Player Matchup

Morgan Le Fay
Morgan Le Fay
DGX34
Morgan Le Fay
Level 104
God Stats
3W - 0L
1,555 SR
Queue Stats
126W - 77L
1,671 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Quake Dragon56
Cu Chulainn
Level 93
God Stats
10W - 12L
1,577 SR
Queue Stats
92W - 45L
1,665 Elo+
Party 1
Cthulhu
Cthulhu
Sweettooth9521
Cthulhu
Level 146
God Stats
2W - 1L
1,564 SR
Queue Stats
174W - 145L
1,580 Elo+
Party 1
Team Averages
Level 114
1,565 SR
1,638 Elo+

VS

Team Averages
Level 146
1,599 SR
1,624 Elo+
Danzaburou
Danzaburou
AngelSpanks
Danzaburou
Level 145
God Stats
19W - 6L
1,621 SR
Queue Stats
305W - 251L
1,674 Elo+
Solo
Gilgamesh
Gilgamesh
ItsChris01
Gilgamesh
Level 140
God Stats
1W - 2L
1,622 SR
Queue Stats
15W - 14L
1,588 Elo+
Solo
Eset
Eset
SeufertBeast420
Eset
Level 152
God Stats
3W - 2L
1,553 SR
Queue Stats
307W - 233L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DGX34
Morgan Le Fay
17
2 / 6 / 12
14,274
595
14,383
19,979
7,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Quake Dragon56
Cu Chulainn
18
8 / 2 / 10
15,520
647
15,539
30,965
37,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
13 / 1 / 8
16,352
681
24,345
26,140
32,104
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngelSpanks
Danzaburou
14
2 / 6 / 2
13,138
547
13,277
15,944
5,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
ItsChris01
Gilgamesh
16
3 / 10 / 4
13,956
582
18,247
28,237
29,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 7 / 3
14,429
601
23,240
20,135
8,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
23
Kills
8
9
Deaths
23
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AngelSpanks
Danzaburou
2
6
2
0.5
W
Morgan Le Fay
DGX34
Morgan Le Fay
2
6
12
1.33
L
Gilgamesh
ItsChris01
Gilgamesh
3
10
4
0.5
W
Cu Chulainn
Quake Dragon56
Cu Chulainn
8
2
10
6.5
L
3
7
3
0.64
W
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,267
Damage
54,764
77,084
Taken
64,316
77,909
Mitigated
43,492
21,988
Healing
9,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AngelSpanks
Danzaburou
13,277
7,317
0
3,948
15,944
5,712
0
10,942
4,880
0
55,096
W
Morgan Le Fay
DGX34
Morgan Le Fay
14,383
1,302
899
5,454
19,979
7,872
1,333
6,712
12,708
66,700
0
L
Gilgamesh
ItsChris01
Gilgamesh
18,247
3,390
0
2,916
28,237
29,499
0
16,066
11,532
1,590
37,360
W
Cu Chulainn
Quake Dragon56
Cu Chulainn
15,539
2,686
0
9,418
30,965
37,933
1,316
9,728
20,342
12,053
45,078
L
23,240
1,084
921
2,035
20,135
8,281
259
14,359
5,421
79,065
0
W
24,345
758
733
5,484
26,140
32,104
854
8,561
17,087
66,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,146
Gold Earned
41,523
266
Minions Killed
238
9
Camps Cleared
8
1,290,315
Distance Traveled
1,155,289
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,138
547
79
3
4
322,902
3
W
Morgan Le Fay
14,274
595
91
4
3
402,187
5
L
Gilgamesh
13,956
582
26
1
0
406,769
7
W
Cu Chulainn
15,520
647
89
4
1
418,494
6
L
Eset
14,429
601
133
6
4
425,618
3
W
Cthulhu
16,352
681
86
4
5
469,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role