Player Matchup

Agni
Agni
OMagic_ManO
Agni
Level 28
God Stats
0W - 2L
1,182 SR
Queue Stats
104W - 132L
1,314 Elo+
Solo
Cthulhu
Cthulhu
RNS Demon
Cthulhu
Level 56
God Stats
1W - 6L
1,607 SR
Queue Stats
46W - 53L
1,339 Elo+
Party 2
Neith
Neith
TangoForce141
Neith
Level 3
God Stats
0W - 1L
1,329 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 29
1,373 SR
1,384 Elo+

VS

Team Averages
Level 58
1,538 SR
1,403 Elo+
Baron Samedi
Baron Samedi
Dr_Bubbles_000
Baron Samedi
Level 146
God Stats
47W - 37L
1,614 SR
Queue Stats
401W - 299L
1,578 Elo+
Party 1
Da Ji
Da Ji
HngxUchiha
Da Ji
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,292 Elo+
Solo
Amaterasu
Amaterasu
sukunasvessel_
Amaterasu
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 113L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 7
12,827
558
13,811
24,703
11,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
RNS Demon
Cthulhu
17
8 / 1 / 5
13,965
607
19,277
22,178
36,537
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 9 / 8
12,558
546
14,644
16,548
6,776
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dr_Bubbles_000
Baron Samedi
18
7 / 0 / 12
15,045
654
37,817
28,952
24,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
15
6 / 8 / 8
14,260
620
9,392
19,735
12,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
sukunasvessel_
Amaterasu
16
6 / 5 / 9
14,544
632
5,728
16,226
17,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
48
13
Kills
19
19
Deaths
13
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dr_Bubbles_000
Baron Samedi
7
0
12
13
W
Da Ji
6
8
8
1.25
L
3
9
7
0.72
L
Cthulhu
RNS Demon
Cthulhu
8
1
5
10.5
L
2
9
8
0.67
W
Amaterasu
sukunasvessel_
Amaterasu
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,732
Damage
52,937
63,429
Taken
64,913
54,972
Mitigated
55,316
6,828
Healing
23,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dr_Bubbles_000
Baron Samedi
37,817
1,491
3,758
17,488
28,952
24,783
1,490
16,269
12,081
98,055
0
W
Da Ji
9,392
2,176
0
298
19,735
12,905
788
7,584
11,836
0
23,627
L
13,811
927
231
2,854
24,703
11,659
105
14,409
10,294
43,006
0
L
Cthulhu
RNS Demon
Cthulhu
19,277
842
413
2,132
22,178
36,537
177
11,433
10,745
53,156
0
L
14,644
8,711
0
1,198
16,548
6,776
654
11,975
4,573
0
36,755
W
Amaterasu
sukunasvessel_
Amaterasu
5,728
1,564
0
2,369
16,226
17,628
268
8,710
7,130
0
18,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,350
Gold Earned
43,849
182
Minions Killed
190
0
Camps Cleared
6
1,117,300
Distance Traveled
1,190,572
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,045
654
135
6
4
414,955
0
W
Da Ji
14,260
620
21
1
1
371,633
1
L
Agni
12,827
558
57
2
0
344,054
0
L
Cthulhu
13,965
607
50
2
0
471,165
1
L
Neith
12,558
546
75
3
0
302,081
0
W
Amaterasu
14,544
632
34
1
1
403,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role