Player Matchup

Chernobog
Chernobog
Cozmiccalibur
Chernobog
Level 88
God Stats
1W - 0L
1,268 SR
Queue Stats
6W - 3L
1,814 Elo+
Party 2
Bellona
Bellona
KumbaCombo
Bellona
Level 13
God Stats
2W - 0L
1,711 SR
Queue Stats
3W - 1L
1,737 Elo+
Party 2
Loki
Loki
WickedCrown
Loki
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,814 Elo+
Party 2
Sol
Sol
goatzonaboat
Sol
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,814 Elo+
Party 2
Bacchus
Bacchus
iKosmicViperzZ
Bacchus
Level 29
God Stats
3W - 1L
1,679 SR
Queue Stats
11W - 12L
1,597 Elo+
Solo
Team Averages
Level 37
1,532 SR
1,755 Elo+

VS

Team Averages
Level 11
1,552 SR
1,592 Elo+
Neith
Neith
Boommm21
Neith
Level 3
God Stats
1W - 2L
1,667 SR
Queue Stats
1W - 3L
1,613 Elo+
Solo
Tyr
Tyr
Cain360
Tyr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 90L
1,505 Elo+
Solo
Ratatoskr
Ratatoskr
Mobwe
Ratatoskr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,622 Elo+
Party 1
Yemoja
Yemoja
NotSoRelish
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,622 Elo+
Party 1
Sol
Sol
RupeequR
Sol
Level 27
God Stats
95W - 73L
1,591 SR
Queue Stats
174W - 143L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cozmiccalibur
Chernobog
11
12 / 1 / 3
7,351
668
7,362
6,128
1,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
KumbaCombo
Bellona
9
0 / 3 / 4
5,565
506
3,070
5,927
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
5 / 1 / 6
6,930
630
3,714
6,422
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 2
5,444
495
4,020
4,101
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 0 / 9
5,859
533
2,810
3,005
2,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boommm21
Neith
8
0 / 7 / 0
5,054
459
2,341
6,706
1,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tyr
10
1 / 2 / 1
5,569
506
3,710
7,104
4,791
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
Mobwe
Ratatoskr
8
1 / 4 / 0
5,083
462
930
5,707
1,896
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
8
0 / 5 / 3
5,171
470
2,528
6,754
2,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
6 / 2 / 0
7,839
713
3,449
6,168
2,068
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
20
Kills
8
8
Deaths
20
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Boommm21
Neith
0
7
0
0
L
Tyr
1
2
1
0.75
W
Chernobog
Cozmiccalibur
Chernobog
12
1
3
13.5
W
Bellona
KumbaCombo
Bellona
0
3
4
0.67
L
Ratatoskr
Mobwe
Ratatoskr
1
4
0
0.25
L
Yemoja
0
5
3
0.3
L
6
2
0
3
W
5
1
6
8
W
1
3
2
0.67
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,976
Damage
12,958
25,583
Taken
32,439
11,916
Mitigated
13,273
7,369
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Boommm21
Neith
2,341
1,481
0
847
6,706
1,519
174
1,205
5,501
0
24,824
L
Tyr
3,710
782
0
2,278
7,104
4,791
0
0
7,104
0
18,061
W
Chernobog
Cozmiccalibur
Chernobog
7,362
3,935
0
1,748
6,128
1,987
1,738
1,289
4,839
0
37,730
W
Bellona
KumbaCombo
Bellona
3,070
1,699
0
1,933
5,927
4,416
0
264
5,663
0
16,842
L
Ratatoskr
Mobwe
Ratatoskr
930
406
0
745
5,707
1,896
336
289
5,418
0
22,408
L
Yemoja
2,528
1,142
249
32
6,754
2,999
484
2,265
4,412
6,282
0
L
3,449
492
0
3,039
6,168
2,068
1,402
2,622
3,174
47,397
0
W
3,714
1,624
0
2,749
6,422
1,909
0
945
5,477
0
28,395
W
4,020
681
0
519
4,101
1,179
423
2,902
1,199
17,411
0
W
2,810
557
0
420
3,005
2,425
74
577
2,428
13,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,149
Gold Earned
28,716
236
Minions Killed
222
0
Camps Cleared
0
1,137,805
Distance Traveled
1,031,236
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,054
459
53
5
0
195,705
3
L
Tyr
5,569
506
28
3
0
189,775
0
W
Chernobog
7,351
668
64
6
0
225,271
0
W
Bellona
5,565
506
42
4
0
212,934
0
L
Ratatoskr
5,083
462
43
4
0
228,037
2
L
Yemoja
5,171
470
0
0
0
204,758
0
L
Sol
7,839
713
98
9
0
212,961
5
W
Loki
6,930
630
75
7
0
245,836
1
W
Sol
5,444
495
38
3
0
212,893
0
W
Bacchus
5,859
533
17
2
0
240,871
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role