Player Matchup

Arachne
Arachne
DanoG04
Arachne
Level 29
God Stats
1W - 3L
1,326 SR
Queue Stats
194W - 199L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ElementShots
Morgan Le Fay
Level 8
God Stats
15W - 10L
1,997 SR
Queue Stats
233W - 240L
1,764 Elo+
Solo
Xing Tian
Xing Tian
Jachilles
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,485 Elo+
Solo
Charybdis
Charybdis
U cant play8873
Charybdis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,622 Elo+
Party 1
Ares
Ares
XxDarksMoonsxX
Ares
Level 3
God Stats
1W - 2L
1,674 SR
Queue Stats
11W - 12L
1,622 Elo+
Party 1
Team Averages
Level 12
1,599 SR
1,598 Elo+

VS

Team Averages
Level 21
1,503 SR
1,532 Elo+
Medusa
Medusa
 
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
OBcana
Jormungandr
Level 7
God Stats
3W - 2L
1,521 SR
Queue Stats
7W - 8L
1,605 Elo+
Solo
Kukulkan
Kukulkan
Repaphotic
Kukulkan
Level 18
God Stats
19W - 18L
1,541 SR
Queue Stats
72W - 57L
1,533 Elo+
Party 2
Thanatos
Thanatos
WaZel01
Thanatos
Level 32
God Stats
6W - 8L
1,452 SR
Queue Stats
126W - 125L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DanoG04
Arachne
10
4 / 3 / 1
5,852
585
4,088
6,596
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
ElementShots
Morgan Le Fay
10
3 / 0 / 1
5,846
585
4,632
3,913
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Jachilles
Xing Tian
9
0 / 1 / 1
5,176
518
3,703
6,812
3,131
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
U cant play8873
Charybdis
6
2 / 5 / 1
4,568
457
2,623
5,957
946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 6 / 2
4,258
426
1,730
7,986
2,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
12 / 0 / 1
7,892
789
9,250
7,266
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
 
Cerberus
8
1 / 3 / 9
5,665
567
3,644
6,075
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
OBcana
Jormungandr
10
1 / 1 / 0
5,895
590
3,369
5,821
2,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Repaphotic
Kukulkan
10
0 / 2 / 1
5,918
592
2,531
4,251
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
WaZel01
Thanatos
8
1 / 3 / 1
5,249
525
1,362
5,951
1,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
15
15
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
0
1
12.5
W
Cerberus
 
Cerberus
1
3
9
1.83
L
Arachne
DanoG04
Arachne
4
3
1
1.5
L
Morgan Le Fay
ElementShots
Morgan Le Fay
3
0
1
3.5
L
Xing Tian
Jachilles
Xing Tian
0
1
1
0.5
W
Jormungandr
OBcana
Jormungandr
1
1
0
1
W
Kukulkan
Repaphotic
Kukulkan
0
2
1
0.25
L
Charybdis
U cant play8873
Charybdis
2
5
1
0.5
W
Thanatos
WaZel01
Thanatos
1
3
1
0.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,776
Damage
20,156
31,264
Taken
29,364
9,877
Mitigated
11,514
5,995
Healing
10,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,250
4,811
0
3,261
7,266
2,539
1,265
1,078
6,188
0
57,370
W
Cerberus
 
Cerberus
3,644
303
0
997
6,075
2,933
30
900
5,175
10,577
0
L
Arachne
DanoG04
Arachne
4,088
2,924
0
1,841
6,596
2,119
0
1,955
4,403
0
34,127
L
Morgan Le Fay
ElementShots
Morgan Le Fay
4,632
219
0
1,489
3,913
1,182
0
1,078
2,741
31,402
0
L
Xing Tian
Jachilles
Xing Tian
3,703
214
0
1,862
6,812
3,131
0
3,362
3,450
21,248
0
W
Jormungandr
OBcana
Jormungandr
3,369
1,779
0
1,650
5,821
2,991
0
3,468
2,286
24,328
0
W
Kukulkan
Repaphotic
Kukulkan
2,531
244
0
1,383
4,251
1,407
0
2,855
1,396
30,809
0
L
Charybdis
U cant play8873
Charybdis
2,623
1,222
0
584
5,957
946
83
1,579
4,087
0
14,795
W
Thanatos
WaZel01
Thanatos
1,362
675
0
3,268
5,951
1,644
0
1,810
4,141
0
25,629
L
1,730
54
0
219
7,986
2,499
0
773
7,039
5,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,700
Gold Earned
30,619
193
Minions Killed
292
0
Camps Cleared
0
926,868
Distance Traveled
938,896
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,892
789
98
10
0
179,544
5
W
Cerberus
5,665
567
16
2
0
195,138
1
L
Arachne
5,852
585
63
6
0
195,683
2
L
Morgan Le Fay
5,846
585
62
6
0
194,158
3
L
Xing Tian
5,176
518
27
3
0
184,520
0
W
Jormungandr
5,895
590
60
6
0
167,359
3
W
Kukulkan
5,918
592
70
7
0
193,160
0
L
Charybdis
4,568
457
35
4
0
163,445
1
W
Thanatos
5,249
525
48
5
0
203,695
3
L
Ares
4,258
426
6
1
0
189,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role