Player Matchup

Guan Yu
Guan Yu
NoHaxJustMorgan
Guan Yu
Level 29
God Stats
2W - 8L
1,371 SR
Queue Stats
162W - 204L
1,320 Elo+
Solo
Thor
Thor
Raptor10010
Thor
Level 22
God Stats
1W - 2L
1,418 SR
Queue Stats
7W - 19L
1,195 Elo+
Party 2
Vulcan
Vulcan
epicenverlop890
Vulcan
Level 61
God Stats
15W - 9L
1,559 SR
Queue Stats
48W - 42L
1,502 Elo+
Party 2
Team Averages
Level 37
1,449 SR
1,339 Elo+

VS

Team Averages
Level 80
1,468 SR
1,381 Elo+
Erlang Shen
Erlang Shen
AN-The-Ghost
Erlang Shen
Level 82
God Stats
1W - 0L
1,538 SR
Queue Stats
32W - 42L
1,490 Elo+
Party 1
Ah Puch
Ah Puch
Rasta_Jonny
Ah Puch
Level 144
God Stats
28W - 19L
1,637 SR
Queue Stats
116W - 122L
1,514 Elo+
Party 1
Cernunnos
Cernunnos
Squid Reborn
Cernunnos
Level 15
God Stats
14W - 11L
1,228 SR
Queue Stats
26W - 37L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
7,592
690
6,372
11,748
10,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 6
6,969
634
2,991
9,403
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
5 / 5 / 2
8,235
749
10,141
9,426
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AN-The-Ghost
Erlang Shen
13
7 / 2 / 5
9,333
848
5,606
8,529
6,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Rasta_Jonny
Ah Puch
13
7 / 2 / 5
9,317
847
16,593
9,035
3,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Squid Reborn
Cernunnos
11
0 / 4 / 7
7,549
686
4,188
6,791
1,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
8
Kills
14
14
Deaths
8
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AN-The-Ghost
Erlang Shen
7
2
5
4.75
L
3
3
3
1.5
L
0
6
6
0.5
W
Ah Puch
Rasta_Jonny
Ah Puch
7
2
5
4.75
W
Cernunnos
Squid Reborn
Cernunnos
0
4
7
0.88
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,504
Damage
26,387
30,577
Taken
24,355
17,644
Mitigated
10,889
3,820
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AN-The-Ghost
Erlang Shen
5,606
2,593
0
3,061
8,529
6,261
864
3,200
5,132
60
16,968
L
6,372
811
1,005
2,037
11,748
10,434
0
4,776
6,972
242
13,240
L
2,991
579
0
42
9,403
3,700
0
5,794
3,609
0
10,016
W
Ah Puch
Rasta_Jonny
Ah Puch
16,593
989
379
4,339
9,035
3,109
613
3,590
5,273
46,629
0
W
Cernunnos
Squid Reborn
Cernunnos
4,188
1,639
0
483
6,791
1,519
867
3,612
2,921
0
22,008
L
10,141
1,421
0
736
9,426
3,510
0
6,351
3,075
26,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,796
Gold Earned
26,199
85
Minions Killed
140
2
Camps Cleared
8
548,937
Distance Traveled
566,904
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,333
848
19
2
2
182,959
3
L
Guan Yu
7,592
690
19
2
0
217,121
4
L
Thor
6,969
634
16
1
1
148,279
1
W
Ah Puch
9,317
847
73
7
6
188,786
2
W
Cernunnos
7,549
686
48
4
0
195,159
1
L
Vulcan
8,235
749
50
5
1
183,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role