Player Matchup

Baba Yaga
Baba Yaga
JustJumpy
Baba Yaga
Level 14
God Stats
28W - 15L
1,266 SR
Queue Stats
43W - 27L
1,503 Elo+
Party 1
Thanatos
Thanatos
LuisMT247
Thanatos
Level 27
God Stats
26W - 27L
1,516 SR
Queue Stats
201W - 195L
1,513 Elo+
Solo
Osiris
Osiris
Minimalot
Osiris
Level 24
God Stats
0W - 2L
1,315 SR
Queue Stats
52W - 36L
1,570 Elo+
Solo
Cabrakan
Cabrakan
NoGiGrappler
Cabrakan
Level 16
God Stats
10W - 10L
1,236 SR
Queue Stats
174W - 147L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
odion666
Nu Wa
Level 29
God Stats
0W - 1L
1,272 SR
Queue Stats
80W - 71L
1,511 Elo+
Solo
Team Averages
Level 22
1,321 SR
1,508 Elo+

VS

Team Averages
Level 22
1,479 SR
1,513 Elo+
Cthulhu
Cthulhu
Austin0414
Cthulhu
Level 28
God Stats
9W - 7L
1,531 SR
Queue Stats
191W - 227L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
Clarxtiy
Gilgamesh
Level 19
God Stats
1W - 1L
1,320 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Danzaburou
Danzaburou
EddieOnADC
Danzaburou
Level 18
God Stats
4W - 1L
1,585 SR
Queue Stats
68W - 48L
1,743 Elo+
Solo
Mercury
Mercury
Russian40
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 99L
1,479 Elo+
Solo
Sol
Sol
ShadowRipper420
Sol
Level 18
God Stats
36W - 43L
1,461 SR
Queue Stats
42W - 57L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JustJumpy
Baba Yaga
20
10 / 5 / 17
14,673
1,223
22,623
14,419
6,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
LuisMT247
Thanatos
20
10 / 15 / 13
13,863
1,155
15,080
21,734
10,519
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
Minimalot
Osiris
20
5 / 7 / 22
13,350
1,113
16,372
26,268
30,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
NoGiGrappler
Cabrakan
20
2 / 5 / 25
12,631
1,053
13,615
19,016
30,232
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
odion666
Nu Wa
20
5 / 9 / 19
13,236
1,103
22,660
17,360
7,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Austin0414
Cthulhu
20
3 / 6 / 30
13,244
1,104
14,487
18,817
23,562
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Clarxtiy
Gilgamesh
20
4 / 4 / 25
13,153
1,096
14,892
25,068
24,864
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
EddieOnADC
Danzaburou
20
25 / 6 / 7
17,478
1,457
37,419
17,914
5,152
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Russian40
Mercury
19
5 / 9 / 12
12,513
1,043
11,449
17,723
6,112
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 7 / 16
12,397
1,033
13,685
18,371
5,773
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
131
32
Kills
41
41
Deaths
32
96
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Austin0414
Cthulhu
3
6
30
3
W
Gilgamesh
Clarxtiy
Gilgamesh
4
4
25
4.13
W
Danzaburou
EddieOnADC
Danzaburou
25
6
7
4.75
L
Baba Yaga
JustJumpy
Baba Yaga
10
5
17
3.7
L
Thanatos
LuisMT247
Thanatos
10
15
13
1.1
L
Osiris
Minimalot
Osiris
5
7
22
2.29
L
Cabrakan
NoGiGrappler
Cabrakan
2
5
25
2.9
W
Mercury
Russian40
Mercury
5
9
12
1.22
W
4
7
16
1.71
L
Nu Wa
odion666
Nu Wa
5
9
19
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,350
Damage
91,932
98,797
Taken
97,893
85,085
Mitigated
65,463
13,356
Healing
8,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Austin0414
Cthulhu
14,487
1,699
928
228
18,817
23,562
0
11,672
6,865
35,249
0
W
Gilgamesh
Clarxtiy
Gilgamesh
14,892
3,075
0
134
25,068
24,864
0
14,264
10,520
170
27,996
W
Danzaburou
EddieOnADC
Danzaburou
37,419
26,550
0
3,114
17,914
5,152
0
11,813
6,011
0
66,906
L
Baba Yaga
JustJumpy
Baba Yaga
22,623
4,336
214
2,538
14,419
6,793
0
4,124
10,295
44,585
0
L
Thanatos
LuisMT247
Thanatos
15,080
4,405
0
6,193
21,734
10,519
0
6,589
15,145
0
27,350
L
Osiris
Minimalot
Osiris
16,372
5,603
0
1,582
26,268
30,236
0
8,411
17,527
851
24,402
L
Cabrakan
NoGiGrappler
Cabrakan
13,615
1,612
0
1,420
19,016
30,232
0
5,213
13,780
32,218
0
W
Mercury
Russian40
Mercury
11,449
4,019
0
661
17,723
6,112
0
11,216
6,315
0
37,035
W
13,685
3,500
318
3,426
18,371
5,773
0
9,750
8,433
49,459
0
L
Nu Wa
odion666
Nu Wa
22,660
5,388
408
1,001
17,360
7,305
0
3,905
13,455
46,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,753
Gold Earned
68,785
192
Minions Killed
244
3
Camps Cleared
11
1,194,338
Distance Traveled
1,095,630
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,244
1,104
56
5
1
208,354
0
W
Gilgamesh
13,153
1,096
15
1
0
236,498
0
W
Danzaburou
17,478
1,457
46
4
1
205,839
0
L
Baba Yaga
14,673
1,223
59
5
1
222,022
0
L
Thanatos
13,863
1,155
25
2
0
256,525
1
L
Osiris
13,350
1,113
14
1
0
262,963
0
L
Cabrakan
12,631
1,053
44
4
1
234,879
0
W
Mercury
12,513
1,043
45
4
8
247,646
1
W
Sol
12,397
1,033
82
7
1
197,293
1
L
Nu Wa
13,236
1,103
50
4
1
217,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role