Player Matchup

Danzaburou
Danzaburou
Apoxpred
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 145L
1,492 Elo+
Party 1
Olorun
Olorun
LoneScope
Olorun
Level 41
God Stats
0W - 2L
1,198 SR
Queue Stats
53W - 60L
1,544 Elo+
Party 1
Pele
Pele
SivaCrisis
Pele
Level 27
God Stats
9W - 17L
1,453 SR
Queue Stats
29W - 45L
1,440 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cosmicsilver55
Cu Chulainn
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,680 Elo+
Party 1
Kumbhakarna
Kumbhakarna
crossoff
Kumbhakarna
Level 124
God Stats
1W - 2L
1,505 SR
Queue Stats
89W - 103L
1,508 Elo+
Party 1
Team Averages
Level 71
1,431 SR
1,533 Elo+

VS

Team Averages
Level 86
1,495 SR
1,554 Elo+
Cthulhu
Cthulhu
Driftwuz
Cthulhu
Level 127
God Stats
11W - 8L
1,581 SR
Queue Stats
181W - 140L
1,594 Elo+
Party 3
Izanami
Izanami
NothinButLucky
Izanami
Level 21
God Stats
2W - 1L
1,308 SR
Queue Stats
4W - 3L
1,518 Elo+
Party 3
Amaterasu
Amaterasu
awesomedarius185
Amaterasu
Level 109
God Stats
3W - 2L
1,373 SR
Queue Stats
184W - 175L
1,557 Elo+
Party 2
Nemesis
Nemesis
chickensniper05
Nemesis
Level 49
God Stats
9W - 3L
1,621 SR
Queue Stats
212W - 186L
1,575 Elo+
Party 2
Eset
Eset
chleopatre
Eset
Level 125
God Stats
6W - 4L
1,591 SR
Queue Stats
252W - 259L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Apoxpred
Danzaburou
12
1 / 5 / 0
7,428
464
5,104
12,253
3,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
LoneScope
Olorun
13
3 / 5 / 2
7,436
465
8,525
10,789
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 5 / 3
7,334
458
4,545
10,356
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
cosmicsilver55
Cu Chulainn
15
5 / 3 / 4
9,016
564
10,659
13,249
7,830
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
crossoff
Kumbhakarna
11
1 / 3 / 4
7,290
456
4,218
9,973
7,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Driftwuz
Cthulhu
14
2 / 0 / 11
8,687
543
9,740
12,315
10,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 1 / 4
8,671
542
7,141
6,887
2,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
14
2 / 3 / 3
8,379
524
2,787
9,843
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
7 / 3 / 3
8,804
550
8,208
11,594
6,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 6 / 4
8,569
536
11,018
10,708
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
13
Kills
21
21
Deaths
13
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Apoxpred
Danzaburou
1
5
0
0.2
W
Cthulhu
Driftwuz
Cthulhu
2
0
11
7.5
L
Olorun
LoneScope
Olorun
3
5
2
0.8
W
5
1
4
7
L
3
5
3
0.9
W
Amaterasu
2
3
3
1.17
W
7
3
3
2.83
W
5
6
4
1.17
L
Cu Chulainn
cosmicsilver55
Cu Chulainn
5
3
4
2.33
L
Kumbhakarna
crossoff
Kumbhakarna
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,051
Damage
38,894
56,620
Taken
51,347
26,301
Mitigated
28,812
16,521
Healing
12,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Apoxpred
Danzaburou
5,104
1,512
0
4,288
12,253
3,792
490
3,888
8,319
0
41,330
W
Cthulhu
Driftwuz
Cthulhu
9,740
1,175
625
2,541
12,315
10,899
186
3,873
8,442
31,679
0
L
Olorun
LoneScope
Olorun
8,525
3,822
0
3,353
10,789
4,344
144
5,980
4,401
37,297
5,744
W
7,141
5,194
0
1,820
6,887
2,434
1,150
1,757
5,130
0
58,454
L
4,545
1,351
143
3,710
10,356
2,898
250
1,970
8,320
0
32,311
W
Amaterasu
2,787
1,291
0
4,236
9,843
5,196
824
1,184
8,659
0
38,290
W
8,208
3,908
0
838
11,594
6,131
0
2,675
8,919
0
59,675
W
11,018
511
509
2,343
10,708
4,152
168
3,519
7,189
44,336
0
L
Cu Chulainn
cosmicsilver55
Cu Chulainn
10,659
2,134
0
2,977
13,249
7,830
1,145
3,932
9,185
5,801
49,891
L
Kumbhakarna
crossoff
Kumbhakarna
4,218
83
0
2,050
9,973
7,437
294
4,244
5,637
24,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,504
Gold Earned
43,110
350
Minions Killed
415
0
Camps Cleared
0
1,383,651
Distance Traveled
1,508,075
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,428
464
73
5
0
266,056
6
W
Cthulhu
8,687
543
40
3
0
323,761
5
L
Olorun
7,436
465
70
4
0
272,587
0
W
Izanami
8,671
542
124
8
0
254,088
0
L
Pele
7,334
458
63
4
0
233,980
3
W
Amaterasu
8,379
524
72
5
0
318,989
1
W
Nemesis
8,804
550
100
6
0
338,051
1
W
Eset
8,569
536
79
5
0
273,186
2
L
Cu Chulainn
9,016
564
105
7
0
307,065
4
L
Kumbhakarna
7,290
456
39
2
0
303,963
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role