Player Matchup

Freya
Freya
BoloBoy77
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 177L
1,645 Elo+
Solo
Cu Chulainn
Cu Chulainn
HellBringerOni
Cu Chulainn
Level 29
God Stats
10W - 5L
1,668 SR
Queue Stats
173W - 173L
1,588 Elo+
Solo
Odin
Odin
Not-Good-Wraith
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,685 Elo+
Solo
Izanami
Izanami
TeacherWhiz
Izanami
Level 27
God Stats
20W - 21L
1,597 SR
Queue Stats
117W - 123L
1,571 Elo+
Solo
Ares
Ares
TheRealNeckGod
Ares
Level 29
God Stats
14W - 19L
1,549 SR
Queue Stats
226W - 219L
1,582 Elo+
Solo
Team Averages
Level 23
1,563 SR
1,614 Elo+

VS

Team Averages
Level 32
1,665 SR
1,692 Elo+
Hun Batz
Hun Batz
BIGBODYBURKE986
Hun Batz
Level 7
God Stats
7W - 7L
1,746 SR
Queue Stats
322W - 327L
1,742 Elo+
Party 1
Merlin
Merlin
Blackd270
Merlin
Level 8
God Stats
2W - 5L
1,435 SR
Queue Stats
18W - 18L
1,836 Elo+
Solo
Heimdallr
Heimdallr
Cronofair
Heimdallr
Level 26
God Stats
0W - 1L
1,785 SR
Queue Stats
45W - 39L
1,638 Elo+
Solo
Izanami
Izanami
NerfZig
Izanami
Level 24
God Stats
13W - 9L
1,792 SR
Queue Stats
139W - 108L
1,626 Elo+
Solo
Bacchus
Bacchus
saintgucci69
Bacchus
Level 96
God Stats
17W - 14L
1,566 SR
Queue Stats
585W - 549L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BoloBoy77
Freya
13
4 / 4 / 4
8,217
514
7,557
12,026
5,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
HellBringerOni
Cu Chulainn
16
10 / 1 / 4
9,793
612
10,856
11,176
7,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
3 / 2 / 1
8,867
554
5,834
10,993
6,019
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
TeacherWhiz
Izanami
13
1 / 2 / 1
8,303
519
5,674
7,921
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 6 / 5
7,791
487
4,774
13,473
12,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
3 / 4 / 2
8,222
514
5,540
11,555
4,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Blackd270
Merlin
11
0 / 4 / 2
6,885
430
2,400
7,327
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Cronofair
Heimdallr
14
2 / 4 / 6
8,868
554
6,751
10,935
4,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
NerfZig
Izanami
15
8 / 3 / 1
9,052
566
12,937
10,816
4,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
saintgucci69
Bacchus
11
2 / 5 / 6
7,377
461
6,727
10,090
6,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
20
Kills
15
15
Deaths
20
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
3
4
2
1
L
Merlin
Blackd270
Merlin
0
4
2
0.25
W
Freya
BoloBoy77
Freya
4
4
4
1.5
L
Heimdallr
Cronofair
Heimdallr
2
4
6
1.25
W
Cu Chulainn
HellBringerOni
Cu Chulainn
10
1
4
12
L
Izanami
NerfZig
Izanami
8
3
1
2.83
W
3
2
1
1.75
W
Izanami
TeacherWhiz
Izanami
1
2
1
0.75
W
2
6
5
0.75
L
Bacchus
saintgucci69
Bacchus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,695
Damage
34,355
55,589
Taken
50,723
34,722
Mitigated
21,124
16,836
Healing
6,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
5,540
2,092
0
1,760
11,555
4,268
0
1,856
9,699
0
51,417
L
Merlin
Blackd270
Merlin
2,400
235
0
223
7,327
2,225
406
0
7,327
26,703
0
W
Freya
BoloBoy77
Freya
7,557
2,489
0
5,095
12,026
5,637
747
1,782
10,244
35,678
0
L
Heimdallr
Cronofair
Heimdallr
6,751
2,550
0
2,671
10,935
4,034
0
2,991
7,944
0
58,704
W
Cu Chulainn
HellBringerOni
Cu Chulainn
10,856
2,395
0
4,489
11,176
7,567
0
836
10,340
0
61,837
L
Izanami
NerfZig
Izanami
12,937
8,070
0
2,202
10,816
4,050
904
4,090
6,726
0
67,417
W
5,834
1,425
0
3,087
10,993
6,019
380
2,905
8,088
0
56,568
W
Izanami
TeacherWhiz
Izanami
5,674
3,546
0
1,740
7,921
2,622
503
1,083
6,838
0
51,388
W
4,774
345
122
2,303
13,473
12,877
27
2,521
10,952
22,588
0
L
Bacchus
saintgucci69
Bacchus
6,727
964
0
0
10,090
6,547
0
3,461
6,629
21,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,971
Gold Earned
40,404
432
Minions Killed
413
0
Camps Cleared
0
1,468,809
Distance Traveled
1,502,961
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,222
514
98
6
0
327,097
2
L
Merlin
6,885
430
51
3
0
270,016
0
W
Freya
8,217
514
68
4
0
318,450
3
L
Heimdallr
8,868
554
115
7
0
281,578
7
W
Cu Chulainn
9,793
612
99
6
0
323,616
0
L
Izanami
9,052
566
120
8
0
289,266
7
W
Odin
8,867
554
117
7
0
258,651
0
W
Izanami
8,303
519
111
7
0
292,279
5
W
Ares
7,791
487
37
2
0
275,813
8
L
Bacchus
7,377
461
29
2
0
335,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role