Player Matchup

Ah Puch
Ah Puch
D3M VIB3Z
Ah Puch
Level 99
God Stats
27W - 24L
1,467 SR
Queue Stats
1,074W - 1,013L
1,522 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JugzMcBulge4619
Cu Chulainn
Level 44
God Stats
15W - 2L
1,830 SR
Queue Stats
182W - 60L
1,667 Elo+
Party 2
Danzaburou
Danzaburou
diexbus
Danzaburou
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 16L
1,323 Elo+
Solo
Team Averages
Level 83
1,599 SR
1,504 Elo+

VS

Team Averages
Level 126
1,547 SR
1,586 Elo+
Neith
Neith
DeathAwaitsFourU
Neith
Level 144
God Stats
5W - 5L
1,581 SR
Queue Stats
443W - 310L
1,613 Elo+
Party 1
Janus
Janus
kenau23
Janus
Level 100
God Stats
39W - 28L
1,654 SR
Queue Stats
755W - 685L
1,592 Elo+
Solo
Hercules
Hercules
lokidarknesss
Hercules
Level 135
God Stats
2W - 10L
1,405 SR
Queue Stats
250W - 194L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
D3M VIB3Z
Ah Puch
12
3 / 1 / 11
8,570
714
12,492
6,162
2,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
JugzMcBulge4619
Cu Chulainn
13
8 / 1 / 7
9,748
812
13,262
14,199
13,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
diexbus
Danzaburou
12
4 / 2 / 8
8,689
724
7,987
9,138
3,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,759
563
6,395
10,388
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
kenau23
Janus
10
0 / 4 / 3
7,293
608
6,092
9,765
3,676
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
lokidarknesss
Hercules
9
3 / 5 / 0
7,541
628
8,120
16,453
9,909
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
15
Kills
3
4
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
D3M VIB3Z
Ah Puch
3
1
11
8.5
L
0
6
1
0.08
W
Cu Chulainn
JugzMcBulge4619
Cu Chulainn
8
1
7
11.5
W
Danzaburou
diexbus
Danzaburou
4
2
8
4
L
Janus
kenau23
Janus
0
4
3
0.38
L
Hercules
lokidarknesss
Hercules
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,741
Damage
20,607
29,499
Taken
36,606
19,519
Mitigated
17,469
12,574
Healing
7,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
D3M VIB3Z
Ah Puch
12,492
277
0
4,210
6,162
2,215
342
1,854
4,184
29,624
0
L
6,395
2,404
0
1,300
10,388
3,884
0
4,096
5,808
0
17,340
W
Cu Chulainn
JugzMcBulge4619
Cu Chulainn
13,262
2,679
0
4,645
14,199
13,885
107
3,407
10,414
4,277
25,087
W
Danzaburou
diexbus
Danzaburou
7,987
5,254
0
3,719
9,138
3,419
783
1,653
7,275
0
26,350
L
Janus
kenau23
Janus
6,092
426
70
2,700
9,765
3,676
0
3,656
5,696
27,846
0
L
Hercules
lokidarknesss
Hercules
8,120
1,528
0
3,636
16,453
9,909
0
6,178
9,587
0
10,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,007
Gold Earned
21,593
122
Minions Killed
104
10
Camps Cleared
1
715,969
Distance Traveled
651,762
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,570
714
41
3
3
251,819
1
L
Neith
6,759
563
38
3
0
199,258
0
W
Cu Chulainn
9,748
812
30
3
4
244,134
2
W
Danzaburou
8,689
724
51
4
3
220,016
3
L
Janus
7,293
608
49
4
1
233,966
2
L
Hercules
7,541
628
17
1
0
218,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role