Player Matchup

Bastet
Bastet
 
Bastet
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ItaloValadaresBR
Bacchus
Level 61
God Stats
6W - 2L
1,887 SR
Queue Stats
38W - 61L
1,377 Elo+
Solo
Mulan
Mulan
RoryDevonne
Mulan
Level 125
God Stats
10W - 15L
1,442 SR
Queue Stats
403W - 459L
1,387 Elo+
Solo
Merlin
Merlin
soBerza
Merlin
Level 62
God Stats
10W - 7L
1,604 SR
Queue Stats
47W - 54L
1,481 Elo+
Solo
Team Averages
Level 82
1,587 SR
1,449 Elo+

VS

Team Averages
Level 61
1,516 SR
1,438 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Akkyio
Poseidon
Level 8
God Stats
6W - 5L
1,765 SR
Queue Stats
19W - 18L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
KingP220
Gilgamesh
Level 63
God Stats
15W - 3L
1,588 SR
Queue Stats
432W - 468L
1,397 Elo+
Party 1
Izanami
Izanami
brenosousa10
Izanami
Level 63
God Stats
31W - 63L
1,324 SR
Queue Stats
195W - 241L
1,428 Elo+
Solo
Zeus
Zeus
porzival_169
Zeus
Level 84
God Stats
4W - 2L
1,403 SR
Queue Stats
452W - 478L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
5
2 / 1 / 0
3,491
698
1,301
2,941
643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
 
Artemis
4
0 / 3 / 0
2,910
582
2,074
3,563
619
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 1 / 0
2,956
591
1,314
3,418
1,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 1 / 0
3,552
710
1,599
2,718
923
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
soBerza
Merlin
3
0 / 2 / 0
2,722
544
433
1,223
252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
1 / 0 / 3
4,166
833
1,794
2,763
1,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Akkyio
Poseidon
6
2 / 1 / 1
3,683
737
781
1,425
224
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gilgamesh
KingP220
Gilgamesh
5
1 / 0 / 3
3,631
726
2,293
3,505
826
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
brenosousa10
Izanami
6
3 / 0 / 0
3,830
766
2,284
1,889
452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

6
1 / 2 / 0
3,747
749
1,182
2,915
1,847
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
3
Kills
8
8
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
1
0
2
L
Artemis
 
Artemis
0
3
0
0
W
Erlang Shen
 
Erlang Shen
1
0
3
2.5
W
Poseidon
Akkyio
Poseidon
2
1
1
2.5
L
0
1
0
0
W
Gilgamesh
KingP220
Gilgamesh
1
0
3
2.5
L
1
1
0
1
W
Izanami
brenosousa10
Izanami
3
0
0
3
W
1
2
0
0.5
L
Merlin
soBerza
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,721
Damage
8,334
13,863
Taken
12,497
3,879
Mitigated
4,427
2,901
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
1,301
624
0
250
2,941
643
0
517
2,392
0
11,114
L
Artemis
 
Artemis
2,074
1,143
0
1,081
3,563
619
0
0
3,563
0
10,202
W
Erlang Shen
 
Erlang Shen
1,794
981
0
1,546
2,763
1,078
0
340
2,423
0
18,021
W
Poseidon
Akkyio
Poseidon
781
273
0
30
1,425
224
70
93
1,332
8,226
0
L
1,314
153
0
800
3,418
1,442
0
0
3,418
4,018
0
W
Gilgamesh
KingP220
Gilgamesh
2,293
979
253
1,576
3,505
826
0
707
2,798
0
7,883
L
1,599
316
0
710
2,718
923
0
1,182
1,536
0
11,861
W
Izanami
brenosousa10
Izanami
2,284
1,687
0
649
1,889
452
408
607
1,282
0
17,560
W
1,182
250
0
1,062
2,915
1,847
0
0
2,915
16,344
0
L
Merlin
soBerza
Merlin
433
0
0
60
1,223
252
0
232
991
3,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,631
Gold Earned
19,057
73
Minions Killed
160
0
Camps Cleared
0
401,657
Distance Traveled
468,860
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,491
698
23
5
0
99,316
0
L
Artemis
2,910
582
18
4
0
83,215
0
W
Erlang Shen
4,166
833
46
9
0
109,525
1
W
Poseidon
3,683
737
26
5
0
84,079
0
L
Bacchus
2,956
591
4
1
0
96,469
2
W
Gilgamesh
3,631
726
9
2
0
103,671
2
L
Mulan
3,552
710
25
5
0
82,909
0
W
Izanami
3,830
766
42
8
0
91,994
0
W
Zeus
3,747
749
37
7
0
79,591
1
L
Merlin
2,722
544
3
1
0
39,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role