilicious
Amaterasu
3,806
1,986
0
2,325
21,492
14,179
0
10,762
10,410
0
17,095
W
Discordia
HamezZ-_-
Discordia
22,669
950
244
3,894
10,365
3,733
125
5,599
4,766
55,895
0
L
Persephone
Twxnk
Persephone
18,797
536
0
1,523
15,310
5,271
0
7,055
7,897
50,475
0
W
Ah Muzen Cab
WOQUENDO37
Ah Muzen Cab
13,712
9,753
0
7,766
11,888
4,233
1,791
7,122
4,766
0
54,834
W
7,005
485
0
5,234
15,236
18,273
493
6,312
8,924
0
17,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,042
Gold Earned
26,950
155
Minions Killed
124
9
Camps Cleared
5
852,275
Distance Traveled
719,431
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,673
548
20
1
0
220,166
3
L
Amaterasu
9,007
643
29
2
3
264,938
0
W
Discordia
11,467
819
70
5
2
292,402
4
L
Persephone
10,270
734
75
5
2
234,327
1
W
Ah Muzen Cab
11,954
854
70
5
7
264,319
1
W
Chaac
10,621
759
15
1
0
295,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role