Player Matchup

Tiamat
Tiamat
Dills888
Tiamat
Level 70
God Stats
8W - 6L
1,684 SR
Queue Stats
73W - 65L
1,680 Elo+
Solo
Ganesha
Ganesha
Floxsey
Ganesha
Level 103
God Stats
1W - 1L
1,918 SR
Queue Stats
96W - 40L
1,826 Elo+
Party 2
Anhur
Anhur
IsmaFireFist
Anhur
Level 160
God Stats
9W - 6L
1,690 SR
Queue Stats
173W - 45L
1,882 Elo+
Party 2
Team Averages
Level 111
1,764 SR
1,796 Elo+

VS

Team Averages
Level 148
1,745 SR
1,819 Elo+
Chang'e
Chang'e
Kyxeo
Chang'e
Level 160
God Stats
8W - 4L
1,647 SR
Queue Stats
1,469W - 379L
1,916 Elo+
Party 1
Mulan
Mulan
spiderjuan7
Mulan
Level 127
God Stats
50W - 29L
1,812 SR
Queue Stats
414W - 362L
1,612 Elo+
Solo
Apollo
Apollo
v Squiddyyy
Apollo
Level 158
God Stats
35W - 12L
1,775 SR
Queue Stats
1,467W - 451L
1,928 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dills888
Tiamat
14
4 / 3 / 5
10,714
670
16,746
13,486
12,394
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Floxsey
Ganesha
13
0 / 5 / 9
9,615
601
6,703
20,175
25,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 4 / 2
10,256
641
9,903
12,089
5,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kyxeo
Chang'e
14
3 / 2 / 8
10,434
652
15,250
13,889
4,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 9
9,714
607
9,991
15,018
17,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
15
8 / 4 / 3
11,301
706
13,788
14,896
4,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
9
Kills
12
12
Deaths
9
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dills888
Tiamat
4
3
5
2.17
L
Ganesha
Floxsey
Ganesha
0
5
9
0.9
L
5
4
2
1.5
W
Chang'e
Kyxeo
Chang'e
3
2
8
3.5
W
1
3
9
1.83
W
Apollo
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,352
Damage
39,029
45,750
Taken
43,803
43,316
Mitigated
25,888
8,083
Healing
17,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dills888
Tiamat
16,746
1,237
246
4,183
13,486
12,394
1,304
4,630
8,856
51,154
0
L
Ganesha
Floxsey
Ganesha
6,703
415
0
1,938
20,175
25,414
58
7,962
12,213
21,105
0
L
9,903
4,687
0
1,716
12,089
5,508
1,500
5,095
6,994
0
35,071
W
Chang'e
Kyxeo
Chang'e
15,250
1,162
3,176
7,854
13,889
4,457
782
6,676
7,213
56,619
0
W
9,991
1,422
0
2,085
15,018
17,184
229
7,982
7,036
5,326
15,087
W
Apollo
13,788
6,824
0
4,775
14,896
4,247
1,856
9,268
5,628
0
54,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,585
Gold Earned
31,449
167
Minions Killed
195
7
Camps Cleared
7
881,612
Distance Traveled
847,669
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,714
670
93
6
4
313,134
3
L
Ganesha
9,615
601
6
0
0
300,627
5
L
Anhur
10,256
641
68
4
3
267,851
2
W
Chang'e
10,434
652
97
6
3
289,236
4
W
Mulan
9,714
607
30
2
1
289,780
4
W
Apollo
11,301
706
68
4
3
268,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role