Player Matchup

Gilgamesh
Gilgamesh
GARB4GE
Gilgamesh
Level 13
God Stats
0W - 3L
1,314 SR
Queue Stats
9W - 18L
1,290 Elo+
Party 2
Ganesha
Ganesha
Roselillies
Ganesha
Level 9
God Stats
2W - 7L
1,280 SR
Queue Stats
4W - 15L
1,151 Elo+
Party 2
King Arthur
King Arthur
fallendDeity00
King Arthur
Level 15
God Stats
2W - 2L
1,609 SR
Queue Stats
11W - 13L
1,387 Elo+
Party 2
Neith
Neith
frenzymattz
Neith
Level 8
God Stats
1W - 3L
1,539 SR
Queue Stats
1W - 4L
1,191 Elo+
Party 2
Olorun
Olorun
rojascraz123
Olorun
Level 12
God Stats
0W - 2L
1,314 SR
Queue Stats
3W - 9L
1,210 Elo+
Party 2
Team Averages
Level 11
1,411 SR
1,246 Elo+

VS

Team Averages
Level 29
1,469 SR
1,429 Elo+
Fenrir
Fenrir
Dynasty1X
Fenrir
Level 29
God Stats
22W - 28L
1,454 SR
Queue Stats
101W - 127L
1,398 Elo+
Solo
Hercules
Hercules
FreakedMeowt
Hercules
Level 16
God Stats
5W - 1L
1,205 SR
Queue Stats
40W - 31L
1,441 Elo+
Party 1
Tyr
Tyr
K1LL3ROF4LL
Tyr
Level 49
God Stats
19W - 13L
1,606 SR
Queue Stats
59W - 61L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
freakingMIAowt
Danzaburou
Level 22
God Stats
19W - 11L
1,581 SR
Queue Stats
70W - 74L
1,339 Elo+
Party 1
He Bo
He Bo
justsayhi
He Bo
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 137L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GARB4GE
Gilgamesh
14
5 / 6 / 4
9,264
463
12,225
16,854
14,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Roselillies
Ganesha
12
0 / 4 / 1
7,805
390
2,835
12,065
9,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
fallendDeity00
King Arthur
12
2 / 9 / 4
7,870
394
6,917
15,876
12,487
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 7 / 0
6,792
340
4,870
10,025
3,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
12
3 / 10 / 3
7,854
393
10,057
15,316
6,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dynasty1X
Fenrir
15
4 / 6 / 10
10,456
523
7,322
14,127
6,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
FreakedMeowt
Hercules
17
13 / 0 / 8
12,189
609
14,944
17,798
18,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
9 / 1 / 8
10,173
509
11,467
11,728
11,469
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
freakingMIAowt
Danzaburou
15
5 / 0 / 7
10,775
539
8,339
9,711
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
justsayhi
He Bo
18
5 / 3 / 13
11,506
575
13,863
14,175
6,787
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
10
Kills
36
36
Deaths
10
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dynasty1X
Fenrir
4
6
10
1.5
W
Hercules
FreakedMeowt
Hercules
13
0
8
17
L
Gilgamesh
GARB4GE
Gilgamesh
5
6
4
1.17
W
9
1
8
13
L
Ganesha
Roselillies
Ganesha
0
4
1
0.13
L
King Arthur
fallendDeity00
King Arthur
2
9
4
0.44
W
Danzaburou
freakingMIAowt
Danzaburou
5
0
7
8.5
L
0
7
0
0
W
He Bo
justsayhi
He Bo
5
3
13
3.83
L
Olorun
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,904
Damage
55,935
70,136
Taken
67,539
46,464
Mitigated
47,117
9,755
Healing
23,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dynasty1X
Fenrir
7,322
2,350
0
3,106
14,127
6,679
1,244
1,931
12,196
0
57,527
W
Hercules
FreakedMeowt
Hercules
14,944
5,661
0
7,644
17,798
18,676
3,039
3,697
14,101
7,196
49,076
L
Gilgamesh
GARB4GE
Gilgamesh
12,225
3,835
0
1,533
16,854
14,279
0
3,182
13,672
0
55,434
W
11,467
2,295
0
3,004
11,728
11,469
1,326
3,292
8,436
0
32,575
L
Ganesha
Roselillies
Ganesha
2,835
593
0
2,465
12,065
9,376
0
1,313
10,752
6,825
0
L
King Arthur
fallendDeity00
King Arthur
6,917
1,063
0
906
15,876
12,487
0
4,408
11,468
0
24,827
W
Danzaburou
freakingMIAowt
Danzaburou
8,339
5,078
0
4,430
9,711
3,506
1,896
622
9,089
0
64,671
L
4,870
2,427
0
1,652
10,025
3,753
0
619
9,406
0
40,309
W
He Bo
justsayhi
He Bo
13,863
1,163
174
5,432
14,175
6,787
1,816
2,218
11,957
86,909
0
L
Olorun
10,057
4,601
346
2,853
15,316
6,569
0
5,912
9,404
38,149
5,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,585
Gold Earned
55,099
278
Minions Killed
480
0
Camps Cleared
0
1,732,251
Distance Traveled
1,791,152
9
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,456
523
84
4
0
343,750
13
W
Hercules
12,189
609
102
5
0
354,559
4
L
Gilgamesh
9,264
463
77
4
0
370,947
0
W
Tyr
10,173
509
35
2
0
415,360
5
L
Ganesha
7,805
390
4
0
0
359,601
9
L
King Arthur
7,870
394
42
2
0
360,089
0
W
Danzaburou
10,775
539
125
6
0
316,516
3
L
Neith
6,792
340
84
4
0
315,737
0
W
He Bo
11,506
575
134
7
0
360,967
7
L
Olorun
7,854
393
71
4
0
325,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role