Player Matchup

Bellona
Bellona
DirSouchelot
Bellona
Level 20
God Stats
3W - 4L
1,602 SR
Queue Stats
19W - 32L
1,380 Elo+
Party 2
Ao Kuang
Ao Kuang
Mаксюта2233
Ao Kuang
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
120W - 149L
1,428 Elo+
Solo
Anubis
Anubis
Trandul
Anubis
Level 39
God Stats
9W - 10L
1,476 SR
Queue Stats
76W - 93L
1,398 Elo+
Party 2
Team Averages
Level 42
1,526 SR
1,402 Elo+

VS

Team Averages
Level 16
1,509 SR
1,391 Elo+
Ymir
Ymir
DomeksOne
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,460 Elo+
Solo
Neith
Neith
mRkp187
Neith
Level 14
God Stats
9W - 8L
1,551 SR
Queue Stats
10W - 13L
1,410 Elo+
Party 1
Raijin
Raijin
th0p187
Raijin
Level 28
God Stats
9W - 12L
1,474 SR
Queue Stats
22W - 34L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DirSouchelot
Bellona
14
1 / 9 / 10
12,333
649
9,987
26,869
22,987
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 11 / 3
12,334
649
12,257
22,518
9,515
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Trandul
Anubis
16
7 / 8 / 5
12,907
679
20,092
21,698
13,315
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
12 / 2 / 16
14,951
787
20,483
16,203
16,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
mRkp187
Neith
17
10 / 8 / 12
13,978
736
27,107
14,422
4,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
th0p187
Raijin
16
6 / 4 / 14
13,695
721
15,739
19,117
13,823
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
70
14
Kills
28
28
Deaths
14
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bellona
DirSouchelot
Bellona
1
9
10
0.67
W
Ymir
12
2
16
10
L
6
11
3
0.68
L
Anubis
Trandul
Anubis
7
8
5
1.19
W
Neith
mRkp187
Neith
10
8
12
2
W
Raijin
th0p187
Raijin
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,336
Damage
63,329
71,085
Taken
49,742
45,817
Mitigated
34,169
21,323
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DirSouchelot
Bellona
9,987
2,007
0
6,561
26,869
22,987
0
9,770
16,369
0
19,674
W
Ymir
20,483
2,909
0
2,238
16,203
16,214
340
9,075
7,128
43,710
0
L
12,257
3,553
98
6,596
22,518
9,515
0
10,573
11,324
40,187
0
L
Anubis
Trandul
Anubis
20,092
1,179
0
8,068
21,698
13,315
478
14,842
6,095
51,357
0
W
Neith
mRkp187
Neith
27,107
14,335
0
1,346
14,422
4,132
1,663
9,734
4,688
0
58,156
W
Raijin
th0p187
Raijin
15,739
2,136
0
0
19,117
13,823
622
14,012
5,105
39,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,574
Gold Earned
42,624
131
Minions Killed
166
8
Camps Cleared
8
816,227
Distance Traveled
901,043
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,333
649
15
1
0
295,116
1
W
Ymir
14,951
787
57
3
3
338,869
0
L
Ao Kuang
12,334
649
43
2
6
274,676
1
L
Anubis
12,907
679
73
4
2
246,435
3
W
Neith
13,978
736
58
3
4
267,823
4
W
Raijin
13,695
721
51
3
1
294,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role