Player Matchup

Ravana
Ravana
APatieentWolf
Ravana
Level 14
God Stats
0W - 1L
1,427 SR
Queue Stats
14W - 25L
1,229 Elo+
Solo
Geb
Geb
AaidenCorrale204
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,250 Elo+
Party 1
Danzaburou
Danzaburou
Mostinsane4u
Danzaburou
Level 33
God Stats
9W - 13L
1,359 SR
Queue Stats
26W - 30L
1,336 Elo+
Party 1
Ra
Ra
alter_falter9813
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,096 Elo+
Solo
Vamana
Vamana
larval-storey
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,080 Elo+
Solo
Team Averages
Level 13
1,457 SR
1,198 Elo+

VS

Team Averages
Level 28
1,503 SR
1,406 Elo+
Danzaburou
Danzaburou
BIG_SOULJA254
Danzaburou
Level 27
God Stats
18W - 21L
1,254 SR
Queue Stats
101W - 104L
1,342 Elo+
Solo
Hercules
Hercules
El_Huncho_Jay
Hercules
Level 29
God Stats
9W - 12L
1,390 SR
Queue Stats
134W - 160L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
MIKETHEMONSTER6
Sun Wukong
Level 27
God Stats
5W - 3L
1,581 SR
Queue Stats
80W - 101L
1,278 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OhEwzi
Morgan Le Fay
Level 29
God Stats
15W - 8L
1,601 SR
Queue Stats
17W - 14L
1,509 Elo+
Solo
Arachne
Arachne
txpipelayer
Arachne
Level 29
God Stats
6W - 3L
1,691 SR
Queue Stats
79W - 84L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
5,184
370
2,224
8,443
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 11 / 2
6,301
450
3,033
14,445
7,535
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Mostinsane4u
Danzaburou
10
4 / 10 / 2
7,332
524
6,435
11,397
3,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 13 / 0
5,119
366
2,930
11,021
2,819
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 9 / 1
5,125
366
2,230
13,089
5,240
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BIG_SOULJA254
Danzaburou
14
6 / 3 / 14
9,833
702
10,198
8,367
2,856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
El_Huncho_Jay
Hercules
13
19 / 2 / 6
9,758
697
13,876
9,937
3,207
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
MIKETHEMONSTER6
Sun Wukong
15
3 / 0 / 0
9,050
646
2,104
7,066
3,747
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
OhEwzi
Morgan Le Fay
14
8 / 0 / 4
9,096
650
13,483
6,755
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
txpipelayer
Arachne
15
12 / 2 / 5
9,690
692
7,339
10,104
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
77
6
Kills
48
49
Deaths
7
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
2
11
2
0.27
W
Danzaburou
BIG_SOULJA254
Danzaburou
6
3
14
4.33
W
Hercules
El_Huncho_Jay
Hercules
19
2
6
11
W
Sun Wukong
MIKETHEMONSTER6
Sun Wukong
3
0
0
3
L
Danzaburou
Mostinsane4u
Danzaburou
4
10
2
0.5
W
Morgan Le Fay
OhEwzi
Morgan Le Fay
8
0
4
10
L
0
13
0
0
L
0
9
1
0.06
W
Arachne
txpipelayer
Arachne
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,852
Damage
47,000
58,395
Taken
42,229
21,624
Mitigated
17,298
5,671
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,224
174
0
407
8,443
2,477
107
1,763
6,472
0
17,750
L
3,033
1,192
0
460
14,445
7,535
266
386
13,987
8,500
0
W
Danzaburou
BIG_SOULJA254
Danzaburou
10,198
4,805
250
3,449
8,367
2,856
235
1,378
6,989
0
53,578
W
Hercules
El_Huncho_Jay
Hercules
13,876
5,313
0
3,000
9,937
3,207
0
1,880
8,057
0
35,553
W
Sun Wukong
MIKETHEMONSTER6
Sun Wukong
2,104
460
0
865
7,066
3,747
1,753
528
6,538
0
57,644
L
Danzaburou
Mostinsane4u
Danzaburou
6,435
3,866
0
1,244
11,397
3,553
1,196
626
10,729
0
28,398
W
Morgan Le Fay
OhEwzi
Morgan Le Fay
13,483
811
0
2,415
6,755
2,595
1,954
466
6,289
44,788
0
L
2,930
499
42
469
11,021
2,819
322
3,159
7,691
17,463
0
L
2,230
594
109
2,940
13,089
5,240
0
6,502
6,033
0
13,547
W
Arachne
txpipelayer
Arachne
7,339
4,801
0
4,847
10,104
4,893
1,566
1,711
8,393
0
63,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,061
Gold Earned
47,427
144
Minions Killed
387
0
Camps Cleared
0
1,244,930
Distance Traveled
1,435,921
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,184
370
30
2
0
217,267
0
L
Geb
6,301
450
8
1
0
265,186
0
W
Danzaburou
9,833
702
78
6
0
262,101
2
W
Hercules
9,758
697
44
3
0
289,205
2
W
Sun Wukong
9,050
646
100
7
0
266,950
0
L
Danzaburou
7,332
524
52
4
0
237,598
0
W
Morgan Le Fay
9,096
650
63
5
0
274,768
0
L
Ra
5,119
366
30
2
0
238,134
0
L
Vamana
5,125
366
24
2
0
286,745
2
W
Arachne
9,690
692
102
7
0
342,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role