Player Matchup

Baron Samedi
Baron Samedi
Silver II
Xyilo--
Baron Samedi
Silver II
Level 103
God Stats
0W - 1L
1,671 SR
Queue Stats
30W - 29L
1,501 MMR
Party 1
Geb
Geb
Bronze III
h3ftys_5ad
Geb
Bronze III
Level 45
God Stats
0W - 2L
1,444 SR
Queue Stats
1W - 2L
1,600 MMR
Party 1
Osiris
Osiris
Silver I
itsGroove--
Osiris
Silver I
Level 69
God Stats
0W - 1L
1,670 SR
Queue Stats
9W - 12L
1,608 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,595 SR
1,570 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,539 SR
1,567 MMR
Merlin
Merlin
Silver II
FinesseCriminal
Merlin
Silver II
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,548 MMR
Party 2
Horus
Horus
Silver II
NoLettuce-
Horus
Silver II
Level 127
God Stats
1W - 1L
1,485 SR
Queue Stats
8W - 3L
1,548 MMR
Party 2
Artio
Artio
Silver I
UnbeatenBully
Artio
Silver I
Level 63
God Stats
7W - 1L
1,632 SR
Queue Stats
8W - 3L
1,604 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Xyilo--
Baron Samedi
10
0 / 6 / 2
7,252
558
8,211
13,000
5,706
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 1
8,914
686
6,874
20,461
12,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
12
1 / 4 / 2
8,190
630
11,281
14,680
7,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
ChaacHeraAnubisArtemisAthena

VS

Bans
TiamatNeithIzanamiCupidPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
8,926
687
14,729
6,974
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
13
6 / 0 / 5
9,335
718
12,304
15,673
14,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 2 / 8
9,038
695
13,372
17,024
16,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
12
12
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Horus
6
0
5
8.5
W
4
2
8
4
L
Baron Samedi
Xyilo--
Baron Samedi
0
6
2
0.17
L
2
2
1
1.25
L
Osiris
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,366
Damage
40,405
48,141
Taken
39,671
25,394
Mitigated
33,809
16,310
Healing
24,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,729
893
0
1,431
6,974
2,351
1,312
3,732
3,242
48,389
0
W
Horus
12,304
6,278
2,360
7,274
15,673
14,504
604
6,714
8,959
0
25,651
W
13,372
1,257
2,662
10,340
17,024
16,954
318
5,149
11,875
20,242
0
L
Baron Samedi
Xyilo--
Baron Samedi
8,211
827
2,065
4,300
13,000
5,706
0
8,713
3,237
23,507
0
L
6,874
1,056
0
7,889
20,461
12,395
26
11,076
8,368
14,997
0
L
Osiris
11,281
2,808
0
2,056
14,680
7,293
0
6,995
6,917
0
39,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,356
Gold Earned
27,299
120
Minions Killed
131
5
Camps Cleared
7
674,014
Distance Traveled
696,946
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,926
687
74
6
3
223,963
1
W
Horus
9,335
718
35
3
4
232,272
3
W
Artio
9,038
695
22
2
0
240,711
1
L
Baron Samedi
7,252
558
37
3
2
179,388
0
L
Geb
8,914
686
18
1
0
249,153
0
L
Osiris
8,190
630
65
5
3
245,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role