Player Matchup

Danzaburou
Danzaburou
Jaewil
Danzaburou
Level 63
God Stats
16W - 11L
1,564 SR
Queue Stats
84W - 104L
1,397 Elo+
Party 2
Ra
Ra
WaliMammoth
Ra
Level 14
God Stats
0W - 2L
1,555 SR
Queue Stats
6W - 16L
1,143 Elo+
Solo
Odin
Odin
jsmoove135
Odin
Level 28
God Stats
29W - 18L
1,591 SR
Queue Stats
71W - 83L
1,376 Elo+
Party 2
Team Averages
Level 35
1,570 SR
1,305 Elo+

VS

Team Averages
Level 51
1,538 SR
1,245 Elo+
Bellona
Bellona
Havel666
Bellona
Level 101
God Stats
2W - 1L
1,542 SR
Queue Stats
7W - 15L
1,316 Elo+
Party 1
Merlin
Merlin
Liefedrane
Merlin
Level 28
God Stats
3W - 2L
1,571 SR
Queue Stats
10W - 12L
1,303 Elo+
Party 1
Hel
Hel
Synthone
Hel
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 57L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jaewil
Danzaburou
13
2 / 8 / 3
9,956
664
10,208
18,064
7,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 9 / 0
8,462
564
4,487
13,426
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 2 / 2
9,849
657
3,818
12,589
11,625
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Havel666
Bellona
14
4 / 1 / 15
10,625
708
11,730
13,474
12,987
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Liefedrane
Merlin
15
9 / 2 / 9
11,591
773
18,298
8,859
3,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
6 / 2 / 11
10,740
716
5,330
8,883
4,575
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
19
19
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bellona
Havel666
Bellona
4
1
15
11.5
L
Danzaburou
Jaewil
Danzaburou
2
8
3
0.44
W
Merlin
Liefedrane
Merlin
9
2
9
6.75
W
6
2
11
5.75
L
1
9
0
0.11
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,513
Damage
35,358
44,079
Taken
31,216
24,108
Mitigated
20,759
9,115
Healing
17,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Havel666
Bellona
11,730
2,960
0
3,223
13,474
12,987
901
3,365
10,109
7,754
22,924
L
Danzaburou
Jaewil
Danzaburou
10,208
5,083
470
4,083
18,064
7,366
730
11,276
6,788
0
39,389
W
Merlin
Liefedrane
Merlin
18,298
692
427
2,175
8,859
3,197
1,067
632
8,227
50,694
0
W
5,330
685
5,842
5,960
8,883
4,575
484
2,112
6,771
21,710
0
L
4,487
875
1,251
1,827
13,426
5,117
108
9,495
3,931
33,787
0
L
3,818
401
556
928
12,589
11,625
220
5,263
7,326
0
16,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,267
Gold Earned
32,956
140
Minions Killed
132
3
Camps Cleared
7
708,836
Distance Traveled
826,901
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,625
708
28
2
0
293,925
3
L
Danzaburou
9,956
664
60
4
1
214,780
4
W
Merlin
11,591
773
69
5
2
253,904
3
W
Hel
10,740
716
35
2
5
279,072
1
L
Ra
8,462
564
51
3
1
209,128
1
L
Odin
9,849
657
29
2
1
284,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role