Player Matchup

Fenrir
Fenrir
Flugegehimen
Fenrir
Level 119
God Stats
0W - 1L
1,233 SR
Queue Stats
33W - 40L
1,418 Elo+
Party 1
Baron Samedi
Baron Samedi
Shelya
Baron Samedi
Level 66
God Stats
2W - 2L
1,726 SR
Queue Stats
27W - 33L
1,430 Elo+
Party 1
Ares
Ares
W0lfmare
Ares
Level 65
God Stats
23W - 20L
1,447 SR
Queue Stats
427W - 449L
1,432 Elo+
Party 2
Janus
Janus
XHCc
Janus
Level 24
God Stats
3W - 5L
1,624 SR
Queue Stats
13W - 19L
1,421 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kawenko
Ah Muzen Cab
Level 31
God Stats
3W - 5L
1,767 SR
Queue Stats
285W - 292L
1,430 Elo+
Party 2
Team Averages
Level 61
1,559 SR
1,426 Elo+

VS

Team Averages
Level 71
1,422 SR
1,411 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
XenoTemplar
Fenrir
Level 48
God Stats
56W - 98L
1,386 SR
Queue Stats
107W - 176L
1,339 Elo+
Party 3
Charybdis
Charybdis
coberda
Charybdis
Level 123
God Stats
3W - 3L
1,369 SR
Queue Stats
164W - 214L
1,369 Elo+
Party 3
Ymir
Ymir
drmex96
Ymir
Level 16
God Stats
19W - 36L
1,353 SR
Queue Stats
23W - 39L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 3 / 1
6,191
563
4,282
8,260
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Shelya
Baron Samedi
8
0 / 6 / 1
4,706
428
3,580
8,336
2,725
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
8
0 / 5 / 3
4,891
445
1,725
6,646
4,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
XHCc
Janus
9
0 / 1 / 1
5,299
482
946
3,303
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
kawenko
Ah Muzen Cab
9
2 / 4 / 1
5,476
498
4,252
5,304
1,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
7 / 0 / 2
7,900
718
6,344
6,549
5,897
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
 
Janus
11
0 / 2 / 5
6,494
590
3,460
3,903
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
4 / 1 / 3
6,768
615
3,136
6,873
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
coberda
Charybdis
10
3 / 2 / 6
6,275
570
4,655
5,273
1,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
drmex96
Ymir
10
5 / 0 / 5
6,877
625
4,469
6,196
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
19
19
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
7
0
2
8
W
Janus
 
Janus
0
2
5
1.25
L
Fenrir
3
3
1
1.17
L
Baron Samedi
Shelya
Baron Samedi
0
6
1
0.08
L
Ares
0
5
3
0.3
L
Janus
XHCc
Janus
0
1
1
0.5
W
Fenrir
4
1
3
5.5
W
Charybdis
coberda
Charybdis
3
2
6
3
W
Ymir
drmex96
Ymir
5
0
5
7.5
L
Ah Muzen Cab
kawenko
Ah Muzen Cab
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,785
Damage
22,064
31,849
Taken
28,794
12,066
Mitigated
14,635
3,996
Healing
9,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,344
1,165
0
2,211
6,549
5,897
0
3,203
3,276
38,374
0
W
Janus
 
Janus
3,460
155
0
420
3,903
1,107
225
878
2,937
28,863
0
L
Fenrir
4,282
1,317
0
965
8,260
2,863
0
2,689
5,509
0
40,835
L
Baron Samedi
Shelya
Baron Samedi
3,580
779
282
1,675
8,336
2,725
0
5,934
2,259
15,202
0
L
Ares
1,725
44
0
270
6,646
4,174
0
2,064
4,582
11,990
0
L
Janus
XHCc
Janus
946
54
0
250
3,303
873
0
1,496
1,687
23,156
0
W
Fenrir
3,136
564
0
1,361
6,873
2,071
255
725
6,146
0
39,933
W
Charybdis
coberda
Charybdis
4,655
2,353
0
2,878
5,273
1,302
478
533
4,740
0
28,858
W
Ymir
drmex96
Ymir
4,469
635
86
2,267
6,196
4,258
0
1,005
5,191
18,664
0
L
Ah Muzen Cab
kawenko
Ah Muzen Cab
4,252
1,404
0
554
5,304
1,431
0
1,765
3,539
0
24,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,563
Gold Earned
34,314
235
Minions Killed
311
0
Camps Cleared
0
1,038,972
Distance Traveled
1,018,005
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,900
718
85
8
0
183,769
6
W
Janus
6,494
590
66
6
0
242,366
3
L
Fenrir
6,191
563
80
7
0
234,216
1
L
Baron Samedi
4,706
428
30
3
0
195,356
0
L
Ares
4,891
445
26
2
0
204,019
4
L
Janus
5,299
482
50
5
0
213,450
2
W
Fenrir
6,768
615
61
6
0
206,914
0
W
Charybdis
6,275
570
62
6
0
177,685
2
W
Ymir
6,877
625
37
3
0
207,271
2
L
Ah Muzen Cab
5,476
498
49
4
0
191,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role