Player Matchup

Zeus
Zeus
AceShooter17
Zeus
Level 7
God Stats
1W - 8L
1,548 SR
Queue Stats
8W - 15L
1,254 Elo+
Party 1
Tiamat
Tiamat
Derpmon
Tiamat
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Jachilles
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,397 Elo+
Solo
Danzaburou
Danzaburou
ZetaRequiem
Danzaburou
Level 27
God Stats
0W - 4L
1,298 SR
Queue Stats
56W - 72L
1,563 Elo+
Party 1
Geb
Geb
Ñeco
Geb
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,261 Elo+
Solo
Team Averages
Level 11
1,469 SR
1,395 Elo+

VS

Team Averages
Level 32
1,524 SR
1,326 Elo+
Sol
Sol
DHol1988
Sol
Level 6
God Stats
4W - 2L
1,755 SR
Queue Stats
16W - 15L
1,528 Elo+
Party 2
Neith
Neith
IronShadow20
Neith
Level 8
God Stats
7W - 14L
1,432 SR
Queue Stats
24W - 27L
1,240 Elo+
Solo
Sylvanus
Sylvanus
Tsubasu
Sylvanus
Level 22
God Stats
5W - 6L
1,375 SR
Queue Stats
26W - 37L
1,251 Elo+
Solo
Poseidon
Poseidon
USNBOY33
Poseidon
Level 107
God Stats
6W - 7L
1,560 SR
Queue Stats
277W - 283L
1,514 Elo+
Party 2
Gilgamesh
Gilgamesh
YourName7498
Gilgamesh
Level 18
God Stats
6W - 10L
1,500 SR
Queue Stats
32W - 50L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,968
497
3,105
5,010
1,228
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Derpmon
Tiamat
8
2 / 7 / 0
4,853
485
3,909
8,577
2,441
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Jachilles
Nemesis
10
2 / 2 / 0
5,830
583
3,319
5,766
2,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ZetaRequiem
Danzaburou
7
0 / 5 / 1
4,709
471
1,591
5,803
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Ñeco
Geb
6
0 / 3 / 0
3,856
386
606
5,651
2,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,191
619
4,876
5,358
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
6 / 1 / 4
6,532
653
6,200
5,693
1,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Tsubasu
Sylvanus
9
3 / 1 / 6
5,910
591
2,915
4,910
3,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
USNBOY33
Poseidon
13
6 / 0 / 0
7,278
728
4,134
4,244
1,669
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
YourName7498
Gilgamesh
9
1 / 0 / 0
5,397
540
1,281
4,071
1,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
18
19
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
2
2
1.5
L
Tiamat
Derpmon
Tiamat
2
7
0
0.29
W
6
1
4
8
L
Nemesis
Jachilles
Nemesis
2
2
0
1
W
Sylvanus
Tsubasu
Sylvanus
3
1
6
6
W
Poseidon
USNBOY33
Poseidon
6
0
0
6
W
Gilgamesh
YourName7498
Gilgamesh
1
0
0
1
L
Danzaburou
ZetaRequiem
Danzaburou
0
5
1
0.1
L
Geb
Ñeco
Geb
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,530
Damage
19,406
30,807
Taken
24,276
9,449
Mitigated
9,607
5,215
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,105
676
94
718
5,010
1,228
58
2,664
2,346
21,514
0
W
4,876
2,361
0
2,787
5,358
1,461
1,607
1,056
4,302
33,758
0
L
Tiamat
Derpmon
Tiamat
3,909
883
32
1,858
8,577
2,441
0
2,658
5,919
15,605
0
W
6,200
2,173
0
2,731
5,693
1,823
379
2,404
3,251
0
31,475
L
Nemesis
Jachilles
Nemesis
3,319
1,748
0
408
5,766
2,050
113
1,578
4,188
0
28,965
W
Sylvanus
Tsubasu
Sylvanus
2,915
1,307
67
1,737
4,910
3,293
291
2,553
2,357
16,039
0
W
Poseidon
USNBOY33
Poseidon
4,134
774
0
2,508
4,244
1,669
993
1,549
2,695
41,936
0
W
Gilgamesh
YourName7498
Gilgamesh
1,281
316
0
234
4,071
1,361
0
0
4,071
171
20,928
L
Danzaburou
ZetaRequiem
Danzaburou
1,591
678
0
876
5,803
1,696
120
2,108
3,695
0
16,018
L
Geb
Ñeco
Geb
606
72
23
1,206
5,651
2,034
0
3,023
2,628
3,380
304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,216
Gold Earned
31,308
179
Minions Killed
286
0
Camps Cleared
0
866,181
Distance Traveled
930,059
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,968
497
48
5
0
188,690
0
W
Sol
6,191
619
72
7
0
151,499
0
L
Tiamat
4,853
485
18
2
0
154,264
1
W
Neith
6,532
653
48
5
0
192,445
0
L
Nemesis
5,830
583
68
7
0
231,508
2
W
Sylvanus
5,910
591
31
3
0
161,162
2
W
Poseidon
7,278
728
90
9
0
212,144
1
W
Gilgamesh
5,397
540
45
5
0
212,809
0
L
Danzaburou
4,709
471
37
4
0
150,188
0
L
Geb
3,856
386
8
1
0
141,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role