Player Matchup

Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AzelKazel
Artemis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 60L
1,495 Elo+
Solo
Anubis
Anubis
Clowngang6969
Anubis
Level 64
God Stats
153W - 115L
1,576 SR
Queue Stats
466W - 476L
1,478 Elo+
Solo
Eset
Eset
ixidar
Eset
Level 129
God Stats
3W - 0L
1,840 SR
Queue Stats
224W - 226L
1,649 Elo+
Party 2
Awilix
Awilix
primerib94
Awilix
Level 115
God Stats
3W - 3L
1,774 SR
Queue Stats
303W - 328L
1,572 Elo+
Party 2
Team Averages
Level 104
1,638 SR
1,539 Elo+

VS

Team Averages
Level 102
1,646 SR
1,534 Elo+
Ares
Ares
 
Ares
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AzraelNori
Artemis
Level 87
God Stats
20W - 9L
1,735 SR
Queue Stats
298W - 286L
1,567 Elo+
Party 1
Ymir
Ymir
BigBen71784
Ymir
Level 140
God Stats
14W - 6L
1,689 SR
Queue Stats
170W - 149L
1,580 Elo+
Solo
Tiamat
Tiamat
JordieBear1
Tiamat
Level 108
God Stats
12W - 4L
1,807 SR
Queue Stats
533W - 527L
1,527 Elo+
Party 1
Da Ji
Da Ji
YungTweedle
Da Ji
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 208L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 1 / 3
5,815
529
5,020
7,779
4,332
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
AzelKazel
Artemis
12
3 / 0 / 0
6,512
592
4,506
2,864
852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
6 / 0 / 0
7,104
646
5,839
5,707
3,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eset
ixidar
Eset
11
1 / 2 / 5
6,549
595
4,782
6,071
2,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
primerib94
Awilix
12
6 / 2 / 3
7,265
660
5,310
7,718
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 3 / 1
5,231
476
2,908
8,564
5,471
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
AzraelNori
Artemis
9
0 / 1 / 0
4,925
448
2,179
4,874
1,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 5 / 0
5,928
539
3,440
9,504
5,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
10
2 / 4 / 1
6,013
547
5,046
7,745
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 5 / 1
5,772
525
3,982
7,348
2,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
18
Kills
5
5
Deaths
18
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
3
3.5
L
Ares
 
Ares
1
3
1
0.5
W
Artemis
AzelKazel
Artemis
3
0
0
3
L
Artemis
AzraelNori
Artemis
0
1
0
0
L
0
5
0
0
W
6
0
0
6
L
Tiamat
2
4
1
0.63
L
2
5
1
0.5
W
Eset
ixidar
Eset
1
2
5
1.75
W
Awilix
primerib94
Awilix
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,457
Damage
17,555
30,139
Taken
38,035
14,145
Mitigated
18,795
13,936
Healing
6,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,020
1,735
0
3,217
7,779
4,332
108
3,096
4,609
0
21,830
L
Ares
 
Ares
2,908
226
0
1,032
8,564
5,471
0
878
7,686
13,160
0
W
Artemis
AzelKazel
Artemis
4,506
1,847
0
2,016
2,864
852
1,266
502
2,362
0
42,198
L
Artemis
AzraelNori
Artemis
2,179
833
0
1,686
4,874
1,299
0
162
4,712
0
28,131
L
3,440
644
0
1,934
9,504
5,424
0
4,964
4,540
26,788
3,668
W
5,839
521
0
3,807
5,707
3,219
938
2,567
3,140
32,782
0
L
Tiamat
5,046
690
0
1,740
7,745
4,032
0
2,450
5,295
29,058
0
L
3,982
1,059
0
445
7,348
2,569
0
2,329
5,019
0
24,904
W
Eset
ixidar
Eset
4,782
783
196
2,840
6,071
2,533
460
2,553
3,366
35,199
0
W
Awilix
primerib94
Awilix
5,310
2,410
0
1,860
7,718
3,209
0
2,285
5,297
0
40,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,245
Gold Earned
27,869
332
Minions Killed
278
0
Camps Cleared
0
1,003,677
Distance Traveled
956,321
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,815
529
31
3
0
201,687
3
L
Ares
5,231
476
26
2
0
199,006
0
W
Artemis
6,512
592
86
8
0
191,068
4
L
Artemis
4,925
448
52
5
0
181,819
2
L
Ymir
5,928
539
73
7
0
179,726
3
W
Anubis
7,104
646
63
6
0
176,415
2
L
Tiamat
6,013
547
70
6
0
189,679
5
L
Da Ji
5,772
525
57
5
0
206,091
2
W
Eset
6,549
595
67
6
0
204,039
3
W
Awilix
7,265
660
85
8
0
230,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role