Player Matchup

Fenrir
Fenrir
Jezeppy
Fenrir
Level 94
God Stats
56W - 41L
1,589 SR
Queue Stats
85W - 72L
1,457 Elo+
Party 4
Chaac
Chaac
JustBranch
Chaac
Level 50
God Stats
4W - 2L
2,017 SR
Queue Stats
85W - 72L
1,450 Elo+
Party 4
Poseidon
Poseidon
Schmoiker
Poseidon
Level 121
God Stats
17W - 13L
1,716 SR
Queue Stats
446W - 408L
1,481 Elo+
Solo
Ymir
Ymir
akacary
Ymir
Level 112
God Stats
10W - 9L
1,515 SR
Queue Stats
168W - 138L
1,568 Elo+
Party 2
Rama
Rama
snowflake89
Rama
Level 95
God Stats
5W - 3L
1,747 SR
Queue Stats
49W - 53L
1,497 Elo+
Party 2
Team Averages
Level 94
1,717 SR
1,491 Elo+

VS

Team Averages
Level 87
1,382 SR
1,471 Elo+
Chiron
Chiron
GOEZ99
Chiron
Level 108
God Stats
1W - 0L
1,369 SR
Queue Stats
2W - 6L
1,519 Elo+
Solo
Cabrakan
Cabrakan
Mutta97
Cabrakan
Level 115
God Stats
6W - 9L
1,421 SR
Queue Stats
262W - 316L
1,447 Elo+
Party 1
Da Ji
Da Ji
Sha63
Da Ji
Level 57
God Stats
9W - 14L
1,507 SR
Queue Stats
306W - 333L
1,449 Elo+
Party 1
Khepri
Khepri
millsy3
Khepri
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
373W - 376L
1,481 Elo+
Party 3
Chronos
Chronos
wilesy24
Chronos
Level 65
God Stats
3W - 4L
1,111 SR
Queue Stats
207W - 198L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jezeppy
Fenrir
9
1 / 4 / 2
5,315
483
2,862
7,653
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
10
3 / 3 / 0
5,880
535
3,871
7,970
5,763
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Schmoiker
Poseidon
10
2 / 5 / 0
6,038
549
4,017
5,967
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
akacary
Ymir
7
1 / 2 / 2
4,863
442
3,417
10,684
3,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 5 / 1
4,898
445
5,443
7,483
2,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GOEZ99
Chiron
9
2 / 1 / 4
5,523
502
5,992
5,871
1,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Mutta97
Cabrakan
11
1 / 0 / 2
6,180
562
4,011
6,883
6,941
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Da Ji
Sha63
Da Ji
10
4 / 4 / 13
6,588
599
8,241
7,602
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
millsy3
Khepri
9
3 / 2 / 4
5,953
541
3,153
5,673
4,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
wilesy24
Chronos
12
9 / 0 / 2
7,338
667
8,913
7,767
3,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
19
19
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chiron
GOEZ99
Chiron
2
1
4
4
L
Fenrir
Jezeppy
Fenrir
1
4
2
0.5
L
Chaac
3
3
0
1
W
Cabrakan
Mutta97
Cabrakan
1
0
2
2
L
Poseidon
Schmoiker
Poseidon
2
5
0
0.4
W
Da Ji
Sha63
Da Ji
4
4
13
2.63
L
Ymir
akacary
Ymir
1
2
2
1
W
Khepri
millsy3
Khepri
3
2
4
2.5
L
0
5
1
0.1
W
Chronos
wilesy24
Chronos
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,610
Damage
30,310
39,757
Taken
33,796
15,667
Mitigated
19,401
9,315
Healing
9,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
GOEZ99
Chiron
5,992
3,434
506
2,118
5,871
1,660
0
1,069
4,802
0
30,139
L
Fenrir
Jezeppy
Fenrir
2,862
376
308
2,304
7,653
2,448
0
2,673
4,980
0
19,464
L
Chaac
3,871
357
0
1,889
7,970
5,763
0
4,739
3,231
0
25,342
W
Cabrakan
Mutta97
Cabrakan
4,011
433
0
2,272
6,883
6,941
169
1,059
5,784
29,935
0
L
Poseidon
Schmoiker
Poseidon
4,017
684
0
588
5,967
1,761
0
2,404
3,563
35,379
0
W
Da Ji
Sha63
Da Ji
8,241
2,338
0
1,154
7,602
3,439
0
1,419
6,123
0
32,951
L
Ymir
akacary
Ymir
3,417
782
170
2,059
10,684
3,692
0
3,236
7,448
10,533
0
W
Khepri
millsy3
Khepri
3,153
336
0
531
5,673
4,212
0
1,512
4,065
14,696
0
L
5,443
2,918
170
1,827
7,483
2,003
267
2,014
5,469
0
25,952
W
Chronos
wilesy24
Chronos
8,913
3,218
0
2,939
7,767
3,149
35
2,071
5,588
36,511
4,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,994
Gold Earned
31,582
224
Minions Killed
287
0
Camps Cleared
0
1,009,931
Distance Traveled
995,289
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,523
502
51
5
0
191,894
2
L
Fenrir
5,315
483
40
4
0
234,872
4
L
Chaac
5,880
535
55
5
0
208,759
1
W
Cabrakan
6,180
562
74
7
0
180,289
4
L
Poseidon
6,038
549
74
7
0
194,586
3
W
Da Ji
6,588
599
57
5
0
201,210
0
L
Ymir
4,863
442
15
1
0
194,068
0
W
Khepri
5,953
541
28
3
0
208,768
0
L
Rama
4,898
445
40
4
0
177,646
4
W
Chronos
7,338
667
77
7
0
213,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role