Player Matchup

Merlin
Merlin
HussleAndMotiv8
Merlin
Level 57
God Stats
16W - 24L
1,388 SR
Queue Stats
53W - 65L
1,469 Elo+
Party 3
Sobek
Sobek
PrimeZion
Sobek
Level 72
God Stats
127W - 150L
1,464 SR
Queue Stats
230W - 234L
1,497 Elo+
Party 3
Fenrir
Fenrir
R2D2605
Fenrir
Level 39
God Stats
2W - 3L
1,350 SR
Queue Stats
64W - 70L
1,381 Elo+
Solo
Izanami
Izanami
Snowypenny
Izanami
Level 43
God Stats
6W - 6L
1,462 SR
Queue Stats
29W - 30L
1,463 Elo+
Party 3
Guan Yu
Guan Yu
Turrano
Guan Yu
Level 24
God Stats
31W - 40L
1,432 SR
Queue Stats
45W - 54L
1,409 Elo+
Party 3
Team Averages
Level 47
1,419 SR
1,444 Elo+

VS

Team Averages
Level 45
1,359 SR
1,379 Elo+
Scylla
Scylla
Bloop5455
Scylla
Level 66
God Stats
11W - 12L
1,518 SR
Queue Stats
504W - 543L
1,411 Elo+
Party 2
Bellona
Bellona
CloudyFoot 100
Bellona
Level 13
God Stats
0W - 4L
1,304 SR
Queue Stats
12W - 23L
1,297 Elo+
Party 2
Erlang Shen
Erlang Shen
Stormtrooper_379
Erlang Shen
Level 86
God Stats
0W - 3L
1,160 SR
Queue Stats
169W - 224L
1,383 Elo+
Party 1
Set
Set
bibrandao
Set
Level 26
God Stats
0W - 2L
1,282 SR
Queue Stats
99W - 126L
1,380 Elo+
Party 1
Neith
Neith
pepe lemus
Neith
Level 35
God Stats
55W - 48L
1,531 SR
Queue Stats
248W - 253L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
7,773
555
6,994
3,300
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
PrimeZion
Sobek
10
1 / 2 / 6
6,822
487
2,788
12,761
10,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
R2D2605
Fenrir
10
2 / 2 / 3
6,553
468
4,651
7,608
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Snowypenny
Izanami
14
4 / 0 / 4
8,047
575
7,411
5,631
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
Turrano
Guan Yu
13
4 / 1 / 6
7,705
550
5,745
10,426
9,553
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bloop5455
Scylla
11
0 / 3 / 0
6,387
456
7,431
5,997
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 3 / 1
5,839
417
2,353
5,728
3,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
Stormtrooper_379
Erlang Shen
9
2 / 2 / 0
5,812
415
3,278
11,240
4,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 3 / 2
6,337
453
2,691
9,832
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
11
0 / 3 / 2
6,332
452
5,823
7,769
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
4
5
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bloop5455
Scylla
0
3
0
0
L
0
3
1
0.17
W
3
0
4
5
W
Sobek
PrimeZion
Sobek
1
2
6
2
W
Fenrir
R2D2605
Fenrir
2
2
3
1.75
W
Izanami
Snowypenny
Izanami
4
0
4
6
L
Erlang Shen
Stormtrooper_379
Erlang Shen
2
2
0
1
W
Guan Yu
Turrano
Guan Yu
4
1
6
7
L
2
3
2
1
L
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,589
Damage
21,576
39,726
Taken
40,566
26,272
Mitigated
16,343
12,810
Healing
6,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bloop5455
Scylla
7,431
557
0
932
5,997
1,618
0
2,463
3,172
43,978
0
L
2,353
969
0
534
5,728
3,961
97
0
5,477
0
21,173
W
6,994
348
0
1,286
3,300
1,124
348
1,399
1,901
42,375
0
W
Sobek
PrimeZion
Sobek
2,788
347
0
3,182
12,761
10,799
54
3,401
9,319
16,705
0
W
Fenrir
R2D2605
Fenrir
4,651
135
0
1,716
7,608
2,408
132
606
7,002
0
24,166
W
Izanami
Snowypenny
Izanami
7,411
4,483
0
1,382
5,631
2,388
821
66
5,565
0
61,800
L
Erlang Shen
Stormtrooper_379
Erlang Shen
3,278
710
0
2,147
11,240
4,986
0
3,738
7,328
0
11,657
W
Guan Yu
Turrano
Guan Yu
5,745
1,300
1,716
3,528
10,426
9,553
719
2,025
8,130
0
35,255
L
2,691
1,062
0
1,139
9,832
3,695
0
2,306
7,318
0
34,478
L
Neith
5,823
1,725
0
2,151
7,769
2,083
0
868
6,821
0
35,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,900
Gold Earned
30,707
336
Minions Killed
281
0
Camps Cleared
0
1,354,573
Distance Traveled
1,283,379
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,387
456
80
6
0
250,618
2
L
Bellona
5,839
417
47
3
0
244,080
0
W
Merlin
7,773
555
77
6
0
278,996
8
W
Sobek
6,822
487
21
2
0
235,456
3
W
Fenrir
6,553
468
43
3
0
300,965
1
W
Izanami
8,047
575
121
9
0
258,991
0
L
Erlang Shen
5,812
415
14
1
0
262,398
3
W
Guan Yu
7,705
550
74
5
0
280,165
3
L
Set
6,337
453
68
5
0
271,990
0
L
Neith
6,332
452
72
5
0
254,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role