Player Matchup

Cthulhu
Cthulhu
DripPhoenix
Cthulhu
Level 61
God Stats
1W - 4L
1,533 SR
Queue Stats
54W - 79L
1,433 Elo+
Party 1
Arachne
Arachne
Fernicus17
Arachne
Level 48
God Stats
5W - 7L
1,493 SR
Queue Stats
308W - 360L
1,453 Elo+
Party 2
Thanatos
Thanatos
SpenTurtle
Thanatos
Level 117
God Stats
11W - 10L
1,467 SR
Queue Stats
85W - 116L
1,474 Elo+
Party 1
Apollo
Apollo
Teless
Apollo
Level 39
God Stats
3W - 3L
1,423 SR
Queue Stats
54W - 56L
1,336 Elo+
Solo
Bellona
Bellona
novafern
Bellona
Level 47
God Stats
16W - 23L
1,465 SR
Queue Stats
376W - 429L
1,495 Elo+
Party 2
Team Averages
Level 62
1,476 SR
1,438 Elo+

VS

Team Averages
Level 71
1,468 SR
1,403 Elo+
Baron Samedi
Baron Samedi
Nalen
Baron Samedi
Level 102
God Stats
18W - 23L
1,413 SR
Queue Stats
119W - 139L
1,453 Elo+
Party 3
Xing Tian
Xing Tian
SirDaniel4
Xing Tian
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 78L
1,544 Elo+
Party 4
Hercules
Hercules
Wolfy18
Hercules
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,117 Elo+
Party 4
Chang'e
Chang'e
shadowdragon50
Chang'e
Level 29
God Stats
25W - 39L
1,427 SR
Queue Stats
96W - 127L
1,387 Elo+
Party 3
Bakasura
Bakasura
wincky96
Bakasura
Level 87
God Stats
4W - 4L
1,500 SR
Queue Stats
396W - 423L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DripPhoenix
Cthulhu
20
5 / 6 / 20
16,101
1,006
32,026
27,929
16,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Fernicus17
Arachne
20
5 / 10 / 19
15,359
960
26,140
30,352
20,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
SpenTurtle
Thanatos
20
8 / 9 / 18
16,592
1,037
19,894
24,479
10,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
Teless
Apollo
20
13 / 4 / 16
18,292
1,143
47,314
19,821
9,195
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
novafern
Bellona
20
3 / 7 / 24
15,563
973
22,264
25,971
21,509
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nalen
Baron Samedi
20
3 / 8 / 19
14,835
927
19,880
21,447
14,345
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
SirDaniel4
Xing Tian
20
6 / 6 / 18
16,560
1,035
20,999
37,376
66,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
Wolfy18
Hercules
20
12 / 5 / 20
17,997
1,125
28,418
39,925
70,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 4 / 18
16,500
1,031
22,024
22,241
20,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
wincky96
Bakasura
20
8 / 11 / 15
17,007
1,063
26,109
32,897
17,934
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
126
34
Kills
36
36
Deaths
34
97
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DripPhoenix
Cthulhu
5
6
20
2.5
L
Arachne
Fernicus17
Arachne
5
10
19
1.45
W
Baron Samedi
Nalen
Baron Samedi
3
8
19
1.56
W
Xing Tian
SirDaniel4
Xing Tian
6
6
18
2.5
L
Thanatos
SpenTurtle
Thanatos
8
9
18
1.89
L
Apollo
Teless
Apollo
13
4
16
5.25
W
Hercules
Wolfy18
Hercules
12
5
20
4.4
L
Bellona
novafern
Bellona
3
7
24
2.14
W
7
4
18
4
W
Bakasura
wincky96
Bakasura
8
11
15
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,638
Damage
117,430
128,552
Taken
153,886
78,683
Mitigated
190,185
34,091
Healing
48,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DripPhoenix
Cthulhu
32,026
3,848
1,415
5,460
27,929
16,913
0
15,038
12,298
82,033
0
L
Arachne
Fernicus17
Arachne
26,140
20,276
0
6,481
30,352
20,205
0
15,725
13,684
0
41,849
W
Baron Samedi
Nalen
Baron Samedi
19,880
1,851
5,948
2,142
21,447
14,345
0
2,427
19,020
45,342
0
W
Xing Tian
SirDaniel4
Xing Tian
20,999
544
0
6,692
37,376
66,901
0
10,410
26,966
49,331
0
L
Thanatos
SpenTurtle
Thanatos
19,894
7,444
0
13,681
24,479
10,861
0
9,603
14,415
0
44,000
L
Apollo
Teless
Apollo
47,314
27,521
0
6,304
19,821
9,195
0
10,105
9,429
0
84,714
W
Hercules
Wolfy18
Hercules
28,418
8,974
0
17,433
39,925
70,420
0
10,251
29,674
0
51,124
L
Bellona
novafern
Bellona
22,264
6,470
0
750
25,971
21,509
0
12,856
12,186
1,606
37,548
W
22,024
2,343
7,085
4,893
22,241
20,585
0
5,424
16,817
60,935
0
W
Bakasura
wincky96
Bakasura
26,109
13,723
0
4,755
32,897
17,934
0
5,074
27,823
559
57,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,907
Gold Earned
82,899
292
Minions Killed
346
12
Camps Cleared
10
1,591,052
Distance Traveled
1,639,136
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,101
1,006
99
6
0
349,895
0
L
Arachne
15,359
960
26
2
5
319,267
0
W
Baron Samedi
14,835
927
66
4
1
290,600
0
W
Xing Tian
16,560
1,035
18
1
1
338,384
0
L
Thanatos
16,592
1,037
47
3
1
323,246
1
L
Apollo
18,292
1,143
100
6
5
290,713
0
W
Hercules
17,997
1,125
56
4
1
335,690
3
L
Bellona
15,563
973
20
1
1
307,931
1
W
Chang'e
16,500
1,031
124
8
3
317,992
0
W
Bakasura
17,007
1,063
82
5
4
356,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role