Player Matchup

Cerberus
Cerberus
Joshin_a_round
Cerberus
Level 89
God Stats
3W - 2L
1,533 SR
Queue Stats
185W - 215L
1,418 Elo+
Party 1
He Bo
He Bo
Ochoantonioo
He Bo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 156L
1,411 Elo+
Solo
Mulan
Mulan
Shino1395
Mulan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 86L
1,406 Elo+
Party 1
Hun Batz
Hun Batz
TuxedoMaskPony
Hun Batz
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 91L
1,211 Elo+
Solo
Khepri
Khepri
pepematagigantes
Khepri
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,367 Elo+
Solo
Team Averages
Level 88
1,507 SR
1,363 Elo+

VS

Team Averages
Level 88
1,337 SR
1,412 Elo+
Ao Kuang
Ao Kuang
BasherDasher
Ao Kuang
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,412 Elo+
Solo
Ullr
Ullr
Dead Redhood54
Ullr
Level 77
God Stats
2W - 2L
1,286 SR
Queue Stats
181W - 154L
1,445 Elo+
Solo
Ymir
Ymir
Plumegeist
Ymir
Level 89
God Stats
1W - 0L
1,280 SR
Queue Stats
23W - 21L
1,460 Elo+
Solo
Ganesha
Ganesha
arrabal
Ganesha
Level 104
God Stats
1W - 4L
1,119 SR
Queue Stats
170W - 185L
1,345 Elo+
Solo
Raijin
Raijin
dontboop
Raijin
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 126L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
6 / 6 / 8
10,264
790
14,526
18,189
7,622
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 11 / 8
8,868
682
13,126
13,263
4,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Shino1395
Mulan
16
3 / 7 / 9
9,824
756
12,244
23,351
14,193
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
16
5 / 8 / 6
10,323
794
12,124
13,121
6,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
2 / 5 / 16
9,956
766
10,047
22,992
19,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BasherDasher
Ao Kuang
20
18 / 4 / 13
12,610
970
26,790
19,074
8,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 6 / 19
9,923
763
8,568
14,310
5,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 3 / 16
11,484
883
8,202
17,734
16,432
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ganesha
arrabal
Ganesha
17
0 / 4 / 26
9,926
764
12,006
17,096
15,551
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
dontboop
Raijin
20
7 / 2 / 23
12,244
942
19,739
9,044
4,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
134
18
Kills
37
37
Deaths
19
47
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BasherDasher
Ao Kuang
18
4
13
6.13
W
3
6
19
2.08
L
Cerberus
6
6
8
1.67
L
2
11
8
0.55
W
9
3
16
5.67
L
Mulan
Shino1395
Mulan
3
7
9
1.07
L
Hun Batz
5
8
6
1
W
Ganesha
arrabal
Ganesha
0
4
26
3.25
W
Raijin
dontboop
Raijin
7
2
23
9.25
L
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,067
Damage
75,305
90,916
Taken
77,258
52,171
Mitigated
49,874
18,615
Healing
27,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BasherDasher
Ao Kuang
26,790
7,612
604
8,469
19,074
8,240
2,226
8,567
10,507
41,161
0
W
8,568
5,967
830
3,919
14,310
5,592
1,074
7,217
7,093
0
18,371
L
Cerberus
14,526
549
249
4,850
18,189
7,622
477
14,708
3,481
27,570
0
L
13,126
1,328
609
484
13,263
4,912
480
9,475
3,788
25,967
0
W
8,202
1,148
1,644
4,404
17,734
16,432
46
9,720
8,014
16,082
0
L
Mulan
Shino1395
Mulan
12,244
1,933
817
4,524
23,351
14,193
0
15,582
7,769
5,016
18,590
L
Hun Batz
12,124
3,556
166
514
13,121
6,116
522
10,588
2,533
0
26,424
W
Ganesha
arrabal
Ganesha
12,006
1,068
1,589
3,353
17,096
15,551
603
8,058
9,038
25,052
0
W
Raijin
dontboop
Raijin
19,739
3,233
688
2,350
9,044
4,059
1,081
6,471
2,573
44,533
0
L
10,047
784
629
5,773
22,992
19,328
40
16,384
6,608
21,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,235
Gold Earned
56,187
119
Minions Killed
129
0
Camps Cleared
0
955,020
Distance Traveled
1,089,202
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,610
970
31
2
0
222,426
0
W
Ullr
9,923
763
16
1
0
217,315
0
L
Cerberus
10,264
790
29
2
0
241,180
0
L
He Bo
8,868
682
30
2
0
155,546
0
W
Ymir
11,484
883
17
1
0
189,669
2
L
Mulan
9,824
756
19
1
0
162,171
0
L
Hun Batz
10,323
794
21
2
0
207,282
1
W
Ganesha
9,926
764
0
0
0
231,475
2
W
Raijin
12,244
942
65
5
0
228,317
0
L
Khepri
9,956
766
20
2
0
188,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role