Player Matchup

Loki
Loki
 
Loki
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AdamTheCraz_
Danzaburou
Level 64
God Stats
3W - 4L
1,507 SR
Queue Stats
109W - 115L
1,378 Elo+
Party 1
Achilles
Achilles
DeStRoYeR_645
Achilles
Level 121
God Stats
12W - 14L
1,525 SR
Queue Stats
108W - 112L
1,462 Elo+
Solo
Scylla
Scylla
Martin_DE99
Scylla
Level 83
God Stats
18W - 28L
1,411 SR
Queue Stats
589W - 614L
1,428 Elo+
Solo
The Morrigan
The Morrigan
verracoo
The Morrigan
Level 57
God Stats
2W - 3L
1,456 SR
Queue Stats
133W - 128L
1,416 Elo+
Party 1
Team Averages
Level 86
1,480 SR
1,437 Elo+

VS

Team Averages
Level 102
1,436 SR
1,412 Elo+
Danzaburou
Danzaburou
ENCRYPTEDGREEN
Danzaburou
Level 86
God Stats
56W - 38L
1,423 SR
Queue Stats
293W - 360L
1,323 Elo+
Solo
Neith
Neith
Maeru17
Neith
Level 56
God Stats
18W - 20L
1,356 SR
Queue Stats
233W - 234L
1,411 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShinShoRyuGuile
Tsukuyomi
Level 100
God Stats
32W - 30L
1,569 SR
Queue Stats
631W - 612L
1,442 Elo+
Solo
Zeus
Zeus
chenlezhi
Zeus
Level 159
God Stats
103W - 77L
1,513 SR
Queue Stats
1,045W - 1,126L
1,425 Elo+
Solo
Terra
Terra
jimmddd
Terra
Level 107
God Stats
10W - 20L
1,319 SR
Queue Stats
482W - 538L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
8 / 4 / 5
13,564
543
21,862
23,176
8,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
AdamTheCraz_
Danzaburou
9
0 / 3 / 4
8,099
324
2,714
5,314
1,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
DeStRoYeR_645
Achilles
18
4 / 5 / 3
11,839
474
10,660
26,258
29,914
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
18
2 / 6 / 5
11,898
476
12,387
13,059
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
verracoo
The Morrigan
17
6 / 5 / 0
11,436
457
12,338
13,532
4,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ENCRYPTEDGREEN
Danzaburou
19
7 / 4 / 8
12,896
516
20,390
25,130
10,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Maeru17
Neith
20
5 / 3 / 11
14,907
596
11,449
12,652
6,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
ShinShoRyuGuile
Tsukuyomi
20
8 / 4 / 8
13,658
546
10,376
17,563
9,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
18
3 / 6 / 7
12,516
501
12,370
14,715
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
jimmddd
Terra
16
0 / 4 / 10
11,027
441
3,386
27,378
31,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
67
20
Kills
23
23
Deaths
21
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
8
4
5
2.63
L
Danzaburou
AdamTheCraz_
Danzaburou
0
3
4
0.67
L
Achilles
DeStRoYeR_645
Achilles
4
5
3
1.1
W
Danzaburou
ENCRYPTEDGREEN
Danzaburou
7
4
8
2.75
W
Neith
Maeru17
Neith
5
3
11
3.5
L
Scylla
2
6
5
0.75
W
Tsukuyomi
ShinShoRyuGuile
Tsukuyomi
8
4
8
3
W
Zeus
3
6
7
1.08
W
Terra
jimmddd
Terra
0
4
10
1.25
L
The Morrigan
verracoo
The Morrigan
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,961
Damage
57,971
81,339
Taken
97,438
48,836
Mitigated
63,523
12,170
Healing
37,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
21,862
8,143
0
3,042
23,176
8,676
283
3,929
19,247
0
128,510
L
Danzaburou
AdamTheCraz_
Danzaburou
2,714
425
0
1,283
5,314
1,382
704
689
4,625
0
19,033
L
Achilles
DeStRoYeR_645
Achilles
10,660
3,656
0
2,520
26,258
29,914
664
6,880
19,378
0
75,103
W
Danzaburou
ENCRYPTEDGREEN
Danzaburou
20,390
9,739
0
8,732
25,130
10,007
1,011
9,357
15,271
0
116,685
W
Neith
Maeru17
Neith
11,449
3,636
0
5,187
12,652
6,478
3,574
3,505
8,951
0
131,208
L
Scylla
12,387
354
0
1,873
13,059
4,466
0
2,504
10,555
72,443
0
W
Tsukuyomi
ShinShoRyuGuile
Tsukuyomi
10,376
1,846
0
8,828
17,563
9,976
1,224
3,082
14,328
0
68,090
W
Zeus
12,370
931
1,344
1,411
14,715
5,199
1,322
4,100
10,544
72,202
0
W
Terra
jimmddd
Terra
3,386
506
3,859
8,495
27,378
31,863
558
6,002
21,010
26,617
0
L
The Morrigan
verracoo
The Morrigan
12,338
2,353
0
3,452
13,532
4,398
319
1,754
11,662
53,416
260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,836
Gold Earned
65,004
556
Minions Killed
607
0
Camps Cleared
0
1,896,408
Distance Traveled
2,242,754
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,564
543
149
6
0
517,847
1
L
Danzaburou
8,099
324
41
2
0
210,520
1
L
Achilles
11,839
474
124
5
0
383,479
4
W
Danzaburou
12,896
516
121
5
0
469,059
5
W
Neith
14,907
596
221
9
0
456,125
10
L
Scylla
11,898
476
152
6
0
404,791
8
W
Tsukuyomi
13,658
546
105
4
0
473,405
10
W
Zeus
12,516
501
120
5
0
403,226
0
W
Terra
11,027
441
40
2
0
440,939
7
L
The Morrigan
11,436
457
90
4
0
379,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role