Player Matchup

Ravana
Ravana
Juaos9556
Ravana
Level 30
God Stats
0W - 1L
1,216 SR
Queue Stats
18W - 19L
1,370 Elo+
Solo
Danzaburou
Danzaburou
KuronoKan
Danzaburou
Level 5
God Stats
0W - 2L
1,188 SR
Queue Stats
138W - 192L
1,290 Elo+
Solo
Jormungandr
Jormungandr
Rafashuts
Jormungandr
Level 28
God Stats
0W - 2L
1,519 SR
Queue Stats
65W - 67L
1,484 Elo+
Party 2
Ra
Ra
ThiagoBros
Ra
Level 12
God Stats
0W - 2L
1,513 SR
Queue Stats
4W - 6L
1,435 Elo+
Party 2
Bellona
Bellona
egrilinho
Bellona
Level 5
God Stats
1W - 1L
1,761 SR
Queue Stats
2W - 4L
1,417 Elo+
Party 2
Team Averages
Level 16
1,439 SR
1,399 Elo+

VS

Team Averages
Level 18
1,506 SR
1,456 Elo+
Hera
Hera
 
Hera
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
NXGDark
Cthulhu
Level 17
God Stats
2W - 0L
1,749 SR
Queue Stats
11W - 14L
1,400 Elo+
Party 3
Sun Wukong
Sun Wukong
OverPhantomFoxer
Sun Wukong
Level 27
God Stats
1W - 0L
1,493 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
Santor1n
Hachiman
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,380 Elo+
Party 3
The Morrigan
The Morrigan
laueli
The Morrigan
Level 5
God Stats
1W - 0L
1,287 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Juaos9556
Ravana
17
11 / 13 / 3
13,454
464
15,398
23,943
11,424
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
KuronoKan
Danzaburou
9
0 / 8 / 4
8,676
299
1,613
9,861
2,949
Jormungandr
Rafashuts
Jormungandr
19
2 / 3 / 1
13,099
452
7,963
24,180
35,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 8 / 5
13,538
467
13,741
22,620
10,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
egrilinho
Bellona
18
3 / 4 / 2
12,103
417
9,174
26,619
30,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
8 / 8 / 12
15,146
522
27,738
15,029
5,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
NXGDark
Cthulhu
17
4 / 3 / 15
12,898
445
10,397
23,169
21,813
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
OverPhantomFoxer
Sun Wukong
20
10 / 0 / 6
14,526
501
18,542
15,869
13,325
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
Santor1n
Hachiman
20
11 / 4 / 10
16,312
562
21,658
20,367
8,028
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
laueli
The Morrigan
17
3 / 4 / 13
12,521
432
6,037
11,901
4,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
92
19
Kills
36
36
Deaths
19
15
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
8
12
1.75
L
Ravana
Juaos9556
Ravana
11
13
3
0.96
L
Danzaburou
KuronoKan
Danzaburou
0
8
4
0.25
W
Cthulhu
NXGDark
Cthulhu
4
3
15
3.83
W
Sun Wukong
OverPhantomFoxer
Sun Wukong
10
0
6
13
L
Jormungandr
Rafashuts
Jormungandr
2
3
1
0.83
W
Hachiman
Santor1n
Hachiman
11
4
10
4
L
3
8
5
0.69
L
Bellona
egrilinho
Bellona
3
4
2
1
W
The Morrigan
laueli
The Morrigan
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,889
Damage
84,372
107,223
Taken
86,335
91,540
Mitigated
53,969
15,789
Healing
21,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
27,738
7,016
628
2,765
15,029
5,934
2,300
4,209
10,769
120,319
0
L
Ravana
Juaos9556
Ravana
15,398
4,592
184
2,988
23,943
11,424
100
8,539
15,082
0
58,505
L
Danzaburou
KuronoKan
Danzaburou
1,613
671
31
2,202
9,861
2,949
0
4,277
5,406
0
5,792
W
Cthulhu
NXGDark
Cthulhu
10,397
1,377
189
2,946
23,169
21,813
1,152
7,025
15,942
41,296
0
W
Sun Wukong
OverPhantomFoxer
Sun Wukong
18,542
4,790
0
4,096
15,869
13,325
2,142
4,430
10,661
511
70,200
L
Jormungandr
Rafashuts
Jormungandr
7,963
1,191
0
1,186
24,180
35,705
1,744
10,300
13,599
78,201
0
W
Hachiman
Santor1n
Hachiman
21,658
16,430
0
9,063
20,367
8,028
3,779
7,268
12,839
0
132,824
L
13,741
1,309
928
6,052
22,620
10,828
864
10,897
11,373
100,547
0
L
Bellona
egrilinho
Bellona
9,174
1,886
0
2,218
26,619
30,634
594
10,778
14,804
0
58,057
W
The Morrigan
laueli
The Morrigan
6,037
948
0
2,003
11,901
4,869
792
2,134
9,624
60,906
3,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,870
Gold Earned
71,403
497
Minions Killed
555
0
Camps Cleared
0
2,163,314
Distance Traveled
2,620,576
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
15,146
522
150
5
0
527,988
3
L
Ravana
13,454
464
47
2
0
473,914
4
L
Danzaburou
8,676
299
6
0
0
262,361
3
W
Cthulhu
12,898
445
53
2
0
553,062
5
W
Sun Wukong
14,526
501
105
4
0
576,246
0
L
Jormungandr
13,099
452
140
5
0
527,115
0
W
Hachiman
16,312
562
164
6
0
509,484
1
L
Ra
13,538
467
185
6
0
460,303
2
L
Bellona
12,103
417
119
4
0
439,621
2
W
The Morrigan
12,521
432
83
3
0
453,796
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role